Player Matchup

Vamana
Vamana
CJR1999
Vamana
Level 84
God Stats
28W - 7L
2,046 SR
Queue Stats
260W - 99L
1,729 Elo+
Party 2
Ares
Ares
Its Bison
Ares
Level 29
God Stats
34W - 15L
1,932 SR
Queue Stats
299W - 188L
1,655 Elo+
Party 2
Ra
Ra
Just Confidence
Ra
Level 127
God Stats
21W - 6L
1,858 SR
Queue Stats
518W - 253L
1,656 Elo+
Party 2
Cupid
Cupid
Just CutePepper
Cupid
Level 69
God Stats
27W - 14L
1,525 SR
Queue Stats
628W - 338L
1,637 Elo+
Party 2
Thanatos
Thanatos
flaco9413
Thanatos
Level 49
God Stats
1W - 4L
1,859 SR
Queue Stats
189W - 204L
1,454 Elo+
Solo
Team Averages
Level 72
1,844 SR
1,626 Elo+

VS

Team Averages
Level 58
1,715 SR
1,663 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AwfulSugar
Mulan
Level 48
God Stats
73W - 54L
1,647 SR
Queue Stats
222W - 158L
1,530 Elo+
Solo
Zeus
Zeus
Jvas11
Zeus
Level 61
God Stats
11W - 2L
1,787 SR
Queue Stats
14W - 5L
1,715 Elo+
Party 3
Bastet
Bastet
Sliquid
Bastet
Level 28
God Stats
6W - 1L
1,741 SR
Queue Stats
17W - 5L
1,729 Elo+
Party 3
Agni
Agni
triplebaconjr
Agni
Level 28
God Stats
16W - 11L
1,900 SR
Queue Stats
299W - 139L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CJR1999
Vamana
15
0 / 3 / 1
9,103
910
6,287
16,061
14,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
16
0 / 2 / 3
10,662
1,066
3,994
13,085
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 4 / 1
9,394
939
4,402
8,567
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 3 / 1
9,278
928
4,201
10,554
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
flaco9413
Thanatos
15
3 / 7 / 0
10,280
1,028
8,368
12,369
3,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

193

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
9 / 0 / 5
11,518
1,152
9,038
3,330
1,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
16
1 / 0 / 8
9,836
984
5,845
4,539
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Jvas11
Zeus
16
3 / 1 / 11
10,774
1,077
10,675
5,251
1,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Sliquid
Bastet
16
5 / 2 / 9
11,052
1,105
16,602
11,424
3,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 0 / 14
10,709
1,071
13,833
6,578
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
3
Kills
19
19
Deaths
3
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
0
5
11.5
W
Mulan
1
0
8
5
L
Vamana
CJR1999
Vamana
0
3
1
0.17
L
Ares
0
2
3
0.75
L
0
4
1
0.13
L
0
3
1
0.17
W
Zeus
Jvas11
Zeus
3
1
11
8.5
W
Bastet
Sliquid
Bastet
5
2
9
4.75
L
Thanatos
flaco9413
Thanatos
3
7
0
0.43
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,252
Damage
55,993
60,636
Taken
31,122
42,245
Mitigated
12,851
12,649
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,038
2,352
0
18
3,330
1,184
0
1,751
1,475
0
10,793
W
Mulan
5,845
515
0
1,636
4,539
4,082
0
1,666
2,810
0
14,904
L
Vamana
CJR1999
Vamana
6,287
2,326
0
3,347
16,061
14,641
0
6,257
9,668
0
19,550
L
Ares
3,994
146
0
1,020
13,085
16,478
0
7,060
5,773
18,019
0
L
4,402
324
2,320
1,128
8,567
3,904
0
3,277
5,290
38,794
0
L
4,201
1,889
357
657
10,554
3,512
0
5,318
5,120
0
15,111
W
Zeus
Jvas11
Zeus
10,675
1,336
0
1,258
5,251
1,699
0
461
4,676
33,676
0
W
Bastet
Sliquid
Bastet
16,602
4,892
0
1,796
11,424
3,378
0
2,814
8,423
0
29,860
L
Thanatos
flaco9413
Thanatos
8,368
1,501
0
3,820
12,369
3,710
0
2,596
9,646
0
23,050
W
13,833
135
0
1,389
6,578
2,508
0
1,704
4,719
49,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
53,889
207
Minions Killed
199
6
Camps Cleared
8
971,521
Distance Traveled
942,466
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,518
1,152
6
1
2
178,944
1
W
Mulan
9,836
984
23
2
0
182,290
0
L
Vamana
9,103
910
30
3
1
190,085
1
L
Ares
10,662
1,066
31
3
0
198,358
0
L
Ra
9,394
939
77
8
0
199,756
1
L
Cupid
9,278
928
40
4
0
189,764
1
W
Zeus
10,774
1,077
52
5
1
186,514
0
W
Bastet
11,052
1,105
37
4
2
204,944
0
L
Thanatos
10,280
1,028
29
3
5
193,558
1
W
Agni
10,709
1,071
81
8
3
189,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role