Player Matchup

Xbalanque
Xbalanque
BABY RACCOON109
Xbalanque
Level 146
God Stats
23W - 21L
1,708 SR
Queue Stats
1,245W - 1,332L
1,538 Elo+
Party 2
Ganesha
Ganesha
OldTimeRadio218
Ganesha
Level 108
God Stats
12W - 9L
1,755 SR
Queue Stats
80W - 93L
1,540 Elo+
Solo
Horus
Horus
SuperSA12
Horus
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
497W - 384L
1,668 Elo+
Party 2
Zeus
Zeus
WetWetShmuel
Zeus
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
53W - 39L
1,534 Elo+
Solo
Kukulkan
Kukulkan
major444
Kukulkan
Level 114
God Stats
554W - 562L
1,566 SR
Queue Stats
554W - 562L
1,547 Elo+
Solo
Team Averages
Level 125
1,606 SR
1,565 Elo+

VS

Team Averages
Level 124
1,473 SR
1,489 Elo+
Thor
Thor
Gankduoplz
Thor
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 209L
1,534 Elo+
Solo
Hachiman
Hachiman
Jluigix
Hachiman
Level 128
God Stats
22W - 30L
1,460 SR
Queue Stats
1,058W - 1,067L
1,532 Elo+
Solo
Xing Tian
Xing Tian
Moose Nuckle WV
Xing Tian
Level 146
God Stats
5W - 1L
1,702 SR
Queue Stats
41W - 35L
1,546 Elo+
Solo
King Arthur
King Arthur
Ozlottis
King Arthur
Level 159
God Stats
4W - 1L
1,520 SR
Queue Stats
70W - 52L
1,603 Elo+
Party 1
Chronos
Chronos
ultimatebadger11
Chronos
Level 58
God Stats
0W - 2L
1,182 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BABY RACCOON109
Xbalanque
17
7 / 3 / 7
12,354
1,123
10,475
9,177
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 0 / 18
12,502
1,137
8,734
11,737
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
SuperSA12
Horus
17
4 / 0 / 10
12,369
1,124
10,023
15,308
24,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 3 / 11
12,445
1,131
28,325
9,239
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
major444
Kukulkan
17
3 / 1 / 13
11,510
1,046
12,921
5,963
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

221

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
11,192
1,017
6,522
18,343
5,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Jluigix
Hachiman
17
2 / 4 / 4
11,346
1,031
13,649
11,449
2,959
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Moose Nuckle WV
Xing Tian
16
0 / 3 / 3
10,648
968
8,244
19,979
22,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Ozlottis
King Arthur
17
1 / 6 / 4
11,087
1,008
10,348
15,401
12,150
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 1
10,973
998
10,091
11,591
3,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
19
Kills
7
7
Deaths
19
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BABY RACCOON109
Xbalanque
7
3
7
3.5
L
2
2
3
1.75
L
Hachiman
Jluigix
Hachiman
2
4
4
1
L
Xing Tian
Moose Nuckle WV
Xing Tian
0
3
3
0.5
W
0
0
18
9
L
King Arthur
Ozlottis
King Arthur
1
6
4
0.5
W
Horus
SuperSA12
Horus
4
0
10
9
W
5
3
11
3.5
W
Kukulkan
major444
Kukulkan
3
1
13
9.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,478
Damage
48,854
51,424
Taken
76,763
53,020
Mitigated
46,134
12,943
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BABY RACCOON109
Xbalanque
10,475
3,068
0
516
9,177
4,854
0
3,908
5,269
0
24,682
L
6,522
471
0
414
18,343
5,499
0
12,564
5,509
0
21,910
L
Hachiman
Jluigix
Hachiman
13,649
5,985
0
955
11,449
2,959
0
5,450
5,939
0
29,128
L
Xing Tian
Moose Nuckle WV
Xing Tian
8,244
470
0
617
19,979
22,213
0
13,601
5,961
29,745
0
W
8,734
572
0
1,086
11,737
15,763
0
4,913
6,824
21,581
0
L
King Arthur
Ozlottis
King Arthur
10,348
1,406
674
2,217
15,401
12,150
0
8,864
6,300
0
34,656
W
Horus
SuperSA12
Horus
10,023
4,618
3,888
6,096
15,308
24,606
0
6,959
8,349
0
13,615
W
28,325
4,097
0
922
9,239
4,372
0
1,430
7,809
65,541
0
W
Kukulkan
major444
Kukulkan
12,921
1,806
231
204
5,963
3,425
0
1,125
4,838
28,251
0
L
10,091
2,904
0
888
11,591
3,313
0
8,380
3,074
23,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,180
Gold Earned
55,246
213
Minions Killed
204
10
Camps Cleared
6
1,101,960
Distance Traveled
1,028,412
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,354
1,123
32
3
7
206,250
0
L
Thor
11,192
1,017
32
3
2
210,018
0
L
Hachiman
11,346
1,031
25
2
1
205,685
1
L
Xing Tian
10,648
968
46
4
2
222,309
1
W
Ganesha
12,502
1,137
0
0
0
240,581
1
L
King Arthur
11,087
1,008
48
4
1
176,019
0
W
Horus
12,369
1,124
18
2
1
220,267
0
W
Zeus
12,445
1,131
118
11
1
209,831
0
W
Kukulkan
11,510
1,046
45
4
1
225,031
1
L
Chronos
10,973
998
53
5
0
214,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role