Player Matchup

Ymir
Ymir
Babayhaoo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,332 Elo+
Party 2
Zeus
Zeus
Droopyfupes
Zeus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 40L
1,332 Elo+
Party 2
Hercules
Hercules
LouieFlo
Hercules
Level 6
God Stats
5W - 9L
1,147 SR
Queue Stats
28W - 38L
1,266 Elo+
Party 2
Charybdis
Charybdis
OnlyZenHD
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,282 Elo+
Party 2
Ares
Ares
r3dzombie5
Ares
Level 103
God Stats
20W - 17L
1,551 SR
Queue Stats
132W - 147L
1,536 Elo+
Party 2
Team Averages
Level 25
1,440 SR
1,349 Elo+

VS

Team Averages
Level 69
1,479 SR
1,319 Elo+
Shiva
Shiva
CaptainRex00000
Shiva
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
421W - 395L
1,379 Elo+
Party 3
Xbalanque
Xbalanque
PartyPanda113
Xbalanque
Level 54
God Stats
5W - 2L
1,707 SR
Queue Stats
349W - 302L
1,392 Elo+
Party 3
Hades
Hades
Spartacus1342
Hades
Level 124
God Stats
1W - 6L
1,257 SR
Queue Stats
58W - 88L
1,403 Elo+
Party 1
Atlas
Atlas
Wildest25
Atlas
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 76L
1,193 Elo+
Party 3
Loki
Loki
esmaell
Loki
Level 137
God Stats
2W - 1L
1,432 SR
Queue Stats
32W - 51L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 6 / 4
10,551
502
5,980
17,344
8,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 8 / 7
10,745
512
17,357
14,464
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LouieFlo
Hercules
14
0 / 5 / 0
8,272
394
5,774
17,204
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
OnlyZenHD
Charybdis
13
1 / 5 / 7
8,534
406
6,928
13,930
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 3
11,263
536
11,529
21,497
24,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
10,704
510
14,085
16,145
15,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
PartyPanda113
Xbalanque
17
3 / 3 / 7
10,480
499
12,992
12,210
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 6
12,152
579
15,957
15,687
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Wildest25
Atlas
16
3 / 3 / 9
10,224
487
7,583
13,200
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
esmaell
Loki
17
6 / 4 / 8
10,737
511
10,536
16,333
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
14
Kills
27
27
Deaths
14
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
6
4
1
W
6
1
1
6.5
L
2
8
7
0.69
L
Hercules
LouieFlo
Hercules
0
5
0
0
L
Charybdis
OnlyZenHD
Charybdis
1
5
7
0.9
W
Xbalanque
PartyPanda113
Xbalanque
3
3
7
2.17
W
9
3
6
4
W
Atlas
Wildest25
Atlas
3
3
9
2.5
W
Loki
esmaell
Loki
6
4
8
2.5
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,568
Damage
61,153
84,439
Taken
73,575
56,055
Mitigated
43,734
15,329
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,980
302
0
1,883
17,344
8,827
0
6,176
10,817
69,254
0
W
14,085
5,353
149
5,023
16,145
15,939
919
4,877
10,706
0
58,977
L
17,357
3,004
0
500
14,464
4,945
0
5,189
8,901
90,901
0
L
Hercules
LouieFlo
Hercules
5,774
2,707
0
2,968
17,204
12,308
490
1,286
15,165
0
36,284
L
Charybdis
OnlyZenHD
Charybdis
6,928
4,968
0
4,251
13,930
4,982
701
3,431
10,409
0
47,232
W
Xbalanque
PartyPanda113
Xbalanque
12,992
8,086
0
3,576
12,210
4,367
874
5,247
6,963
0
85,075
W
15,957
467
142
7,436
15,687
7,055
0
9,354
6,333
78,598
0
W
Atlas
Wildest25
Atlas
7,583
3,178
320
2,345
13,200
10,946
33
6,833
6,300
27,512
0
W
Loki
esmaell
Loki
10,536
1,965
0
2,878
16,333
5,427
0
8,728
7,605
0
74,727
L
11,529
575
257
5,470
21,497
24,993
409
6,670
14,488
33,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,365
Gold Earned
54,297
429
Minions Killed
543
0
Camps Cleared
0
1,902,107
Distance Traveled
2,073,393
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,551
502
116
6
0
387,912
3
W
Shiva
10,704
510
110
5
0
422,651
4
L
Zeus
10,745
512
141
7
0
367,772
5
L
Hercules
8,272
394
66
3
0
410,232
1
L
Charybdis
8,534
406
75
4
0
338,627
0
W
Xbalanque
10,480
499
130
6
0
399,025
5
W
Hades
12,152
579
147
7
0
393,909
5
W
Atlas
10,224
487
46
2
0
422,919
1
W
Loki
10,737
511
110
5
0
434,889
3
L
Ares
11,263
536
31
1
0
397,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role