Player Matchup

Morgan Le Fay
Morgan Le Fay
AndyReveler
Morgan Le Fay
Level 124
God Stats
4W - 0L
1,888 SR
Queue Stats
63W - 65L
1,422 Elo+
Party 3
Agni
Agni
Arlucity
Agni
Level 90
God Stats
1W - 2L
1,114 SR
Queue Stats
53W - 55L
1,432 Elo+
Party 3
Nike
Nike
Ki11erQu33n
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,326 Elo+
Party 3
Ra
Ra
Tpotzz
Ra
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 97L
1,351 Elo+
Solo
Poseidon
Poseidon
dewittfaceFAM
Poseidon
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 120L
1,405 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,387 Elo+

VS

Team Averages
Level 76
1,533 SR
1,332 Elo+
Ymir
Ymir
DeclaredIowa617
Ymir
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 163L
1,370 Elo+
Party 1
Fenrir
Fenrir
Karmakaze8444
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 110L
1,336 Elo+
Party 2
Da Ji
Da Ji
RougeChat
Da Ji
Level 104
God Stats
5W - 5L
1,528 SR
Queue Stats
138W - 138L
1,371 Elo+
Party 2
Hun Batz
Hun Batz
at4colypse
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,214 Elo+
Party 2
Sylvanus
Sylvanus
glitterfoot
Sylvanus
Level 86
God Stats
9W - 2L
1,639 SR
Queue Stats
163W - 155L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndyReveler
Morgan Le Fay
20
8 / 7 / 15
12,780
799
21,657
12,018
5,024
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
20
12 / 8 / 11
13,282
830
21,141
14,552
5,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 8 / 18
11,177
699
4,526
15,579
17,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
20
5 / 6 / 19
13,091
818
15,791
13,250
5,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
dewittfaceFAM
Poseidon
20
10 / 6 / 10
13,610
851
20,262
12,400
6,836
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 13
12,726
795
16,554
21,844
10,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 8 / 13
11,493
718
4,609
16,182
7,281
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
RougeChat
Da Ji
18
11 / 7 / 11
11,890
743
16,585
16,048
11,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
at4colypse
Hun Batz
18
6 / 8 / 13
11,269
704
12,038
15,921
6,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
glitterfoot
Sylvanus
17
1 / 5 / 20
10,556
660
7,015
30,580
32,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
105
36
Kills
35
35
Deaths
36
73
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AndyReveler
Morgan Le Fay
8
7
15
2.21
W
Agni
12
8
11
2.19
L
10
8
13
2.06
L
7
8
13
1.69
W
1
8
18
1.25
L
Da Ji
RougeChat
Da Ji
11
7
11
2.36
W
Ra
5
6
19
2.42
L
Hun Batz
at4colypse
Hun Batz
6
8
13
1.56
W
Poseidon
dewittfaceFAM
Poseidon
10
6
10
2.5
L
Sylvanus
glitterfoot
Sylvanus
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,377
Damage
56,801
67,799
Taken
100,575
39,336
Mitigated
68,381
14,150
Healing
26,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AndyReveler
Morgan Le Fay
21,657
5,300
163
851
12,018
5,024
1,165
6,392
5,626
42,527
0
W
Agni
21,141
1,501
291
1,077
14,552
5,319
952
3,320
11,232
36,517
0
L
16,554
1,071
851
2,163
21,844
10,614
0
16,995
4,748
36,582
0
L
4,609
677
315
581
16,182
7,281
489
13,969
2,091
0
9,637
W
4,526
464
0
467
15,579
17,154
133
5,576
10,003
0
8,109
L
Da Ji
RougeChat
Da Ji
16,585
3,843
1,269
861
16,048
11,025
573
12,114
3,826
0
23,387
W
Ra
15,791
2,740
5,610
3,540
13,250
5,003
1,474
4,385
8,865
31,225
0
L
Hun Batz
at4colypse
Hun Batz
12,038
3,053
933
1,265
15,921
6,606
625
11,886
3,889
0
29,057
W
Poseidon
dewittfaceFAM
Poseidon
20,262
3,860
1,025
1,126
12,400
6,836
591
3,896
8,504
40,741
0
L
Sylvanus
glitterfoot
Sylvanus
7,015
950
6,966
11,426
30,580
32,855
0
23,887
6,515
15,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,940
Gold Earned
57,934
162
Minions Killed
103
0
Camps Cleared
0
1,326,476
Distance Traveled
1,262,528
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,780
799
38
2
0
250,644
0
W
Agni
13,282
830
37
2
0
264,295
0
L
Ymir
12,726
795
38
2
0
244,808
0
L
Fenrir
11,493
718
13
1
0
262,269
0
W
Nike
11,177
699
6
0
0
270,387
0
L
Da Ji
11,890
743
12
1
0
269,826
1
W
Ra
13,091
818
35
2
0
287,847
0
L
Hun Batz
11,269
704
30
2
0
235,995
0
W
Poseidon
13,610
851
46
3
0
253,303
2
L
Sylvanus
10,556
660
10
1
0
249,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role