Player Matchup

Morgan Le Fay
Morgan Le Fay
LuK4STYY
Morgan Le Fay
Level 68
God Stats
7W - 10L
1,338 SR
Queue Stats
89W - 98L
1,486 Elo+
Party 2
Bellona
Bellona
MAGNATA15
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 3
Apollo
Apollo
MarechaI
Apollo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,406 Elo+
Party 3
Shiva
Shiva
T0rtue
Shiva
Level 56
God Stats
0W - 4L
1,099 SR
Queue Stats
133W - 153L
1,464 Elo+
Party 2
Loki
Loki
TyrsMargo
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Team Averages
Level 57
1,387 SR
1,540 Elo+

VS

Team Averages
Level 38
1,472 SR
1,402 Elo+
Mercury
Mercury
Agusch05
Mercury
Level 47
God Stats
13W - 14L
1,482 SR
Queue Stats
288W - 317L
1,395 Elo+
Solo
Janus
Janus
ellanoteama_0
Janus
Level 63
God Stats
5W - 3L
1,371 SR
Queue Stats
127W - 147L
1,431 Elo+
Party 1
Chaac
Chaac
luchowx
Chaac
Level 27
God Stats
9W - 8L
1,801 SR
Queue Stats
38W - 70L
1,403 Elo+
Party 1
Izanami
Izanami
residentkratos2
Izanami
Level 27
God Stats
3W - 5L
1,399 SR
Queue Stats
35W - 67L
1,408 Elo+
Party 1
Ymir
Ymir
smoshy15
Ymir
Level 28
God Stats
10W - 22L
1,310 SR
Queue Stats
46W - 89L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LuK4STYY
Morgan Le Fay
14
8 / 2 / 2
8,934
596
16,006
9,021
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MAGNATA15
Bellona
11
1 / 2 / 0
6,679
445
2,433
10,324
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
MarechaI
Apollo
13
1 / 3 / 1
7,506
500
3,004
7,359
2,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
T0rtue
Shiva
11
1 / 2 / 6
7,306
487
7,446
11,372
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
13
1 / 3 / 5
7,631
509
3,627
9,050
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Agusch05
Mercury
16
7 / 2 / 2
9,418
628
8,861
9,443
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
3 / 4 / 3
8,305
554
6,637
8,581
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
luchowx
Chaac
13
0 / 2 / 3
7,794
520
9,341
10,907
7,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 1
8,322
555
3,748
6,846
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
0 / 2 / 4
6,952
463
3,390
14,203
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
12
Kills
12
12
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Agusch05
Mercury
7
2
2
4
L
Morgan Le Fay
LuK4STYY
Morgan Le Fay
8
2
2
4.5
L
Bellona
MAGNATA15
Bellona
1
2
0
0.5
L
Apollo
MarechaI
Apollo
1
3
1
0.5
L
Shiva
T0rtue
Shiva
1
2
6
2
L
Loki
1
3
5
1.17
W
3
4
3
1.13
W
Chaac
luchowx
Chaac
0
2
3
0.75
W
2
2
1
1.25
W
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,516
Damage
31,977
47,126
Taken
49,980
26,418
Mitigated
25,781
11,595
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Agusch05
Mercury
8,861
4,380
0
326
9,443
3,236
132
2,605
6,703
0
72,917
L
Morgan Le Fay
LuK4STYY
Morgan Le Fay
16,006
2,810
0
2,652
9,021
3,776
0
3,571
5,450
53,887
0
L
Bellona
MAGNATA15
Bellona
2,433
463
0
3,378
10,324
6,165
880
509
9,815
0
28,256
L
Apollo
MarechaI
Apollo
3,004
1,765
0
2,504
7,359
2,352
84
678
6,681
0
42,863
L
Shiva
T0rtue
Shiva
7,446
442
560
2,001
11,372
11,112
0
4,076
7,296
0
19,736
L
Loki
3,627
845
0
500
9,050
3,013
0
1,193
7,857
0
46,435
W
6,637
359
0
1,996
8,581
2,740
0
4,413
3,846
47,354
0
W
Chaac
luchowx
Chaac
9,341
1,257
94
4,087
10,907
7,193
658
3,195
7,538
0
49,072
W
3,748
2,136
0
3,365
6,846
1,813
1,836
480
6,357
0
50,636
W
Ymir
3,390
409
371
3,739
14,203
10,799
22
4,446
9,530
16,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
40,791
336
Minions Killed
450
0
Camps Cleared
0
1,503,701
Distance Traveled
1,611,373
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,418
628
130
9
0
386,240
2
L
Morgan Le Fay
8,934
596
80
5
0
310,692
11
L
Bellona
6,679
445
59
4
0
270,277
0
L
Apollo
7,506
500
91
6
0
296,065
0
L
Shiva
7,306
487
30
2
0
320,294
4
L
Loki
7,631
509
76
5
0
306,373
4
W
Janus
8,305
554
95
6
0
298,393
1
W
Chaac
7,794
520
93
6
0
332,328
5
W
Izanami
8,322
555
117
8
0
289,248
6
W
Ymir
6,952
463
15
1
0
305,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role