Player Matchup

Khepri
Khepri
g0lden eye 88
Khepri
Level 145
God Stats
19W - 25L
1,496 SR
Queue Stats
204W - 257L
1,466 Elo+
Party 1
Chang'e
Chang'e
ilNomad
Chang'e
Level 122
God Stats
5W - 3L
1,759 SR
Queue Stats
81W - 89L
1,548 Elo+
Solo
Cupid
Cupid
xBlackWolf420xx
Cupid
Level 131
God Stats
4W - 2L
1,535 SR
Queue Stats
202W - 208L
1,453 Elo+
Party 1
Team Averages
Level 133
1,597 SR
1,489 Elo+

VS

Team Averages
Level 110
1,446 SR
1,604 Elo+
Morgan Le Fay
Morgan Le Fay
AlanBeatlesRock
Morgan Le Fay
Level 149
God Stats
4W - 11L
1,303 SR
Queue Stats
185W - 209L
1,617 Elo+
Party 2
Izanami
Izanami
CEDDYB300
Izanami
Level 125
God Stats
1W - 1L
1,277 SR
Queue Stats
35W - 37L
1,460 Elo+
Solo
Cliodhna
Cliodhna
Intengent
Cliodhna
Level 57
God Stats
1W - 0L
1,759 SR
Queue Stats
5W - 7L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 7
12,815
641
8,957
26,120
29,256
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
ilNomad
Chang'e
18
2 / 9 / 5
13,110
656
12,702
23,845
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 5 / 4
12,581
629
15,402
23,238
7,444
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlanBeatlesRock
Morgan Le Fay
20
10 / 0 / 8
16,176
809
29,120
17,663
8,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
CEDDYB300
Izanami
19
8 / 4 / 7
14,213
711
18,843
20,406
9,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Intengent
Cliodhna
18
1 / 7 / 11
12,884
644
15,831
15,496
6,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
9
Kills
19
19
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlanBeatlesRock
Morgan Le Fay
10
0
8
14
W
Izanami
CEDDYB300
Izanami
8
4
7
2.88
W
Cliodhna
Intengent
Cliodhna
1
7
11
0.93
L
3
5
7
1.3
L
Chang'e
ilNomad
Chang'e
2
9
5
0.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,061
Damage
63,794
73,203
Taken
53,565
44,957
Mitigated
24,494
23,568
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlanBeatlesRock
Morgan Le Fay
29,120
4,662
728
5,296
17,663
8,288
869
8,171
9,492
89,743
0
W
Izanami
CEDDYB300
Izanami
18,843
9,159
0
4,550
20,406
9,752
2,957
7,548
12,858
0
70,552
W
Cliodhna
Intengent
Cliodhna
15,831
0
0
958
15,496
6,454
0
6,476
9,020
0
34,317
L
8,957
623
1,253
4,159
26,120
29,256
240
7,553
18,567
27,043
0
L
Chang'e
ilNomad
Chang'e
12,702
923
5,328
8,297
23,845
8,257
1,172
9,651
14,194
61,142
0
L
15,402
8,731
1,637
2,894
23,238
7,444
0
12,912
10,326
0
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
43,273
216
Minions Killed
232
9
Camps Cleared
7
973,269
Distance Traveled
1,034,257
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,176
809
123
6
3
365,961
5
W
Izanami
14,213
711
80
4
3
310,014
5
W
Cliodhna
12,884
644
29
1
1
358,282
0
L
Khepri
12,815
641
36
2
0
329,428
5
L
Chang'e
13,110
656
101
5
5
335,949
3
L
Cupid
12,581
629
79
4
4
307,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role