Player Matchup

Atlas
Atlas
Krouzee101
Atlas
Level 80
God Stats
20W - 11L
1,597 SR
Queue Stats
96W - 90L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
MrJohnsonSlapYa
Baron Samedi
Level 116
God Stats
3W - 3L
1,503 SR
Queue Stats
121W - 103L
1,566 Elo+
Party 2
Hun Batz
Hun Batz
Slookmaster
Hun Batz
Level 43
God Stats
9W - 1L
1,893 SR
Queue Stats
73W - 59L
1,593 Elo+
Party 4
Izanami
Izanami
SumT1ngWong
Izanami
Level 137
God Stats
5W - 10L
1,385 SR
Queue Stats
525W - 526L
1,542 Elo+
Party 2
Zeus
Zeus
Superfloat
Zeus
Level 26
God Stats
8W - 6L
1,618 SR
Queue Stats
44W - 40L
1,553 Elo+
Party 4
Team Averages
Level 80
1,599 SR
1,554 Elo+

VS

Team Averages
Level 65
1,533 SR
1,458 Elo+
Gilgamesh
Gilgamesh
GLXMalathor
Gilgamesh
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 3
Raijin
Raijin
TheRavenDoctor
Raijin
Level 28
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 3
Cernunnos
Cernunnos
Ultimate_Fonzy
Cernunnos
Level 103
God Stats
9W - 8L
1,517 SR
Queue Stats
74W - 55L
1,601 Elo+
Party 1
Xing Tian
Xing Tian
idonzunderstands
Xing Tian
Level 107
God Stats
3W - 4L
1,774 SR
Queue Stats
53W - 36L
1,651 Elo+
Party 1
Ao Kuang
Ao Kuang
mav3k95
Ao Kuang
Level 56
God Stats
0W - 3L
1,181 SR
Queue Stats
42W - 38L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
2 / 3 / 16
12,259
490
9,699
21,711
22,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MrJohnsonSlapYa
Baron Samedi
20
10 / 2 / 12
13,665
547
23,484
17,268
7,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Slookmaster
Hun Batz
20
13 / 0 / 8
15,847
634
24,497
20,956
10,803
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
SumT1ngWong
Izanami
20
3 / 2 / 7
13,203
528
15,003
19,711
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 1 / 11
12,657
506
25,128
7,697
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GLXMalathor
Gilgamesh
17
0 / 5 / 1
11,099
444
5,504
19,639
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 10 / 3
9,549
382
10,240
20,943
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Ultimate_Fonzy
Cernunnos
18
1 / 3 / 2
11,011
440
16,253
19,805
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
16
4 / 6 / 3
11,058
442
10,381
33,730
27,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
mav3k95
Ao Kuang
14
2 / 11 / 1
9,412
376
6,597
25,035
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
35
Kills
8
8
Deaths
35
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GLXMalathor
Gilgamesh
0
5
1
0.1
W
Atlas
2
3
16
3.33
W
Baron Samedi
MrJohnsonSlapYa
Baron Samedi
10
2
12
8
W
Hun Batz
Slookmaster
Hun Batz
13
0
8
17
W
Izanami
SumT1ngWong
Izanami
3
2
7
3.25
W
7
1
11
12.5
L
1
10
3
0.25
L
Cernunnos
Ultimate_Fonzy
Cernunnos
1
3
2
0.67
L
Xing Tian
4
6
3
0.92
L
Ao Kuang
mav3k95
Ao Kuang
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,811
Damage
48,975
87,343
Taken
119,152
49,959
Mitigated
59,425
34,989
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GLXMalathor
Gilgamesh
5,504
697
0
1,256
19,639
12,801
2,347
7,786
11,651
0
69,966
W
Atlas
9,699
3,303
676
4,145
21,711
22,529
617
7,954
13,646
31,734
3,055
W
Baron Samedi
MrJohnsonSlapYa
Baron Samedi
23,484
2,093
2,784
8,540
17,268
7,672
872
8,370
8,829
85,065
0
W
Hun Batz
Slookmaster
Hun Batz
24,497
7,367
0
10,176
20,956
10,803
11,254
3,724
16,996
0
157,024
W
Izanami
SumT1ngWong
Izanami
15,003
9,700
0
8,205
19,711
6,331
6,306
4,957
14,754
0
116,529
W
25,128
2,121
0
463
7,697
2,624
277
2,213
5,435
81,620
0
L
10,240
873
0
1,350
20,943
5,948
336
14,515
6,126
53,841
0
L
Cernunnos
Ultimate_Fonzy
Cernunnos
16,253
4,521
0
5,440
19,805
6,033
245
5,646
14,113
0
96,944
L
Xing Tian
10,381
646
79
5,596
33,730
27,712
0
20,633
12,555
33,196
0
L
Ao Kuang
mav3k95
Ao Kuang
6,597
1,341
0
5,738
25,035
6,931
0
8,060
16,781
54,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,631
Gold Earned
52,129
684
Minions Killed
518
0
Camps Cleared
0
2,546,498
Distance Traveled
2,244,173
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,099
444
145
6
0
464,025
0
W
Atlas
12,259
490
52
2
0
502,130
7
W
Baron Samedi
13,665
547
113
5
0
452,782
3
W
Hun Batz
15,847
634
226
9
0
594,015
9
W
Izanami
13,203
528
185
7
0
490,277
2
W
Zeus
12,657
506
108
4
0
507,294
4
L
Raijin
9,549
382
79
3
0
381,441
3
L
Cernunnos
11,011
440
167
7
0
479,712
7
L
Xing Tian
11,058
442
36
1
0
473,564
1
L
Ao Kuang
9,412
376
91
4
0
445,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role