Player Matchup

Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
ROJITAS 69
Chaac
Silver II
Level 118
God Stats
6W - 4L
1,500 SR
Queue Stats
52W - 48L
1,516 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,500 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,463 SR
1,544 MMR
Persephone
Persephone
Gold IV
HighSCc0r3
Persephone
Gold IV
Level 81
God Stats
0W - 2L
1,365 SR
Queue Stats
16W - 23L
1,416 MMR
Party 2
Mulan
Mulan
Gold II
brosh e
Mulan
Gold II
Level 157
God Stats
1W - 2L
1,504 SR
Queue Stats
190W - 164L
1,547 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
lAdYsLuCkYbEaCh
Kuzenbo
Gold III
Level 160
God Stats
8W - 11L
1,521 SR
Queue Stats
183W - 249L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
6 / 3 / 3
12,823
675
18,035
16,701
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
 
Hercules
15
1 / 3 / 5
11,647
613
13,347
19,621
15,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
16
3 / 6 / 3
12,112
637
16,405
25,791
19,732
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Cu ChulainnShivaAtlasBastetCthulhu

VS

Bans
GilgameshAgniAh Muzen CabMerlinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HighSCc0r3
Persephone
16
4 / 3 / 5
12,635
665
19,653
13,713
7,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
brosh e
Mulan
16
2 / 3 / 7
12,033
633
15,886
24,164
36,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 7
13,419
706
13,663
25,203
39,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
11
12
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
3
3
2.5
W
Hercules
 
Hercules
1
3
5
1.17
L
Persephone
HighSCc0r3
Persephone
4
3
5
2.17
W
Chaac
3
6
3
0.75
L
Mulan
brosh e
Mulan
2
3
7
1.83
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
49,202
62,113
Taken
63,080
42,285
Mitigated
82,675
14,754
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,035
5,625
0
2,381
16,701
6,580
2,143
10,959
5,742
49,832
0
W
Hercules
 
Hercules
13,347
3,998
318
4,341
19,621
15,973
0
11,744
7,480
0
37,200
L
Persephone
HighSCc0r3
Persephone
19,653
1,102
0
4,049
13,713
7,178
446
2,539
11,171
54,360
0
W
Chaac
16,405
4,430
334
7,380
25,791
19,732
746
13,038
12,617
0
41,762
L
Mulan
brosh e
Mulan
15,886
1,165
786
8,136
24,164
36,397
304
7,250
16,914
7,335
36,995
L
13,663
3,874
0
5,000
25,203
39,100
406
9,615
15,588
31,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
38,087
178
Minions Killed
160
7
Camps Cleared
7
1,045,962
Distance Traveled
1,019,529
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,823
675
79
4
5
364,091
1
W
Hercules
11,647
613
52
3
2
350,349
5
L
Persephone
12,635
665
70
4
1
321,287
3
W
Chaac
12,112
637
47
2
0
331,522
2
L
Mulan
12,033
633
65
3
4
364,069
8
L
Kuzenbo
13,419
706
25
1
2
334,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role