Player Matchup

Geb
Geb
Baerpstank
Geb
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,481 Elo+
Party 2
Scylla
Scylla
FlipLizard14
Scylla
Level 77
God Stats
6W - 8L
1,560 SR
Queue Stats
165W - 168L
1,510 Elo+
Party 2
Anubis
Anubis
MeLikeDumpy
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 119L
1,451 Elo+
Party 2
Skadi
Skadi
OtherIsland9252
Skadi
Level 42
God Stats
11W - 10L
1,466 SR
Queue Stats
27W - 28L
1,476 Elo+
Party 2
Pele
Pele
RideShaft
Pele
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 107L
1,377 Elo+
Party 2
Team Averages
Level 75
1,505 SR
1,459 Elo+

VS

Team Averages
Level 61
1,580 SR
1,474 Elo+
Horus
Horus
IceColdZiq
Horus
Level 61
God Stats
6W - 4L
1,410 SR
Queue Stats
131W - 105L
1,461 Elo+
Party 3
Vamana
Vamana
JUBORRIS
Vamana
Level 109
God Stats
5W - 4L
1,803 SR
Queue Stats
136W - 139L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
JUDDTh3SPUDD
Ne Zha
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
91W - 93L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
Mr TarderSauce
Nu Wa
Level 100
God Stats
7W - 3L
1,501 SR
Queue Stats
44W - 54L
1,495 Elo+
Party 1
Zeus
Zeus
faze_toxicc_cokk
Zeus
Level 27
God Stats
7W - 2L
1,688 SR
Queue Stats
102W - 108L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,242
458
3,545
14,827
9,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
0 / 5 / 5
7,584
421
6,369
10,435
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
16
0 / 5 / 3
9,327
518
7,869
15,388
7,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 2
7,733
430
3,026
14,607
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
7 / 3 / 1
9,094
505
7,604
15,829
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
8 / 2 / 8
11,177
621
9,180
13,701
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
JUBORRIS
Vamana
17
1 / 2 / 11
10,511
584
9,195
16,796
14,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
17
2 / 1 / 13
10,315
573
10,780
11,857
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 3 / 4
10,838
602
12,195
6,733
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 1 / 4
10,727
596
13,720
4,111
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
9
Kills
26
26
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Scylla
0
5
5
0.5
W
Horus
8
2
8
6
W
Vamana
JUBORRIS
Vamana
1
2
11
3.25
W
Ne Zha
2
1
13
8.5
L
Anubis
0
5
3
0.3
W
7
3
4
3
L
1
8
2
0.25
L
Pele
7
3
1
2.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
55,070
71,086
Taken
53,198
28,071
Mitigated
30,026
21,890
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,545
434
2,197
2,544
14,827
9,458
0
7,074
7,433
27,042
0
L
Scylla
6,369
625
0
1,029
10,435
2,556
0
3,055
7,318
52,917
0
W
Horus
9,180
3,934
597
4,598
13,701
7,790
630
4,304
8,009
0
35,638
W
Vamana
JUBORRIS
Vamana
9,195
3,802
0
7,255
16,796
14,678
3,689
6,528
10,268
0
65,091
W
Ne Zha
10,780
1,458
0
6,964
11,857
4,157
17
3,759
8,098
0
70,195
L
Anubis
7,869
601
0
7,107
15,388
7,705
0
3,598
11,744
69,521
0
W
12,195
2,870
0
250
6,733
2,169
2,148
2,660
4,073
70,543
0
L
3,026
638
0
1,744
14,607
3,529
470
7,483
6,766
0
41,620
L
Pele
7,604
1,122
0
7,269
15,829
4,823
0
3,775
11,946
0
60,636
W
13,720
1,714
0
234
4,111
1,232
2,300
532
3,579
61,091
1,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
53,568
470
Minions Killed
539
0
Camps Cleared
0
1,580,833
Distance Traveled
1,707,290
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,242
458
54
3
0
319,627
5
L
Scylla
7,584
421
88
5
0
315,733
4
W
Horus
11,177
621
57
3
0
365,551
4
W
Vamana
10,511
584
134
7
0
326,578
2
W
Ne Zha
10,315
573
111
6
0
416,654
3
L
Anubis
9,327
518
149
8
0
272,595
3
W
Nu Wa
10,838
602
122
7
0
306,058
3
L
Skadi
7,733
430
75
4
0
275,650
0
L
Pele
9,094
505
104
6
0
397,228
6
W
Zeus
10,727
596
115
6
0
292,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role