Player Matchup

Ymir
Ymir
Pyle14
Ymir
Level 29
God Stats
29W - 28L
1,655 SR
Queue Stats
61W - 57L
1,540 Elo+
Party 1
Neith
Neith
SeventhxSoul
Neith
Level 45
God Stats
141W - 121L
1,483 SR
Queue Stats
260W - 298L
1,439 Elo+
Solo
Bastet
Bastet
TDFE1L4T1A
Bastet
Level 59
God Stats
13W - 14L
1,688 SR
Queue Stats
278W - 237L
1,484 Elo+
Party 1
Bellona
Bellona
tlongo
Bellona
Level 107
God Stats
1W - 5L
1,456 SR
Queue Stats
130W - 111L
1,552 Elo+
Party 1
Janus
Janus
xWillydoodoox
Janus
Level 47
God Stats
122W - 136L
1,526 SR
Queue Stats
292W - 305L
1,542 Elo+
Solo
Team Averages
Level 57
1,562 SR
1,511 Elo+

VS

Team Averages
Level 65
1,763 SR
1,540 Elo+
Ullr
Ullr
 
Ullr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AllMightFan
Neith
Level 14
God Stats
4W - 2L
1,860 SR
Queue Stats
5W - 5L
1,607 Elo+
Party 2
Jormungandr
Jormungandr
GodSzekun
Jormungandr
Level 160
God Stats
1W - 0L
1,853 SR
Queue Stats
23W - 30L
1,450 Elo+
Party 2
Nox
Nox
Gurvon
Nox
Level 29
God Stats
4W - 0L
1,650 SR
Queue Stats
39W - 16L
1,544 Elo+
Party 3
Baron Samedi
Baron Samedi
LordofDragos
Baron Samedi
Level 77
God Stats
17W - 4L
1,952 SR
Queue Stats
56W - 28L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Pyle14
Ymir
15
1 / 7 / 2
10,268
1,027
6,745
19,051
20,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 5 / 4
10,139
1,014
14,746
14,663
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
TDFE1L4T1A
Bastet
15
1 / 6 / 4
9,705
971
8,779
13,445
5,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
tlongo
Bellona
15
1 / 7 / 4
10,402
1,040
11,172
17,252
19,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 1
9,733
973
7,149
7,247
2,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
8 / 0 / 18
12,089
1,209
17,278
9,736
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 15
10,451
1,045
8,091
7,716
3,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GodSzekun
Jormungandr
17
6 / 1 / 17
12,638
1,264
15,477
13,678
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
Gurvon
Nox
17
4 / 1 / 17
10,699
1,070
9,671
7,936
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
LordofDragos
Baron Samedi
18
8 / 2 / 15
11,546
1,155
15,439
12,519
9,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
6
Kills
28
28
Deaths
6
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
18
17
W
2
2
15
4.75
W
Jormungandr
GodSzekun
Jormungandr
6
1
17
14.5
W
Nox
Gurvon
Nox
4
1
17
12.5
W
Baron Samedi
LordofDragos
Baron Samedi
8
2
15
7.75
L
Ymir
Pyle14
Ymir
1
7
2
0.29
L
1
5
4
0.6
L
Bastet
TDFE1L4T1A
Bastet
1
6
4
0.5
L
Bellona
tlongo
Bellona
1
7
4
0.43
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,591
Damage
65,956
71,658
Taken
51,585
54,131
Mitigated
35,565
5,253
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
17,278
6,468
0
1,383
9,736
4,502
0
2,554
7,182
0
33,341
W
8,091
3,260
0
982
7,716
3,568
0
2,437
5,279
0
21,858
W
Jormungandr
GodSzekun
Jormungandr
15,477
3,446
0
4,386
13,678
14,277
0
4,215
9,463
34,921
0
W
Nox
Gurvon
Nox
9,671
961
0
1,747
7,936
3,247
0
2,120
5,816
18,801
0
W
Baron Samedi
LordofDragos
Baron Samedi
15,439
410
3,679
6,883
12,519
9,971
0
2,568
9,951
28,939
0
L
Ymir
Pyle14
Ymir
6,745
419
0
673
19,051
20,715
0
10,335
8,716
31,107
0
L
14,746
9,069
0
1,551
14,663
6,111
0
7,804
6,859
0
33,929
L
Bastet
TDFE1L4T1A
Bastet
8,779
1,595
0
686
13,445
5,196
0
8,742
4,703
0
20,124
L
Bellona
tlongo
Bellona
11,172
2,084
1,198
1,145
17,252
19,553
0
8,796
8,456
0
19,315
L
7,149
671
0
0
7,247
2,556
0
4,910
2,337
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,247
Gold Earned
57,423
165
Minions Killed
203
0
Camps Cleared
5
934,186
Distance Traveled
984,366
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,089
1,209
51
5
1
199,098
1
W
Neith
10,451
1,045
39
4
0
193,871
0
W
Jormungandr
12,638
1,264
63
6
1
189,101
1
W
Nox
10,699
1,070
19
2
1
212,174
4
W
Baron Samedi
11,546
1,155
31
3
2
190,122
3
L
Ymir
10,268
1,027
51
5
0
178,452
0
L
Neith
10,139
1,014
48
5
0
175,430
0
L
Bastet
9,705
971
13
1
0
209,256
0
L
Bellona
10,402
1,040
17
2
0
202,678
1
L
Janus
9,733
973
36
4
0
168,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role