Player Matchup

Erlang Shen
Erlang Shen
Darckshado99
Erlang Shen
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,730 Elo+
Party 1
Guan Yu
Guan Yu
EndlessInc
Guan Yu
Level 63
God Stats
3W - 0L
1,405 SR
Queue Stats
41W - 28L
1,621 Elo+
Party 1
Hachiman
Hachiman
Griffyn21
Hachiman
Level 117
God Stats
1W - 2L
1,230 SR
Queue Stats
24W - 24L
1,628 Elo+
Party 3
Fenrir
Fenrir
PacSki
Fenrir
Level 158
God Stats
4W - 6L
1,939 SR
Queue Stats
169W - 125L
1,597 Elo+
Party 3
Janus
Janus
R1ZMA-
Janus
Level 145
God Stats
7W - 3L
1,461 SR
Queue Stats
142W - 122L
1,584 Elo+
Party 1
Team Averages
Level 125
1,507 SR
1,632 Elo+

VS

Team Averages
Level 112
1,436 SR
1,621 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CyrinBeCryin
Da Ji
Level 118
God Stats
12W - 8L
1,798 SR
Queue Stats
960W - 901L
1,611 Elo+
Solo
Shiva
Shiva
Mоrf
Shiva
Level 128
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 10L
1,633 Elo+
Party 2
Fenrir
Fenrir
Shorty1
Fenrir
Level 77
God Stats
2W - 4L
1,555 SR
Queue Stats
116W - 67L
1,664 Elo+
Party 2
Kukulkan
Kukulkan
TheTrippyTsar
Kukulkan
Level 88
God Stats
0W - 1L
1,060 SR
Queue Stats
40W - 39L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Darckshado99
Erlang Shen
14
1 / 7 / 8
9,401
470
7,666
16,723
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
EndlessInc
Guan Yu
19
1 / 2 / 6
11,507
575
12,858
22,616
23,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Griffyn21
Hachiman
18
3 / 4 / 4
11,373
569
10,744
14,077
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PacSki
Fenrir
19
8 / 7 / 5
11,385
569
13,432
21,734
10,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
R1ZMA-
Janus
19
7 / 0 / 7
11,634
582
10,667
8,746
5,678
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
8 / 4 / 4
12,363
618
13,672
16,229
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 2
8,636
432
3,895
8,758
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Mоrf
Shiva
18
2 / 4 / 4
11,206
560
20,489
24,107
19,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Shorty1
Fenrir
16
7 / 4 / 10
11,053
553
11,412
18,617
21,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
TheTrippyTsar
Kukulkan
16
1 / 6 / 2
9,137
457
9,147
9,345
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
20
Kills
20
20
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
8
4
4
2.5
L
2
2
2
1.5
W
Erlang Shen
Darckshado99
Erlang Shen
1
7
8
0.71
W
Guan Yu
EndlessInc
Guan Yu
1
2
6
2
W
Hachiman
Griffyn21
Hachiman
3
4
4
1.25
L
Shiva
Mоrf
Shiva
2
4
4
1
W
Fenrir
PacSki
Fenrir
8
7
5
1.5
W
Janus
R1ZMA-
Janus
7
0
7
10.5
L
Fenrir
Shorty1
Fenrir
7
4
10
3
L
Kukulkan
TheTrippyTsar
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,367
Damage
58,615
83,896
Taken
77,056
60,272
Mitigated
53,739
27,297
Healing
25,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,672
6,542
0
8,079
16,229
5,299
0
2,166
14,063
0
114,090
L
3,895
938
0
1,458
8,758
3,674
0
1,163
7,595
0
42,065
W
Erlang Shen
Darckshado99
Erlang Shen
7,666
4,328
0
3,171
16,723
16,298
0
2,995
13,612
0
32,744
W
Guan Yu
EndlessInc
Guan Yu
12,858
1,869
1,700
8,231
22,616
23,825
342
1,107
21,467
0
94,061
W
Hachiman
Griffyn21
Hachiman
10,744
5,524
0
5,467
14,077
3,643
0
0
14,077
0
79,650
L
Shiva
Mоrf
Shiva
20,489
3,971
170
13,095
24,107
19,850
466
1,185
22,922
0
98,986
W
Fenrir
PacSki
Fenrir
13,432
4,201
0
7,232
21,734
10,828
94
2,399
19,267
0
91,417
W
Janus
R1ZMA-
Janus
10,667
791
0
1,496
8,746
5,678
0
2,328
6,326
86,001
0
L
Fenrir
Shorty1
Fenrir
11,412
2,778
0
2,541
18,617
21,677
0
4,209
14,408
0
32,725
L
Kukulkan
TheTrippyTsar
Kukulkan
9,147
884
0
555
9,345
3,239
867
1,944
7,401
61,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,300
Gold Earned
52,395
658
Minions Killed
601
0
Camps Cleared
0
2,032,130
Distance Traveled
1,799,330
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,363
618
179
9
0
355,987
8
L
Da Ji
8,636
432
76
4
0
336,032
1
W
Erlang Shen
9,401
470
54
3
0
420,975
4
W
Guan Yu
11,507
575
192
10
0
418,194
3
W
Hachiman
11,373
569
138
7
0
347,878
5
L
Shiva
11,206
560
184
9
0
397,232
2
W
Fenrir
11,385
569
116
6
0
380,052
2
W
Janus
11,634
582
158
8
0
465,031
4
L
Fenrir
11,053
553
43
2
0
384,447
7
L
Kukulkan
9,137
457
119
6
0
325,632
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role