Player Matchup

Danzaburou
Danzaburou
Azrhiel
Danzaburou
Level 28
God Stats
1W - 0L
1,220 SR
Queue Stats
4W - 1L
1,788 Elo+
Party 2
Tiamat
Tiamat
IIEx0hII
Tiamat
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 118L
1,529 Elo+
Party 2
Vamana
Vamana
Pseika
Vamana
Level 137
God Stats
1W - 1L
1,345 SR
Queue Stats
123W - 159L
1,423 Elo+
Party 2
Team Averages
Level 105
1,355 SR
1,580 Elo+

VS

Team Averages
Level 57
1,601 SR
1,455 Elo+
Artio
Artio
MutedReplays
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 344L
1,405 Elo+
Party 1
Poseidon
Poseidon
StrategicStroke
Poseidon
Level 58
God Stats
5W - 9L
1,500 SR
Queue Stats
218W - 207L
1,471 Elo+
Party 1
Mulan
Mulan
shootingStarJess
Mulan
Level 29
God Stats
3W - 7L
1,804 SR
Queue Stats
48W - 47L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azrhiel
Danzaburou
15
1 / 3 / 2
10,952
608
11,248
10,938
4,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
IIEx0hII
Tiamat
16
2 / 4 / 2
11,307
628
11,989
10,261
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Pseika
Vamana
16
5 / 4 / 3
11,465
637
21,105
23,715
25,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
11,841
658
7,894
24,560
26,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
15
0 / 5 / 6
10,424
579
12,071
11,413
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
10 / 1 / 0
12,657
703
12,774
17,585
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
11
11
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Azrhiel
Danzaburou
1
3
2
0.67
W
Tiamat
IIEx0hII
Tiamat
2
4
2
0.75
L
1
2
10
3
W
Vamana
Pseika
Vamana
5
4
3
1.63
L
Poseidon
0
5
6
0.6
L
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,342
Damage
32,739
44,914
Taken
53,558
34,819
Mitigated
48,510
8,588
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Azrhiel
Danzaburou
11,248
4,319
0
887
10,938
4,266
2,564
5,841
4,883
0
39,521
W
Tiamat
IIEx0hII
Tiamat
11,989
695
0
1,804
10,261
5,420
236
4,742
5,344
33,513
0
L
7,894
801
2,319
6,722
24,560
26,069
270
4,933
18,398
27,594
0
W
Vamana
Pseika
Vamana
21,105
11,849
0
5,897
23,715
25,133
0
10,048
13,070
0
59,618
L
Poseidon
12,071
2,583
0
2,250
11,413
3,565
761
1,877
9,140
51,792
0
L
12,774
3,382
0
5,176
17,585
18,876
443
4,384
12,339
0
28,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
34,922
176
Minions Killed
144
7
Camps Cleared
6
870,207
Distance Traveled
958,230
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,952
608
62
3
4
269,124
0
W
Tiamat
11,307
628
69
4
1
281,954
1
L
Artio
11,841
658
30
2
2
330,312
5
W
Vamana
11,465
637
45
3
2
319,129
0
L
Poseidon
10,424
579
79
4
4
310,305
1
L
Mulan
12,657
703
35
2
0
317,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role