Player Matchup

Danzaburou
Danzaburou
ArielFol
Danzaburou
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
PFC Flatcolt
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 92L
1,646 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PFCXtreme
Ah Muzen Cab
Level 102
God Stats
3W - 0L
1,610 SR
Queue Stats
36W - 21L
1,629 Elo+
Party 2
Mulan
Mulan
XIR Gatsby
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
choper546
Jormungandr
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 50L
1,630 Elo+
Party 2
Team Averages
Level 100
1,522 SR
1,601 Elo+

VS

Team Averages
Level 78
1,490 SR
1,553 Elo+
Zeus
Zeus
Erubuss
Zeus
Level 29
God Stats
6W - 4L
1,673 SR
Queue Stats
179W - 202L
1,519 Elo+
Party 1
Cabrakan
Cabrakan
NateShawty
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,608 Elo+
Solo
Hera
Hera
Slugnut
Hera
Level 155
God Stats
1W - 2L
1,277 SR
Queue Stats
32W - 35L
1,418 Elo+
Party 1
The Morrigan
The Morrigan
jujukillerbee
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,721 Elo+
Party 1
Chang'e
Chang'e
xRLx4759
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArielFol
Danzaburou
18
7 / 2 / 17
12,013
801
14,358
13,400
7,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
PFC Flatcolt
Sylvanus
19
4 / 1 / 23
11,775
785
7,010
20,407
30,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
PFCXtreme
Ah Muzen Cab
19
8 / 1 / 17
11,956
797
17,594
16,475
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
16
3 / 4 / 14
10,300
687
3,014
15,285
21,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
choper546
Jormungandr
19
11 / 2 / 21
12,435
829
18,006
17,199
23,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Erubuss
Zeus
17
3 / 5 / 7
10,183
679
26,403
9,965
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
NateShawty
Cabrakan
16
0 / 7 / 5
9,278
619
4,721
21,259
26,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Slugnut
Hera
17
1 / 6 / 6
9,652
643
10,859
10,540
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Morrigan
jujukillerbee
The Morrigan
17
4 / 7 / 4
10,398
693
11,926
10,056
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
xRLx4759
Chang'e
14
1 / 8 / 4
8,609
574
4,807
13,813
11,777
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
35
33
Kills
9
10
Deaths
33
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArielFol
Danzaburou
7
2
17
7.75
L
Zeus
Erubuss
Zeus
3
5
7
1.3
L
Cabrakan
NateShawty
Cabrakan
0
7
5
0.36
W
Sylvanus
PFC Flatcolt
Sylvanus
4
1
23
15.5
W
Ah Muzen Cab
PFCXtreme
Ah Muzen Cab
8
1
17
16.5
L
Hera
Slugnut
Hera
1
6
6
0.67
W
Mulan
3
4
14
2.5
W
Jormungandr
choper546
Jormungandr
11
2
21
10.75
L
The Morrigan
jujukillerbee
The Morrigan
4
7
4
0.86
L
Chang'e
xRLx4759
Chang'e
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,982
Damage
58,716
82,766
Taken
65,633
91,149
Mitigated
50,051
52,873
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArielFol
Danzaburou
14,358
4,943
414
3,840
13,400
7,026
1,902
10,758
2,168
0
35,299
L
Zeus
Erubuss
Zeus
26,403
476
1,107
2,120
9,965
3,065
264
5,450
4,515
38,571
0
L
Cabrakan
NateShawty
Cabrakan
4,721
309
1,285
3,494
21,259
26,647
87
5,057
15,966
10,103
0
W
Sylvanus
PFC Flatcolt
Sylvanus
7,010
1,275
17,688
11,658
20,407
30,577
798
15,639
4,196
16,063
0
W
Ah Muzen Cab
PFCXtreme
Ah Muzen Cab
17,594
6,336
3,853
7,464
16,475
8,926
1,975
11,517
4,562
0
65,939
L
Hera
Slugnut
Hera
10,859
2,041
0
1,142
10,540
5,548
168
5,696
4,767
34,753
0
W
Mulan
3,014
383
1,116
1,360
15,285
21,241
204
9,679
5,168
0
10,269
W
Jormungandr
choper546
Jormungandr
18,006
4,587
2,245
3,235
17,199
23,379
1,155
8,945
7,956
48,019
0
L
The Morrigan
jujukillerbee
The Morrigan
11,926
934
0
1,415
10,056
3,014
140
3,622
6,348
30,016
0
L
Chang'e
xRLx4759
Chang'e
4,807
666
3,248
3,172
13,813
11,777
0
5,191
8,521
11,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,479
Gold Earned
48,120
203
Minions Killed
186
0
Camps Cleared
0
1,407,421
Distance Traveled
1,246,670
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,013
801
46
3
0
274,288
0
L
Zeus
10,183
679
50
3
0
274,388
0
L
Cabrakan
9,278
619
12
1
0
230,947
0
W
Sylvanus
11,775
785
12
1
0
269,319
2
W
Ah Muzen Cab
11,956
797
82
5
0
301,514
0
L
Hera
9,652
643
51
3
0
254,684
2
W
Mulan
10,300
687
17
1
0
277,515
2
W
Jormungandr
12,435
829
46
3
0
284,785
0
L
The Morrigan
10,398
693
57
4
0
245,190
2
L
Chang'e
8,609
574
16
1
0
241,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role