Player Matchup

Hera
Hera
Nukemm1221
Hera
Level 141
God Stats
16W - 2L
1,805 SR
Queue Stats
277W - 203L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
SuperPenguin157
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 138L
1,591 Elo+
Solo
Hercules
Hercules
jRFancyPant
Hercules
Level 28
God Stats
3W - 1L
1,873 SR
Queue Stats
103W - 73L
1,538 Elo+
Party 1
Pele
Pele
mdbxx
Pele
Level 112
God Stats
10W - 4L
1,654 SR
Queue Stats
224W - 144L
1,702 Elo+
Party 1
Xing Tian
Xing Tian
xTidox
Xing Tian
Level 142
God Stats
13W - 4L
1,500 SR
Queue Stats
296W - 246L
1,655 Elo+
Party 1
Team Averages
Level 90
1,666 SR
1,631 Elo+

VS

Team Averages
Level 73
1,615 SR
1,641 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DaddyMerlin69
King Arthur
Level 137
God Stats
11W - 13L
1,613 SR
Queue Stats
237W - 194L
1,639 Elo+
Party 2
Nox
Nox
GameSuxDevSux
Nox
Level 13
God Stats
21W - 6L
1,960 SR
Queue Stats
41W - 13L
1,861 Elo+
Solo
Mercury
Mercury
HateLouis
Mercury
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,705 Elo+
Party 2
Scylla
Scylla
THE VIGODA
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
8,443
768
10,825
6,914
2,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 7
8,860
805
14,238
6,596
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
jRFancyPant
Hercules
15
4 / 0 / 12
8,499
773
5,322
8,551
7,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
mdbxx
Pele
15
5 / 4 / 9
8,770
797
11,797
10,361
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
xTidox
Xing Tian
15
3 / 0 / 14
8,820
802
6,232
12,870
15,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 6 / 3
8,010
728
5,418
14,105
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
DaddyMerlin69
King Arthur
13
1 / 4 / 4
7,491
681
9,122
20,647
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 1 / 5
8,533
776
8,989
6,629
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
HateLouis
Mercury
14
4 / 6 / 1
8,030
730
5,589
10,015
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
THE VIGODA
Scylla
12
0 / 6 / 3
6,608
601
3,351
7,655
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
23
Kills
8
8
Deaths
23
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
3
0.58
L
King Arthur
DaddyMerlin69
King Arthur
1
4
4
0.75
L
1
1
5
3.5
L
Mercury
HateLouis
Mercury
4
6
1
0.75
W
3
1
10
8
W
8
3
7
3.83
L
Scylla
THE VIGODA
Scylla
0
6
3
0.25
W
Hercules
jRFancyPant
Hercules
4
0
12
10
W
Pele
mdbxx
Pele
5
4
9
2.38
W
Xing Tian
xTidox
Xing Tian
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,414
Damage
32,469
45,292
Taken
59,051
34,058
Mitigated
35,909
10,546
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,418
1,042
0
1,085
14,105
13,471
0
6,578
7,138
10,207
0
L
King Arthur
DaddyMerlin69
King Arthur
9,122
886
0
6,378
20,647
13,554
0
8,806
11,173
0
23,395
L
8,989
826
0
596
6,629
2,340
0
3,888
2,464
41,699
0
L
Mercury
HateLouis
Mercury
5,589
577
0
646
10,015
3,988
0
6,806
2,950
0
23,762
W
10,825
2,097
466
1,764
6,914
2,630
1,232
2,707
4,145
34,419
0
W
14,238
4,355
0
423
6,596
2,745
1,977
3,159
3,383
29,259
0
L
Scylla
THE VIGODA
Scylla
3,351
539
0
240
7,655
2,556
0
4,157
3,269
13,746
0
W
Hercules
jRFancyPant
Hercules
5,322
1,587
512
2,869
8,551
7,309
120
3,736
4,611
0
8,762
W
Pele
mdbxx
Pele
11,797
1,921
0
3,899
10,361
5,530
0
3,748
6,458
0
26,642
W
Xing Tian
xTidox
Xing Tian
6,232
669
0
613
12,870
15,844
48
4,408
8,142
11,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
38,672
145
Minions Killed
181
0
Camps Cleared
0
1,149,027
Distance Traveled
1,033,566
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,010
728
6
1
0
180,374
3
L
King Arthur
7,491
681
24
2
0
214,442
2
L
Nox
8,533
776
93
8
0
235,898
2
L
Mercury
8,030
730
37
3
0
215,754
0
W
Hera
8,443
768
43
4
0
220,845
1
W
Nu Wa
8,860
805
42
4
0
183,674
0
L
Scylla
6,608
601
21
2
0
187,098
0
W
Hercules
8,499
773
10
1
0
241,348
0
W
Pele
8,770
797
35
3
0
234,962
0
W
Xing Tian
8,820
802
15
1
0
268,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role