Player Matchup

Apollo
Apollo
BendroHD
Apollo
Level 142
God Stats
2W - 6L
1,500 SR
Queue Stats
340W - 268L
1,577 Elo+
Party 2
Atlas
Atlas
IChungus
Atlas
Level 99
God Stats
1W - 2L
1,775 SR
Queue Stats
288W - 234L
1,609 Elo+
Party 2
Merlin
Merlin
Koggins
Merlin
Level 145
God Stats
8W - 6L
1,564 SR
Queue Stats
52W - 45L
1,598 Elo+
Solo
Ra
Ra
NSK Vexnum
Ra
Level 147
God Stats
1W - 4L
1,487 SR
Queue Stats
260W - 235L
1,514 Elo+
Party 2
Achilles
Achilles
NitsuaHD
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,469 Elo+
Party 2
Team Averages
Level 132
1,565 SR
1,553 Elo+

VS

Team Averages
Level 135
1,616 SR
1,588 Elo+
Ares
Ares
Chiflaqlos
Ares
Level 127
God Stats
21W - 17L
1,571 SR
Queue Stats
80W - 74L
1,548 Elo+
Party 1
Shiva
Shiva
Darmak33
Shiva
Level 122
God Stats
16W - 17L
1,473 SR
Queue Stats
63W - 65L
1,505 Elo+
Solo
Medusa
Medusa
LqueteponeN4
Medusa
Level 149
God Stats
13W - 4L
1,697 SR
Queue Stats
203W - 185L
1,576 Elo+
Party 1
Anubis
Anubis
acuta11
Anubis
Level 160
God Stats
4W - 5L
1,716 SR
Queue Stats
33W - 44L
1,717 Elo+
Solo
Loki
Loki
descabeludo5ever
Loki
Level 115
God Stats
63W - 53L
1,620 SR
Queue Stats
68W - 59L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BendroHD
Apollo
16
0 / 3 / 4
9,827
983
10,290
15,076
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
IChungus
Atlas
15
0 / 2 / 3
9,233
923
7,043
11,127
10,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
Koggins
Merlin
15
1 / 6 / 2
9,846
985
13,680
11,454
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 0
9,859
986
13,125
8,903
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
NitsuaHD
Achilles
16
1 / 5 / 3
9,785
979
8,350
14,603
17,617
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

176

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
10,707
1,071
7,437
14,346
18,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
Darmak33
Shiva
17
9 / 1 / 14
11,687
1,169
15,540
17,238
19,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
17
6 / 0 / 11
10,919
1,092
18,694
7,853
3,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
acuta11
Anubis
16
1 / 1 / 12
10,189
1,019
6,578
7,334
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 1 / 10
10,711
1,071
10,106
11,799
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
4
Kills
23
23
Deaths
4
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Apollo
BendroHD
Apollo
0
3
4
0.67
W
3
1
16
11
W
Shiva
Darmak33
Shiva
9
1
14
16
L
Atlas
IChungus
Atlas
0
2
3
0.75
L
Merlin
Koggins
Merlin
1
6
2
0.33
W
Medusa
6
0
11
11.5
L
2
7
0
0.29
L
Achilles
NitsuaHD
Achilles
1
5
3
0.5
W
Anubis
acuta11
Anubis
1
1
12
7
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,488
Damage
58,355
61,163
Taken
58,570
41,214
Mitigated
50,150
5,589
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BendroHD
Apollo
10,290
7,656
0
2,135
15,076
5,699
0
2,367
12,484
0
40,284
W
7,437
284
0
0
14,346
18,521
0
8,241
6,105
12,675
0
W
Shiva
Darmak33
Shiva
15,540
1,686
1,598
2,166
17,238
19,072
0
9,300
7,662
1,119
24,120
L
Atlas
IChungus
Atlas
7,043
1,313
0
0
11,127
10,342
0
3,721
7,232
20,034
0
L
Merlin
Koggins
Merlin
13,680
413
0
250
11,454
4,383
0
1,778
9,548
41,843
0
W
Medusa
18,694
6,178
0
0
7,853
3,822
0
4,981
2,872
0
42,695
L
13,125
588
1,891
174
8,903
3,173
0
1,267
7,502
31,395
0
L
Achilles
NitsuaHD
Achilles
8,350
1,020
0
1,139
14,603
17,617
0
5,595
8,689
456
17,352
W
Anubis
acuta11
Anubis
6,578
40
1,104
1,817
7,334
4,099
0
4,274
3,060
30,841
0
W
10,106
1,846
0
257
11,799
4,636
0
7,172
4,627
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
54,213
212
Minions Killed
195
7
Camps Cleared
5
940,800
Distance Traveled
1,008,411
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,827
983
74
7
2
186,609
0
W
Ares
10,707
1,071
12
1
0
187,495
0
W
Shiva
11,687
1,169
17
2
1
224,130
1
L
Atlas
9,233
923
11
1
0
203,322
0
L
Merlin
9,846
985
54
5
4
171,857
0
W
Medusa
10,919
1,092
48
5
2
207,498
0
L
Ra
9,859
986
58
6
0
175,763
0
L
Achilles
9,785
979
15
2
1
203,249
0
W
Anubis
10,189
1,019
73
7
0
175,398
0
W
Loki
10,711
1,071
45
5
2
213,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role