Player Matchup

Cernunnos
Cernunnos
AlphaBestar
Cernunnos
Level 56
God Stats
192W - 168L
1,521 SR
Queue Stats
285W - 306L
1,407 Elo+
Party 3
Bastet
Bastet
DiE Cvarpe
Bastet
Level 44
God Stats
10W - 7L
1,647 SR
Queue Stats
17W - 26L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
Jparadox220
Zhong Kui
Level 60
God Stats
18W - 13L
1,473 SR
Queue Stats
201W - 219L
1,343 Elo+
Solo
Cthulhu
Cthulhu
Kirmyy
Cthulhu
Level 47
God Stats
10W - 9L
1,574 SR
Queue Stats
51W - 63L
1,408 Elo+
Party 3
Artemis
Artemis
lilcanoe501
Artemis
Level 28
God Stats
1W - 3L
1,381 SR
Queue Stats
5W - 7L
1,370 Elo+
Party 3
Team Averages
Level 47
1,519 SR
1,385 Elo+

VS

Team Averages
Level 61
1,474 SR
1,371 Elo+
Fafnir
Fafnir
AyeItsHype
Fafnir
Level 13
God Stats
23W - 17L
1,297 SR
Queue Stats
164W - 140L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EyeOfSymon
Morgan Le Fay
Level 44
God Stats
6W - 2L
1,661 SR
Queue Stats
106W - 130L
1,378 Elo+
Party 2
Mercury
Mercury
KPanda465
Mercury
Level 120
God Stats
17W - 9L
1,629 SR
Queue Stats
678W - 553L
1,457 Elo+
Party 1
Medusa
Medusa
limbocity0
Medusa
Level 54
God Stats
27W - 22L
1,641 SR
Queue Stats
87W - 103L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
littlepalebaby
Nu Wa
Level 73
God Stats
21W - 13L
1,143 SR
Queue Stats
30W - 32L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlphaBestar
Cernunnos
20
4 / 11 / 5
13,226
945
13,530
24,489
10,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
DiE Cvarpe
Bastet
20
8 / 7 / 7
15,438
1,103
18,116
21,813
9,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Jparadox220
Zhong Kui
20
10 / 10 / 10
16,580
1,184
31,877
30,810
24,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Kirmyy
Cthulhu
20
1 / 3 / 18
15,791
1,128
15,344
25,384
42,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
lilcanoe501
Artemis
20
2 / 5 / 10
13,785
985
15,653
17,194
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AyeItsHype
Fafnir
20
0 / 8 / 25
14,740
1,053
11,679
27,160
43,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
EyeOfSymon
Morgan Le Fay
20
3 / 3 / 14
14,090
1,006
10,688
14,075
6,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
KPanda465
Mercury
20
21 / 4 / 11
19,763
1,412
36,089
25,504
8,219
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
limbocity0
Medusa
20
5 / 5 / 15
15,276
1,091
25,870
16,408
5,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 5 / 20
15,590
1,114
26,427
16,736
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
121
25
Kills
36
36
Deaths
25
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlphaBestar
Cernunnos
4
11
5
0.59
W
Fafnir
AyeItsHype
Fafnir
0
8
25
1.56
L
Bastet
DiE Cvarpe
Bastet
8
7
7
1.64
W
Morgan Le Fay
EyeOfSymon
Morgan Le Fay
3
3
14
3.33
L
Zhong Kui
Jparadox220
Zhong Kui
10
10
10
1.5
W
Mercury
KPanda465
Mercury
21
4
11
6.63
L
Cthulhu
Kirmyy
Cthulhu
1
3
18
3.33
L
Artemis
lilcanoe501
Artemis
2
5
10
1.4
W
Medusa
limbocity0
Medusa
5
5
15
2.5
W
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,520
Damage
110,753
119,690
Taken
99,883
96,360
Mitigated
70,372
20,170
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlphaBestar
Cernunnos
13,530
8,323
128
2,497
24,489
10,614
0
10,573
13,782
0
33,491
W
Fafnir
AyeItsHype
Fafnir
11,679
3,589
0
5,134
27,160
43,965
0
12,796
14,364
22,948
0
L
Bastet
DiE Cvarpe
Bastet
18,116
3,557
0
1,193
21,813
9,504
0
7,331
14,352
0
32,094
W
Morgan Le Fay
EyeOfSymon
Morgan Le Fay
10,688
1,263
213
1,511
14,075
6,961
0
8,806
5,269
33,238
0
L
Zhong Kui
Jparadox220
Zhong Kui
31,877
1,466
474
6,800
30,810
24,665
0
13,855
16,578
58,348
0
W
Mercury
KPanda465
Mercury
36,089
21,341
0
6,086
25,504
8,219
0
9,002
16,502
0
61,427
L
Cthulhu
Kirmyy
Cthulhu
15,344
602
1,162
5,292
25,384
42,880
0
10,806
14,053
64,988
0
L
Artemis
lilcanoe501
Artemis
15,653
5,419
0
2,624
17,194
8,697
0
4,887
12,131
0
39,114
W
Medusa
limbocity0
Medusa
25,870
13,483
0
153
16,408
5,992
0
6,488
9,920
0
64,779
W
26,427
5,910
189
1,231
16,736
5,235
0
10,129
6,607
42,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,820
Gold Earned
79,459
277
Minions Killed
257
10
Camps Cleared
10
1,219,186
Distance Traveled
1,357,200
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,226
945
39
3
3
195,787
0
W
Fafnir
14,740
1,053
27
2
0
283,421
0
L
Bastet
15,438
1,103
31
2
4
309,297
0
W
Morgan Le Fay
14,090
1,006
39
3
0
244,730
0
L
Zhong Kui
16,580
1,184
55
4
3
219,456
2
W
Mercury
19,763
1,412
67
5
5
343,716
1
L
Cthulhu
15,791
1,128
103
7
0
268,047
1
L
Artemis
13,785
985
49
4
0
226,599
0
W
Medusa
15,276
1,091
92
7
3
262,558
0
W
Nu Wa
15,590
1,114
32
2
2
222,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role