Player Matchup

Aphrodite
Aphrodite
BoBaley-
Aphrodite
Level 47
God Stats
2W - 2L
1,213 SR
Queue Stats
89W - 135L
1,279 Elo+
Party 1
Ullr
Ullr
Keturtle
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 47L
1,233 Elo+
Party 1
Freya
Freya
Ochapp
Freya
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
28W - 22L
1,405 Elo+
Solo
Bacchus
Bacchus
jwtaz20002000
Bacchus
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 114L
1,295 Elo+
Party 1
Bellona
Bellona
krystaldigsyou
Bellona
Level 129
God Stats
22W - 24L
1,586 SR
Queue Stats
807W - 893L
1,335 Elo+
Solo
Team Averages
Level 52
1,502 SR
1,310 Elo+

VS

Team Averages
Level 110
1,478 SR
1,402 Elo+
Rama
Rama
Graceful_Melody2
Rama
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 55L
1,309 Elo+
Solo
Freya
Freya
Jazella
Freya
Level 100
God Stats
0W - 2L
1,263 SR
Queue Stats
35W - 26L
1,461 Elo+
Solo
Aphrodite
Aphrodite
MythicHippie
Aphrodite
Level 89
God Stats
7W - 4L
1,752 SR
Queue Stats
201W - 205L
1,447 Elo+
Party 2
Merlin
Merlin
Snafujammer
Merlin
Level 136
God Stats
15W - 10L
1,373 SR
Queue Stats
455W - 483L
1,349 Elo+
Solo
Anubis
Anubis
the6thsoulreaper
Anubis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 104L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoBaley-
Aphrodite
20
2 / 2 / 20
12,561
739
6,402
14,845
6,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
17
1 / 7 / 9
11,027
649
5,184
13,617
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
Ochapp
Freya
20
21 / 2 / 11
16,013
942
28,623
20,869
9,704
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
19
3 / 8 / 19
12,361
727
13,614
18,764
11,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 7 / 10
14,313
842
18,155
23,109
23,397
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 9
11,369
669
9,802
14,666
5,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Freya
Jazella
Freya
20
10 / 9 / 8
13,325
784
21,488
22,236
9,206
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
MythicHippie
Aphrodite
19
4 / 9 / 14
12,092
711
12,111
23,107
12,230
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
9 / 11 / 9
13,923
819
25,476
18,530
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
7,556
444
0
731
291

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
37
Kills
25
26
Deaths
37
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BoBaley-
Aphrodite
2
2
20
6
L
2
7
9
0.93
L
Freya
Jazella
Freya
10
9
8
1.56
W
Ullr
1
7
9
0.79
L
Aphrodite
MythicHippie
Aphrodite
4
9
14
1.22
W
Freya
Ochapp
Freya
21
2
11
13.25
L
Merlin
9
11
9
1.23
W
Bacchus
3
8
19
1.56
W
10
7
10
2.14
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,978
Damage
68,877
91,204
Taken
79,270
55,191
Mitigated
34,705
38,830
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BoBaley-
Aphrodite
6,402
1,520
8,362
8,304
14,845
6,593
852
12,268
2,577
23,889
0
L
9,802
6,530
966
3,151
14,666
5,450
451
11,121
3,545
0
26,745
L
Freya
Jazella
Freya
21,488
7,109
232
3,567
22,236
9,206
1,200
12,963
9,273
35,574
0
W
Ullr
5,184
3,920
0
1,088
13,617
3,973
1,946
10,400
3,217
0
19,216
L
Aphrodite
MythicHippie
Aphrodite
12,111
1,499
4,345
7,789
23,107
12,230
185
12,010
11,097
26,807
0
W
Freya
Ochapp
Freya
28,623
13,460
647
8,905
20,869
9,704
858
13,044
7,825
46,171
0
L
Merlin
25,476
1,406
1,179
2,587
18,530
7,528
80
11,814
6,716
46,496
0
W
Bacchus
13,614
551
1,618
1,882
18,764
11,524
1,745
12,820
5,944
28,915
0
W
18,155
6,412
3,478
4,546
23,109
23,397
587
10,543
12,566
0
35,854
L
0
0
0
0
731
291
0
731
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,275
Gold Earned
58,265
157
Minions Killed
139
0
Camps Cleared
0
1,460,779
Distance Traveled
925,631
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,561
739
40
2
0
310,236
0
L
Rama
11,369
669
42
2
0
220,028
1
L
Freya
13,325
784
25
1
0
239,922
0
W
Ullr
11,027
649
26
2
0
229,378
0
L
Aphrodite
12,092
711
37
2
0
233,550
1
W
Freya
16,013
942
27
2
0
327,301
1
L
Merlin
13,923
819
35
2
0
232,131
1
W
Bacchus
12,361
727
28
2
0
294,090
0
W
Bellona
14,313
842
36
2
0
299,774
1
L
Anubis
7,556
444
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role