Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrashGod
Ah Muzen Cab
Level 60
God Stats
2W - 1L
1,498 SR
Queue Stats
37W - 47L
1,440 Elo+
Solo
Poseidon
Poseidon
KingPiccoloJr
Poseidon
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 186L
1,520 Elo+
Party 1
Erlang Shen
Erlang Shen
N0XIRE
Erlang Shen
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 141L
1,572 Elo+
Party 1
Mulan
Mulan
RedCyanide
Mulan
Level 142
God Stats
9W - 11L
1,717 SR
Queue Stats
173W - 160L
1,576 Elo+
Party 1
Geb
Geb
rodriguezprr
Geb
Level 143
God Stats
1W - 2L
1,458 SR
Queue Stats
225W - 220L
1,398 Elo+
Solo
Team Averages
Level 108
1,535 SR
1,501 Elo+

VS

Team Averages
Level 97
1,584 SR
1,467 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Goalkeeper58
Cthulhu
Level 85
God Stats
1W - 4L
1,395 SR
Queue Stats
254W - 221L
1,553 Elo+
Solo
Izanami
Izanami
Helios1097
Izanami
Level 68
God Stats
6W - 3L
1,781 SR
Queue Stats
127W - 155L
1,422 Elo+
Solo
Fafnir
Fafnir
PForeheadZ
Fafnir
Level 81
God Stats
6W - 5L
1,743 SR
Queue Stats
227W - 239L
1,453 Elo+
Solo
Nemesis
Nemesis
partyguyal
Nemesis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrashGod
Ah Muzen Cab
17
4 / 1 / 6
10,288
605
5,664
6,142
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
KingPiccoloJr
Poseidon
14
2 / 4 / 6
8,493
500
7,189
5,875
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
N0XIRE
Erlang Shen
17
10 / 1 / 8
10,190
599
13,528
13,905
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
17
9 / 1 / 7
10,580
622
16,419
21,435
14,748
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 3 / 13
8,220
484
4,400
12,540
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 5 / 1
8,535
502
7,283
11,789
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Goalkeeper58
Cthulhu
13
0 / 5 / 3
7,997
470
9,044
15,005
13,486
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Helios1097
Izanami
13
0 / 5 / 2
8,085
476
4,619
10,588
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
PForeheadZ
Fafnir
11
3 / 6 / 2
7,901
465
5,048
14,846
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
partyguyal
Nemesis
14
4 / 6 / 1
9,056
533
7,200
11,369
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
27
Kills
9
10
Deaths
27
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
1
0.5
W
Ah Muzen Cab
BrashGod
Ah Muzen Cab
4
1
6
7
L
Cthulhu
Goalkeeper58
Cthulhu
0
5
3
0.3
L
Izanami
Helios1097
Izanami
0
5
2
0.2
W
Poseidon
KingPiccoloJr
Poseidon
2
4
6
1.25
W
Erlang Shen
N0XIRE
Erlang Shen
10
1
8
14
L
Fafnir
PForeheadZ
Fafnir
3
6
2
0.67
W
Mulan
9
1
7
12.5
L
Nemesis
partyguyal
Nemesis
4
6
1
0.75
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,200
Damage
33,194
59,897
Taken
63,597
39,389
Mitigated
43,374
17,085
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,283
118
546
3,564
11,789
4,427
0
3,208
8,581
55,298
0
W
Ah Muzen Cab
BrashGod
Ah Muzen Cab
5,664
3,247
0
3,649
6,142
2,165
0
1,317
4,825
0
77,119
L
Cthulhu
Goalkeeper58
Cthulhu
9,044
482
0
4,233
15,005
13,486
0
1,506
13,499
45,049
0
L
Izanami
Helios1097
Izanami
4,619
2,476
0
1,907
10,588
3,402
1,928
1,310
9,278
0
61,286
W
Poseidon
KingPiccoloJr
Poseidon
7,189
666
0
518
5,875
1,724
364
2,218
3,657
51,088
0
W
Erlang Shen
N0XIRE
Erlang Shen
13,528
7,277
0
4,335
13,905
9,620
0
7,598
6,307
0
71,314
L
Fafnir
PForeheadZ
Fafnir
5,048
1,159
0
2,426
14,846
16,919
200
3,111
11,735
17,276
0
W
Mulan
16,419
1,777
0
6,568
21,435
14,748
190
8,282
13,153
0
65,422
L
Nemesis
partyguyal
Nemesis
7,200
2,749
0
1,759
11,369
5,140
0
2,454
8,915
0
44,653
W
4,400
661
0
2,015
12,540
11,132
0
2,353
10,187
13,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,771
Gold Earned
41,574
468
Minions Killed
438
0
Camps Cleared
0
1,633,898
Distance Traveled
1,544,925
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,535
502
108
6
0
316,046
5
W
Ah Muzen Cab
10,288
605
138
8
0
351,580
2
L
Cthulhu
7,997
470
99
6
0
321,660
3
L
Izanami
8,085
476
143
8
0
288,277
5
W
Poseidon
8,493
500
88
5
0
267,877
1
W
Erlang Shen
10,190
599
110
6
0
369,492
3
L
Fafnir
7,901
465
19
1
0
300,351
9
W
Mulan
10,580
622
122
7
0
322,664
4
L
Nemesis
9,056
533
69
4
0
318,591
2
W
Geb
8,220
484
10
1
0
322,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role