Player Matchup

Sobek
Sobek
Promortyus
Sobek
Level 46
God Stats
1W - 1L
1,261 SR
Queue Stats
35W - 26L
1,543 Elo+
Party 4
Thoth
Thoth
Svelas38
Thoth
Level 41
God Stats
8W - 7L
1,386 SR
Queue Stats
100W - 89L
1,525 Elo+
Party 3
Skadi
Skadi
eating1drywall
Skadi
Level 45
God Stats
6W - 1L
1,292 SR
Queue Stats
26W - 16L
1,510 Elo+
Party 4
Nemesis
Nemesis
gutss777
Nemesis
Level 86
God Stats
17W - 13L
1,491 SR
Queue Stats
561W - 484L
1,509 Elo+
Party 4
Thanatos
Thanatos
jiremap
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 103L
1,585 Elo+
Party 3
Team Averages
Level 69
1,386 SR
1,534 Elo+

VS

Team Averages
Level 63
1,612 SR
1,448 Elo+
Terra
Terra
DoloDTB
Terra
Level 146
God Stats
0W - 2L
1,731 SR
Queue Stats
66W - 73L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
Light0fShoal
Danzaburou
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 99L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Stood648
Nu Wa
Level 64
God Stats
9W - 5L
1,704 SR
Queue Stats
88W - 86L
1,513 Elo+
Party 1
Achilles
Achilles
SubToFineOkay
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 69L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
ZRudolf
Cernunnos
Level 45
God Stats
6W - 3L
1,623 SR
Queue Stats
101W - 100L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 1 / 15
9,006
563
6,811
11,675
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Svelas38
Thoth
13
0 / 8 / 5
8,126
508
3,296
8,772
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
15 / 3 / 1
10,969
686
13,231
10,268
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
gutss777
Nemesis
13
1 / 4 / 2
8,280
518
6,057
11,148
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
jiremap
Thanatos
14
1 / 4 / 7
8,344
522
2,944
13,190
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DoloDTB
Terra
12
3 / 6 / 3
7,493
468
6,157
12,821
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Light0fShoal
Danzaburou
2
0 / 2 / 0
4,602
288
520
1,770
168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Stood648
Nu Wa
16
7 / 3 / 7
9,329
583
10,529
7,087
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SubToFineOkay
Achilles
14
5 / 4 / 2
8,847
553
12,135
16,205
16,353
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ZRudolf
Cernunnos
15
5 / 3 / 6
9,048
566
5,239
11,184
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
18
Kills
20
20
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Terra
DoloDTB
Terra
3
6
3
0.75
L
Danzaburou
Light0fShoal
Danzaburou
0
2
0
0
W
Sobek
1
1
15
8.5
L
Nu Wa
Stood648
Nu Wa
7
3
7
3.5
L
Achilles
SubToFineOkay
Achilles
5
4
2
1.5
W
Thoth
Svelas38
Thoth
0
8
5
0.31
L
Cernunnos
ZRudolf
Cernunnos
5
3
6
2.67
W
15
3
1
5.17
W
Nemesis
gutss777
Nemesis
1
4
2
0.5
W
Thanatos
jiremap
Thanatos
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
34,580
55,053
Taken
49,067
28,917
Mitigated
29,249
21,222
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DoloDTB
Terra
6,157
642
777
2,020
12,821
8,065
0
4,136
8,685
28,252
0
L
Danzaburou
Light0fShoal
Danzaburou
520
224
0
363
1,770
168
0
206
1,564
0
2,993
W
Sobek
6,811
1,119
0
3,238
11,675
12,298
614
3,567
8,108
20,169
878
L
Nu Wa
Stood648
Nu Wa
10,529
2,144
0
550
7,087
1,393
190
1,910
5,177
61,825
0
L
Achilles
SubToFineOkay
Achilles
12,135
2,507
0
3,284
16,205
16,353
283
2,177
14,028
0
52,617
W
Thoth
Svelas38
Thoth
3,296
199
0
697
8,772
2,503
0
4,940
3,832
48,684
0
L
Cernunnos
ZRudolf
Cernunnos
5,239
2,922
0
2,184
11,184
3,270
162
2,384
8,800
0
49,470
W
13,231
7,650
0
4,029
10,268
3,358
2,757
4,235
6,033
0
70,628
W
Nemesis
gutss777
Nemesis
6,057
2,540
0
2,667
11,148
6,373
82
1,069
10,079
0
39,850
W
Thanatos
jiremap
Thanatos
2,944
1,215
0
10,591
13,190
4,385
0
3,084
10,106
0
47,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,725
Gold Earned
39,319
384
Minions Killed
357
0
Camps Cleared
0
1,468,166
Distance Traveled
1,236,544
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,493
468
40
3
0
280,068
2
L
Danzaburou
4,602
288
5
0
0
47,453
0
W
Sobek
9,006
563
26
2
0
319,649
2
L
Nu Wa
9,329
583
117
7
0
309,290
2
L
Achilles
8,847
553
105
7
0
308,781
2
W
Thoth
8,126
508
85
5
0
267,116
0
L
Cernunnos
9,048
566
90
6
0
290,952
1
W
Skadi
10,969
686
102
6
0
256,202
2
W
Nemesis
8,280
518
91
6
0
330,324
0
W
Thanatos
8,344
522
80
5
0
294,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role