Player Matchup

Tyr
Tyr
CastleDan112
Tyr
Level 44
God Stats
9W - 8L
1,552 SR
Queue Stats
27W - 35L
1,562 Elo+
Party 2
Medusa
Medusa
CloneCT7567
Medusa
Level 92
God Stats
1W - 2L
1,508 SR
Queue Stats
103W - 104L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
Qc_BeSt_1
Jing Wei
Level 40
God Stats
23W - 30L
1,498 SR
Queue Stats
41W - 64L
1,414 Elo+
Party 3
Baron Samedi
Baron Samedi
ZaWarudo1
Baron Samedi
Level 98
God Stats
25W - 35L
1,442 SR
Queue Stats
115W - 134L
1,501 Elo+
Party 2
Hera
Hera
imbatman-nohide-
Hera
Level 149
God Stats
12W - 9L
1,500 SR
Queue Stats
564W - 605L
1,533 Elo+
Party 3
Team Averages
Level 85
1,500 SR
1,514 Elo+

VS

Team Averages
Level 30
1,377 SR
1,417 Elo+
Janus
Janus
Edsmoove23
Janus
Level 106
God Stats
14W - 14L
1,296 SR
Queue Stats
254W - 247L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
Snaggywoahh
Heimdallr
Level 14
God Stats
2W - 4L
1,338 SR
Queue Stats
11W - 17L
1,414 Elo+
Solo
Medusa
Medusa
THEGHOSSTINSIDE
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,137 Elo+
Party 1
Atlas
Atlas
finnaboismhXD
Atlas
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,473 Elo+
Party 1
Bastet
Bastet
switchbduck
Bastet
Level 17
God Stats
10W - 9L
1,251 SR
Queue Stats
104W - 87L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
7,583
632
4,627
9,773
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
17
5 / 2 / 2
9,206
767
10,306
11,179
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Qc_BeSt_1
Jing Wei
14
1 / 2 / 2
7,989
666
3,142
9,324
3,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ZaWarudo1
Baron Samedi
15
4 / 5 / 5
8,510
709
7,359
8,638
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 8
7,780
648
10,760
7,280
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 1 / 4
9,369
781
8,319
5,675
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Snaggywoahh
Heimdallr
16
4 / 2 / 5
8,820
735
6,980
7,363
3,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 1
7,890
658
3,796
9,634
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 3
8,066
672
3,416
10,130
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
18
7 / 2 / 5
10,225
852
13,604
11,301
3,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
11
Kills
15
15
Deaths
11
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
L
Medusa
5
2
2
3
W
Janus
2
1
4
4
L
Jing Wei
Qc_BeSt_1
Jing Wei
1
2
2
1
W
Heimdallr
Snaggywoahh
Heimdallr
4
2
5
3.25
W
2
5
1
0.5
L
Baron Samedi
ZaWarudo1
Baron Samedi
4
5
5
1.3
W
0
1
3
1.5
L
1
3
8
1.67
W
Bastet
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,194
Damage
36,115
46,194
Taken
44,103
22,373
Mitigated
18,934
9,934
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,627
110
0
346
9,773
8,467
326
4,519
5,254
0
7,864
L
Medusa
10,306
2,758
0
3,768
11,179
4,421
259
2,019
9,160
0
44,537
W
Janus
8,319
0
0
490
5,675
1,719
510
1,141
4,231
54,041
0
L
Jing Wei
Qc_BeSt_1
Jing Wei
3,142
1,579
0
2,166
9,324
3,256
0
2,265
7,059
0
25,203
W
Heimdallr
Snaggywoahh
Heimdallr
6,980
1,988
0
1,210
7,363
3,029
965
1,824
5,304
0
23,614
W
3,796
1,688
0
1,481
9,634
3,262
373
5,148
3,969
0
12,580
L
Baron Samedi
ZaWarudo1
Baron Samedi
7,359
380
716
1,734
8,638
4,146
245
1,712
6,926
19,167
0
W
3,416
1,352
0
2,282
10,130
7,092
211
5,113
4,567
11,711
0
L
10,760
1,425
0
1,204
7,280
2,083
46
1,220
6,060
26,639
0
W
Bastet
13,604
3,493
0
2,956
11,301
3,832
1,273
3,387
7,527
0
37,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
44,370
217
Minions Killed
223
0
Camps Cleared
0
1,233,951
Distance Traveled
1,190,259
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,583
632
14
1
0
263,092
0
L
Medusa
9,206
767
82
7
0
259,248
1
W
Janus
9,369
781
89
7
0
245,640
3
L
Jing Wei
7,989
666
46
4
0
260,564
2
W
Heimdallr
8,820
735
44
4
0
249,102
0
W
Medusa
7,890
658
20
2
0
200,222
0
L
Baron Samedi
8,510
709
40
3
0
210,813
0
W
Atlas
8,066
672
14
1
0
208,827
4
L
Hera
7,780
648
35
3
0
240,234
4
W
Bastet
10,225
852
56
5
0
286,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role