Player Matchup

King Arthur
King Arthur
Chewythehuman
King Arthur
Level 126
God Stats
2W - 2L
1,884 SR
Queue Stats
282W - 296L
1,597 Elo+
Party 2
Camazotz
Camazotz
FrankTheTank075
Camazotz
Level 127
God Stats
4W - 4L
1,688 SR
Queue Stats
309W - 333L
1,643 Elo+
Party 2
Sol
Sol
MastaSpanka
Sol
Level 129
God Stats
2W - 6L
1,528 SR
Queue Stats
22W - 31L
1,465 Elo+
Party 2
Sobek
Sobek
Mica325
Sobek
Level 149
God Stats
0W - 7L
1,536 SR
Queue Stats
178W - 178L
1,609 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoxTimore
Morgan Le Fay
Level 147
God Stats
9W - 9L
1,662 SR
Queue Stats
181W - 202L
1,436 Elo+
Party 2
Team Averages
Level 136
1,660 SR
1,550 Elo+

VS

Team Averages
Level 104
1,605 SR
1,602 Elo+
Shiva
Shiva
Budokai1
Shiva
Level 129
God Stats
13W - 12L
1,598 SR
Queue Stats
126W - 89L
1,617 Elo+
Party 1
Izanami
Izanami
CarthDelwynn
Izanami
Level 129
God Stats
18W - 2L
1,758 SR
Queue Stats
104W - 73L
1,664 Elo+
Party 1
Merlin
Merlin
Zman010
Merlin
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,631 Elo+
Party 1
Susano
Susano
brxll
Susano
Level 67
God Stats
18W - 15L
1,717 SR
Queue Stats
255W - 259L
1,578 Elo+
Solo
Chaac
Chaac
iSxkke
Chaac
Level 62
God Stats
1W - 1L
1,454 SR
Queue Stats
62W - 71L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chewythehuman
King Arthur
9
0 / 2 / 1
4,710
589
1,818
5,411
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
9
1 / 3 / 0
4,884
611
3,892
8,412
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,482
185
0
0
0
Sobek
Mica325
Sobek
8
0 / 0 / 0
4,063
508
704
4,299
2,193
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
NoxTimore
Morgan Le Fay
9
1 / 0 / 0
4,795
599
3,399
2,989
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Budokai1
Shiva
8
2 / 1 / 1
5,036
630
3,600
6,002
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
CarthDelwynn
Izanami
9
0 / 0 / 0
4,994
624
556
2,122
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Zman010
Merlin
9
0 / 2 / 0
4,813
602
922
4,066
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
brxll
Susano
10
1 / 0 / 2
5,231
654
4,459
4,466
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
iSxkke
Chaac
9
2 / 0 / 0
5,118
640
1,513
2,467
1,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
Budokai1
Shiva
2
1
1
2.5
W
Izanami
CarthDelwynn
Izanami
0
0
0
0
L
King Arthur
Chewythehuman
King Arthur
0
2
1
0.25
L
Camazotz
1
3
0
0.33
L
0
0
0
0
L
Sobek
Mica325
Sobek
0
0
0
0
L
Morgan Le Fay
NoxTimore
Morgan Le Fay
1
0
0
1
W
Merlin
Zman010
Merlin
0
2
0
0
W
Susano
brxll
Susano
1
0
2
2
W
Chaac
iSxkke
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,813
Damage
11,050
21,111
Taken
19,123
7,497
Mitigated
6,447
9,640
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Budokai1
Shiva
3,600
1,283
171
2,450
6,002
1,895
0
1,245
4,679
0
20,704
W
Izanami
CarthDelwynn
Izanami
556
448
0
1,348
2,122
574
0
222
1,900
0
39,442
L
King Arthur
Chewythehuman
King Arthur
1,818
393
0
2,501
5,411
1,608
0
180
5,231
0
27,531
L
Camazotz
3,892
929
0
4,458
8,412
2,806
0
0
7,991
0
23,909
L
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
Mica325
Sobek
704
0
0
1,974
4,299
2,193
0
0
4,299
13,518
0
L
Morgan Le Fay
NoxTimore
Morgan Le Fay
3,399
163
0
707
2,989
890
0
742
2,247
26,829
0
W
Merlin
Zman010
Merlin
922
228
0
1,286
4,066
1,112
37
2,025
2,041
29,836
0
W
Susano
brxll
Susano
4,459
1,345
0
2,062
4,466
1,718
0
0
4,166
0
23,889
W
Chaac
iSxkke
Chaac
1,513
0
62
1,047
2,467
1,148
0
611
1,856
0
13,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,934
Gold Earned
25,192
191
Minions Killed
286
0
Camps Cleared
0
637,668
Distance Traveled
835,538
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,036
630
44
6
0
176,264
2
W
Izanami
4,994
624
95
12
0
147,971
3
L
King Arthur
4,710
589
65
8
0
178,951
1
L
Camazotz
4,884
611
57
7
0
157,247
1
L
Sol
1,482
185
0
0
0
0
0
L
Sobek
4,063
508
26
3
0
131,380
2
L
Morgan Le Fay
4,795
599
43
5
0
170,090
2
W
Merlin
4,813
602
69
9
0
153,969
3
W
Susano
5,231
654
57
7
0
179,513
1
W
Chaac
5,118
640
21
3
0
177,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role