Player Matchup

Sobek
Sobek
BOBtheBILDER24
Sobek
Level 126
God Stats
6W - 5L
1,389 SR
Queue Stats
172W - 172L
1,466 Elo+
Solo
Scylla
Scylla
DeViLiSh_RaW
Scylla
Level 155
God Stats
5W - 0L
1,840 SR
Queue Stats
76W - 58L
1,501 Elo+
Party 3
Rama
Rama
HellSaintZer0
Rama
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 79L
1,457 Elo+
Party 3
Merlin
Merlin
InqueVII
Merlin
Level 140
God Stats
9W - 7L
1,478 SR
Queue Stats
134W - 121L
1,441 Elo+
Solo
Agni
Agni
wHitesHadowz52
Agni
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 167L
1,273 Elo+
Solo
Team Averages
Level 135
1,541 SR
1,428 Elo+

VS

Team Averages
Level 100
1,391 SR
1,481 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AerialBridge610
Vulcan
Level 43
God Stats
1W - 4L
1,069 SR
Queue Stats
291W - 223L
1,526 Elo+
Party 1
Ravana
Ravana
DA BIGLIPENSKI
Ravana
Level 128
God Stats
1W - 6L
1,385 SR
Queue Stats
202W - 225L
1,467 Elo+
Solo
Anhur
Anhur
Mandingo719
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,377 Elo+
Party 2
Tyr
Tyr
irvingbdb199404
Tyr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 258L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 16
9,871
823
8,197
13,029
20,069
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
18
7 / 2 / 12
10,923
910
11,076
5,420
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 12
10,271
856
8,569
9,579
2,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
InqueVII
Merlin
19
9 / 2 / 9
11,075
923
10,684
7,153
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 8
8,759
730
7,389
9,288
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
6 / 3 / 10
10,714
893
13,590
11,136
4,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 5 / 8
8,140
678
8,704
7,773
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 6
8,232
686
4,910
13,314
7,474
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 6 / 9
8,645
720
3,550
10,963
4,088
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 5 / 7
9,464
789
7,488
16,838
17,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
24
Kills
18
18
Deaths
24
57
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
3
10
3.67
L
1
5
8
1
W
3
4
16
2.75
L
3
5
6
1.2
W
Scylla
7
2
12
6.5
W
3
4
12
2.25
W
Merlin
InqueVII
Merlin
9
2
9
6.75
L
2
6
9
1.08
L
6
5
7
1.9
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,915
Damage
38,242
44,469
Taken
60,024
29,788
Mitigated
36,795
14,445
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,590
2,954
1,697
3,900
11,136
4,889
952
7,176
3,916
0
37,317
L
8,704
934
1,022
775
7,773
3,107
0
4,867
2,842
20,765
0
W
8,197
64
1,396
3,076
13,029
20,069
400
1,713
11,025
17,851
0
L
4,910
421
1,059
2,264
13,314
7,474
535
8,895
4,229
0
8,922
W
Scylla
11,076
552
770
687
5,420
1,464
1,099
999
4,312
28,447
0
W
8,569
4,487
2,083
1,510
9,579
2,974
2,190
1,804
7,704
0
22,087
W
Merlin
InqueVII
Merlin
10,684
913
1,421
874
7,153
2,688
1,150
1,591
5,529
29,744
0
L
3,550
1,985
161
497
10,963
4,088
0
8,125
2,714
0
12,413
L
7,488
289
737
4,258
16,838
17,237
127
7,695
8,977
0
10,348
W
7,389
124
1,481
1,147
9,288
2,593
333
2,597
6,530
14,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,899
Gold Earned
45,195
138
Minions Killed
108
0
Camps Cleared
0
1,075,755
Distance Traveled
1,036,711
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,714
893
50
4
0
211,949
0
L
Vulcan
8,140
678
19
2
0
195,757
0
W
Sobek
9,871
823
19
2
0
201,888
0
L
Ravana
8,232
686
7
1
0
212,163
2
W
Scylla
10,923
910
42
4
0
243,155
4
W
Rama
10,271
856
34
3
0
195,848
0
W
Merlin
11,075
923
35
3
0
228,221
1
L
Anhur
8,645
720
20
2
0
181,164
0
L
Tyr
9,464
789
12
1
0
235,678
1
W
Agni
8,759
730
8
1
0
206,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role