Player Matchup

Hachiman
Hachiman
BrashGod
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,451 Elo+
Solo
Ymir
Ymir
FancyGambit
Ymir
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Scylla
Scylla
Lighterios
Scylla
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Shiva
Shiva
MariusHarry
Shiva
Level 145
God Stats
5W - 4L
1,506 SR
Queue Stats
63W - 78L
1,470 Elo+
Solo
Thanatos
Thanatos
MeanNugget
Thanatos
Level 35
God Stats
1W - 4L
1,475 SR
Queue Stats
23W - 25L
1,547 Elo+
Party 1
Team Averages
Level 72
1,496 SR
1,493 Elo+

VS

Team Averages
Level 76
1,511 SR
1,476 Elo+
Hachiman
Hachiman
Derkinson
Hachiman
Level 58
God Stats
9W - 13L
1,357 SR
Queue Stats
96W - 82L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
R3ALMAX
Gilgamesh
Level 27
God Stats
3W - 2L
1,451 SR
Queue Stats
164W - 153L
1,478 Elo+
Party 2
Scylla
Scylla
TCG T3HBOSS
Scylla
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 130L
1,463 Elo+
Party 2
Ymir
Ymir
alexdd13
Ymir
Level 125
God Stats
21W - 19L
1,574 SR
Queue Stats
362W - 378L
1,497 Elo+
Solo
Shiva
Shiva
raude933
Shiva
Level 106
God Stats
11W - 6L
1,672 SR
Queue Stats
240W - 234L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrashGod
Hachiman
13
1 / 7 / 2
7,632
424
7,599
12,479
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 5
8,008
445
3,556
14,246
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Lighterios
Scylla
14
4 / 4 / 2
8,924
496
4,746
8,072
1,936
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 8 / 3
7,832
435
4,778
15,030
10,085
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
MeanNugget
Thanatos
12
1 / 7 / 1
7,224
401
3,791
12,376
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Derkinson
Hachiman
14
3 / 3 / 6
8,965
498
8,871
10,257
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
R3ALMAX
Gilgamesh
17
15 / 2 / 11
10,962
609
14,750
14,654
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
3 / 0 / 12
9,283
516
5,816
4,015
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
2 / 3 / 6
8,669
482
6,739
11,876
9,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
raude933
Shiva
16
8 / 0 / 10
10,818
601
8,735
12,011
17,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
7
Kills
31
31
Deaths
8
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BrashGod
Hachiman
1
7
2
0.29
W
Hachiman
Derkinson
Hachiman
3
3
6
2
L
1
5
5
0.7
L
Scylla
Lighterios
Scylla
4
4
2
1.25
L
0
8
3
0.19
L
Thanatos
MeanNugget
Thanatos
1
7
1
0.21
W
Gilgamesh
R3ALMAX
Gilgamesh
15
2
11
10.25
W
Scylla
3
0
12
9
W
Ymir
2
3
6
1.67
W
Shiva
raude933
Shiva
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
44,911
62,203
Taken
52,813
32,399
Mitigated
39,188
11,809
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BrashGod
Hachiman
7,599
3,756
0
2,968
12,479
3,129
0
1,773
10,694
0
60,762
W
Hachiman
Derkinson
Hachiman
8,871
3,756
0
3,644
10,257
3,057
0
3,044
7,213
0
51,908
L
3,556
1,371
0
1,634
14,246
12,106
0
4,971
9,099
15,336
0
L
Scylla
Lighterios
Scylla
4,746
417
0
500
8,072
1,936
0
1,285
6,787
36,890
0
L
4,778
518
63
654
15,030
10,085
0
3,179
11,803
0
36,603
L
Thanatos
MeanNugget
Thanatos
3,791
842
0
5,990
12,376
5,143
0
972
11,384
0
45,306
W
Gilgamesh
R3ALMAX
Gilgamesh
14,750
5,141
0
3,409
14,654
7,767
0
978
13,676
0
72,636
W
Scylla
5,816
1,170
0
1,384
4,015
1,123
2,188
289
3,726
41,663
0
W
Ymir
6,739
649
240
755
11,876
9,769
442
3,305
8,571
39,717
3,798
W
Shiva
raude933
Shiva
8,735
1,324
395
3,101
12,011
17,472
0
686
11,325
0
56,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
48,697
339
Minions Killed
457
0
Camps Cleared
0
1,606,783
Distance Traveled
1,813,257
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,632
424
92
5
0
306,718
4
W
Hachiman
8,965
498
89
5
0
350,185
4
L
Ymir
8,008
445
33
2
0
309,640
0
L
Scylla
8,924
496
61
3
0
310,709
2
L
Shiva
7,832
435
79
4
0
336,096
3
L
Thanatos
7,224
401
74
4
0
343,620
3
W
Gilgamesh
10,962
609
93
5
0
424,448
13
W
Scylla
9,283
516
90
5
0
337,082
1
W
Ymir
8,669
482
65
4
0
329,776
5
W
Shiva
10,818
601
120
7
0
371,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role