Player Matchup

Anhur
Anhur
G-chief_
Anhur
Level 108
God Stats
10W - 6L
1,656 SR
Queue Stats
198W - 169L
1,642 Elo+
Party 1
Shiva
Shiva
SORRYTHATURMAD
Shiva
Level 143
God Stats
10W - 8L
1,666 SR
Queue Stats
124W - 119L
1,582 Elo+
Party 1
Hera
Hera
SORRYTHATURTRASH
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,621 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kyilahn
Tsukuyomi
Level 158
God Stats
1W - 0L
1,546 SR
Queue Stats
15W - 12L
1,640 Elo+
Party 1
Ymir
Ymir
super16187
Ymir
Level 19
God Stats
2W - 2L
1,504 SR
Queue Stats
2W - 4L
1,268 Elo+
Solo
Team Averages
Level 110
1,574 SR
1,551 Elo+

VS

Team Averages
Level 92
1,441 SR
1,400 Elo+
Thor
Thor
Belzebuth100
Thor
Level 143
God Stats
0W - 2L
1,480 SR
Queue Stats
26W - 33L
1,413 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Racheelx
Cu Chulainn
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,392 Elo+
Solo
Geb
Geb
breaker-waldo308
Geb
Level 156
God Stats
0W - 2L
1,412 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
lucifer12625
Hou Yi
Level 90
God Stats
1W - 3L
1,334 SR
Queue Stats
30W - 37L
1,410 Elo+
Party 2
Olorun
Olorun
sushisamurai23
Olorun
Level 49
God Stats
0W - 1L
1,481 SR
Queue Stats
25W - 35L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
G-chief_
Anhur
19
11 / 2 / 19
11,573
827
15,946
11,183
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 20
10,594
757
10,507
9,965
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 2 / 24
11,842
846
15,496
11,449
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
kyilahn
Tsukuyomi
19
10 / 3 / 24
11,370
812
19,174
13,289
5,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 2 / 23
9,917
708
4,998
15,382
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
10,879
777
11,884
10,589
3,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Racheelx
Cu Chulainn
17
2 / 9 / 2
10,059
719
13,258
20,315
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 10 / 5
9,918
708
5,143
20,366
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
15
0 / 7 / 6
8,927
638
7,419
12,099
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 7 / 0
8,580
613
5,918
12,124
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
25
39
Kills
9
11
Deaths
39
110
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Anhur
G-chief_
Anhur
11
2
19
10.25
L
Cu Chulainn
Racheelx
Cu Chulainn
2
9
2
0.33
W
5
2
20
7.5
W
12
2
24
12
L
2
10
5
0.45
W
Tsukuyomi
kyilahn
Tsukuyomi
10
3
24
7.33
L
Hou Yi
0
7
6
0.43
W
1
2
23
6.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,121
Damage
43,622
61,268
Taken
75,493
40,884
Mitigated
43,032
10,791
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,884
591
0
361
10,589
3,450
0
1,789
8,622
0
33,337
W
Anhur
G-chief_
Anhur
15,946
9,807
0
4,067
11,183
4,682
2,980
2,787
8,220
0
47,610
L
Cu Chulainn
Racheelx
Cu Chulainn
13,258
1,298
0
1,080
20,315
14,967
0
3,134
16,833
7,697
31,963
W
10,507
1,357
0
1,633
9,965
10,596
162
2,341
7,000
0
31,269
W
15,496
3,520
168
1,603
11,449
4,193
1,093
1,865
9,443
37,157
0
L
5,143
245
138
1,295
20,366
18,306
0
7,821
12,016
21,437
0
W
Tsukuyomi
kyilahn
Tsukuyomi
19,174
5,200
0
1,132
13,289
5,927
1,605
2,396
10,658
0
42,293
L
Hou Yi
7,419
2,083
0
1,309
12,099
3,239
0
3,530
8,363
0
29,234
W
4,998
1,057
0
2,188
15,382
15,486
245
3,681
11,617
15,443
0
L
5,918
2,743
223
1,579
12,124
3,070
0
3,486
8,454
22,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,296
Gold Earned
48,363
240
Minions Killed
207
0
Camps Cleared
0
1,337,359
Distance Traveled
1,238,986
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,879
777
40
3
0
246,167
1
W
Anhur
11,573
827
59
4
0
247,064
3
L
Cu Chulainn
10,059
719
71
5
0
257,484
3
W
Shiva
10,594
757
45
3
0
269,899
2
W
Hera
11,842
846
62
4
0
255,554
0
L
Geb
9,918
708
10
1
0
249,723
3
W
Tsukuyomi
11,370
812
53
4
0
294,236
0
L
Hou Yi
8,927
638
46
3
0
248,353
3
W
Ymir
9,917
708
21
2
0
270,606
2
L
Olorun
8,580
613
40
3
0
237,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role