Player Matchup

Hercules
Hercules
DyckWizard
Hercules
Level 16
God Stats
3W - 2L
1,614 SR
Queue Stats
191W - 282L
1,345 Elo+
Party 2
Rama
Rama
Nirtholl
Rama
Level 41
God Stats
2W - 2L
1,795 SR
Queue Stats
168W - 234L
1,378 Elo+
Party 2
Chronos
Chronos
elxaropas
Chronos
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 22L
1,329 Elo+
Party 2
Tiamat
Tiamat
etefrums
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,563 Elo+
Party 2
Atlas
Atlas
xCa0s
Atlas
Level 89
God Stats
3W - 4L
1,701 SR
Queue Stats
54W - 51L
1,435 Elo+
Party 2
Team Averages
Level 33
1,622 SR
1,410 Elo+

VS

Team Averages
Level 57
1,339 SR
1,321 Elo+
Gilgamesh
Gilgamesh
Boonkthug
Gilgamesh
Level 15
God Stats
3W - 4L
1,323 SR
Queue Stats
15W - 28L
1,289 Elo+
Party 1
Sun Wukong
Sun Wukong
G1ozin
Sun Wukong
Level 69
God Stats
18W - 23L
1,046 SR
Queue Stats
114W - 179L
1,276 Elo+
Party 1
Nu Wa
Nu Wa
KobeDreak
Nu Wa
Level 129
God Stats
6W - 6L
1,327 SR
Queue Stats
154W - 226L
1,345 Elo+
Party 1
Cerberus
Cerberus
cafecomleite02
Cerberus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,394 Elo+
Solo
Jing Wei
Jing Wei
yLuan
Jing Wei
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DyckWizard
Hercules
20
2 / 7 / 21
15,995
1,000
16,909
42,019
43,385
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
20
4 / 6 / 14
15,734
983
13,121
21,792
6,837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
elxaropas
Chronos
20
6 / 10 / 14
16,242
1,015
10,571
24,590
9,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
etefrums
Tiamat
20
16 / 8 / 14
18,956
1,185
39,319
29,651
21,184
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
xCa0s
Atlas
20
11 / 3 / 19
18,601
1,163
23,017
26,321
28,900
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boonkthug
Gilgamesh
19
1 / 7 / 5
14,137
884
9,248
15,027
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
G1ozin
Sun Wukong
20
17 / 8 / 11
20,431
1,277
33,272
38,172
38,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
KobeDreak
Nu Wa
20
12 / 12 / 15
20,365
1,273
56,193
29,184
9,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
17
0 / 0 / 0
10,692
668
0
0
0
Jing Wei
yLuan
Jing Wei
20
4 / 12 / 18
17,944
1,122
39,046
26,943
10,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
83
39
Kills
34
34
Deaths
39
82
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Boonkthug
Gilgamesh
1
7
5
0.5
L
Hercules
DyckWizard
Hercules
2
7
21
1.79
W
Sun Wukong
G1ozin
Sun Wukong
17
8
11
2.81
W
Nu Wa
KobeDreak
Nu Wa
12
12
15
1.63
L
Rama
4
6
14
1.83
W
Cerberus
0
0
0
0
L
Chronos
elxaropas
Chronos
6
10
14
1.3
L
Tiamat
etefrums
Tiamat
16
8
14
2.88
L
Atlas
xCa0s
Atlas
11
3
19
6.83
W
Jing Wei
yLuan
Jing Wei
4
12
18
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,937
Damage
137,759
144,373
Taken
109,326
110,074
Mitigated
70,036
21,362
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Boonkthug
Gilgamesh
9,248
2,120
0
1,632
15,027
11,833
0
8,798
5,774
0
14,260
L
Hercules
DyckWizard
Hercules
16,909
6,698
0
10,412
42,019
43,385
0
14,430
27,180
0
32,845
W
Sun Wukong
G1ozin
Sun Wukong
33,272
8,315
572
13,081
38,172
38,183
0
22,174
14,143
6,659
64,274
W
Nu Wa
KobeDreak
Nu Wa
56,193
15,554
501
3,275
29,184
9,957
0
22,155
6,574
108,436
0
L
Rama
13,121
10,900
0
1,059
21,792
6,837
0
9,660
12,106
0
43,605
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
elxaropas
Chronos
10,571
3,051
0
1,725
24,590
9,768
0
8,937
15,529
39,011
0
L
Tiamat
etefrums
Tiamat
39,319
1,482
336
5,674
29,651
21,184
0
15,007
14,501
83,052
0
L
Atlas
xCa0s
Atlas
23,017
6,411
680
1,476
26,321
28,900
0
12,040
14,129
53,632
0
W
Jing Wei
yLuan
Jing Wei
39,046
31,170
0
1,694
26,943
10,063
0
18,639
7,816
0
60,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,528
Gold Earned
83,569
273
Minions Killed
262
13
Camps Cleared
6
1,417,840
Distance Traveled
1,105,091
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,137
884
7
0
0
238,415
1
L
Hercules
15,995
1,000
30
2
0
296,168
0
W
Sun Wukong
20,431
1,277
70
4
3
306,370
0
W
Nu Wa
20,365
1,273
140
9
1
266,658
3
L
Rama
15,734
983
57
4
1
225,270
0
W
Cerberus
10,692
668
0
0
0
0
0
L
Chronos
16,242
1,015
80
5
0
282,952
0
L
Tiamat
18,956
1,185
74
5
12
302,846
1
L
Atlas
18,601
1,163
32
2
0
310,604
1
W
Jing Wei
17,944
1,122
45
3
2
293,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role