Player Matchup

Baron Samedi
Baron Samedi
KnightmareM00n
Baron Samedi
Level 39
God Stats
21W - 7L
1,735 SR
Queue Stats
122W - 109L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
Squaremet
Jormungandr
Level 88
God Stats
3W - 2L
1,710 SR
Queue Stats
257W - 227L
1,577 Elo+
Party 2
Bellona
Bellona
SunnySyn
Bellona
Level 123
God Stats
68W - 47L
1,653 SR
Queue Stats
782W - 741L
1,458 Elo+
Party 2
Izanami
Izanami
ThatNerfHerder9
Izanami
Level 129
God Stats
15W - 11L
1,383 SR
Queue Stats
108W - 114L
1,504 Elo+
Party 2
Loki
Loki
TheKurtlocker
Loki
Level 119
God Stats
8W - 7L
1,500 SR
Queue Stats
352W - 315L
1,556 Elo+
Party 2
Team Averages
Level 100
1,596 SR
1,515 Elo+

VS

Team Averages
Level 66
1,455 SR
1,473 Elo+
Poseidon
Poseidon
CyclopsGypsy
Poseidon
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 42L
1,548 Elo+
Solo
Izanami
Izanami
Hecklar
Izanami
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 153L
1,395 Elo+
Party 1
Cliodhna
Cliodhna
IsamuDUDE
Cliodhna
Level 109
God Stats
0W - 3L
1,172 SR
Queue Stats
187W - 213L
1,444 Elo+
Party 1
Thanatos
Thanatos
KentaTheGod
Thanatos
Level 89
God Stats
2W - 9L
1,358 SR
Queue Stats
228W - 249L
1,473 Elo+
Party 1
Atlas
Atlas
Turtle28
Atlas
Level 3
God Stats
1W - 2L
1,747 SR
Queue Stats
45W - 50L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KnightmareM00n
Baron Samedi
18
10 / 5 / 7
12,375
651
11,628
11,849
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Squaremet
Jormungandr
16
4 / 1 / 15
11,370
598
8,938
23,220
29,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
SunnySyn
Bellona
19
6 / 1 / 6
13,035
686
12,296
11,819
14,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 2 / 9
11,930
628
12,321
9,499
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 6
13,737
723
10,396
13,154
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CyclopsGypsy
Poseidon
15
5 / 9 / 2
9,859
519
8,383
13,991
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Hecklar
Izanami
13
0 / 7 / 2
7,786
410
3,675
12,806
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
IsamuDUDE
Cliodhna
15
2 / 7 / 4
9,715
511
9,144
17,055
13,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
KentaTheGod
Thanatos
15
3 / 9 / 8
9,902
521
10,135
14,799
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Turtle28
Atlas
12
1 / 4 / 3
8,083
425
4,696
14,525
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
36
Kills
11
11
Deaths
36
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CyclopsGypsy
Poseidon
5
9
2
0.67
L
Izanami
Hecklar
Izanami
0
7
2
0.14
L
Cliodhna
IsamuDUDE
Cliodhna
2
7
4
0.57
L
Thanatos
KentaTheGod
Thanatos
3
9
8
0.78
W
Baron Samedi
KnightmareM00n
Baron Samedi
10
5
7
2.7
W
Jormungandr
Squaremet
Jormungandr
4
1
15
11.5
W
Bellona
SunnySyn
Bellona
6
1
6
9
W
4
2
9
4.25
W
12
2
6
7.5
L
Atlas
Turtle28
Atlas
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,579
Damage
36,033
69,541
Taken
73,176
59,331
Mitigated
38,871
26,126
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CyclopsGypsy
Poseidon
8,383
440
0
1,310
13,991
4,562
224
6,514
7,477
64,681
0
L
Izanami
Hecklar
Izanami
3,675
2,123
0
2,912
12,806
3,102
0
2,090
10,716
0
51,541
L
Cliodhna
IsamuDUDE
Cliodhna
9,144
1,411
0
4,431
17,055
13,988
0
2,393
14,662
0
60,592
L
Thanatos
KentaTheGod
Thanatos
10,135
2,660
0
8,182
14,799
4,804
0
3,255
11,544
0
47,199
W
Baron Samedi
KnightmareM00n
Baron Samedi
11,628
125
1,755
3,206
11,849
5,144
900
2,674
9,003
61,587
0
W
Jormungandr
Squaremet
Jormungandr
8,938
2,343
0
5,256
23,220
29,842
696
3,964
18,208
36,349
6,562
W
Bellona
SunnySyn
Bellona
12,296
5,830
38
5,976
11,819
14,858
1,512
1,961
9,778
0
84,439
W
12,321
7,788
0
3,309
9,499
3,827
7,279
2,404
7,035
0
84,806
W
10,396
2,772
0
6,586
13,154
5,660
549
2,144
10,892
0
112,568
L
Atlas
Turtle28
Atlas
4,696
939
0
1,987
14,525
12,415
0
5,474
9,051
8,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,447
Gold Earned
45,345
628
Minions Killed
449
0
Camps Cleared
0
1,999,092
Distance Traveled
1,787,102
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,859
519
130
7
0
309,045
4
L
Izanami
7,786
410
97
5
0
345,629
4
L
Cliodhna
9,715
511
142
7
0
385,418
2
L
Thanatos
9,902
521
74
4
0
370,682
8
W
Baron Samedi
12,375
651
89
5
0
373,139
3
W
Jormungandr
11,370
598
56
3
0
412,177
4
W
Bellona
13,035
686
164
9
0
408,701
4
W
Izanami
11,930
628
153
8
0
360,769
2
W
Loki
13,737
723
166
9
0
444,306
4
L
Atlas
8,083
425
6
0
0
376,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role