Player Matchup

Izanami
Izanami
Killerfish14
Izanami
Level 72
God Stats
3W - 2L
1,580 SR
Queue Stats
8W - 4L
1,726 Elo+
Party 2
Ares
Ares
TOWELIEJELLY
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,580 Elo+
Party 2
Agni
Agni
TOWELIERevo
Agni
Level 101
God Stats
6W - 0L
1,867 SR
Queue Stats
68W - 48L
1,561 Elo+
Party 2
Team Averages
Level 67
1,649 SR
1,622 Elo+

VS

Team Averages
Level 45
1,540 SR
1,239 Elo+
Fenrir
Fenrir
DjGhost_Chan
Fenrir
Level 50
God Stats
11W - 9L
1,619 SR
Queue Stats
169W - 257L
1,270 Elo+
Party 1
Baba Yaga
Baba Yaga
Neko_playz2801
Baba Yaga
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 354L
1,272 Elo+
Party 1
Ao Kuang
Ao Kuang
Th3_Tra9p3r
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Killerfish14
Izanami
20
12 / 2 / 16
14,692
864
17,940
17,438
7,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 4 / 21
13,828
813
11,212
20,547
20,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
13 / 4 / 15
14,080
828
25,766
18,702
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 11 / 1
12,731
749
11,888
23,658
15,383
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Neko_playz2801
Baba Yaga
15
0 / 9 / 7
10,785
634
17,920
18,746
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Th3_Tra9p3r
Ao Kuang
16
4 / 13 / 1
11,615
683
6,454
21,161
7,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
33
Kills
10
10
Deaths
33
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
11
1
0.59
W
Izanami
Killerfish14
Izanami
12
2
16
10
L
Baba Yaga
Neko_playz2801
Baba Yaga
0
9
7
0.39
W
8
4
21
4.63
W
13
4
15
5.13
L
Ao Kuang
Th3_Tra9p3r
Ao Kuang
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,918
Damage
36,262
56,687
Taken
63,565
34,699
Mitigated
29,397
19,614
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,888
3,279
303
2,290
23,658
15,383
0
13,546
9,358
0
26,471
W
Izanami
Killerfish14
Izanami
17,940
10,907
326
7,538
17,438
7,596
1,499
7,886
8,977
0
71,963
L
Baba Yaga
Neko_playz2801
Baba Yaga
17,920
413
0
2,929
18,746
6,842
0
12,731
5,273
43,255
0
W
11,212
1,089
0
4,641
20,547
20,593
367
7,288
12,558
22,685
0
W
25,766
2,064
161
6,948
18,702
6,510
649
8,180
8,934
58,719
0
L
Ao Kuang
Th3_Tra9p3r
Ao Kuang
6,454
1,848
0
1,517
21,161
7,172
0
8,972
11,671
19,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
35,131
183
Minions Killed
104
9
Camps Cleared
5
875,347
Distance Traveled
757,363
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,731
749
23
1
3
249,729
3
W
Izanami
14,692
864
106
6
1
310,428
3
L
Baba Yaga
10,785
634
47
3
2
273,567
0
W
Ares
13,828
813
19
1
3
288,507
0
W
Agni
14,080
828
58
3
5
276,412
2
L
Ao Kuang
11,615
683
34
2
0
234,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role