Player Matchup

Loki
Loki
MP x Chaser
Loki
Level 24
God Stats
1W - 3L
1,267 SR
Queue Stats
12W - 25L
1,150 Elo+
Party 2
Izanami
Izanami
Solar Hydrus
Izanami
Level 29
God Stats
6W - 11L
1,424 SR
Queue Stats
198W - 282L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
TRN Father
Gilgamesh
Level 62
God Stats
6W - 6L
1,494 SR
Queue Stats
230W - 292L
1,294 Elo+
Party 2
Ymir
Ymir
TRN Porcorn
Ymir
Level 83
God Stats
4W - 9L
1,484 SR
Queue Stats
264W - 319L
1,330 Elo+
Party 2
Persephone
Persephone
TRN avyn
Persephone
Level 26
God Stats
9W - 9L
1,667 SR
Queue Stats
240W - 314L
1,306 Elo+
Party 2
Team Averages
Level 45
1,467 SR
1,281 Elo+

VS

Team Averages
Level 45
1,396 SR
1,326 Elo+
Bellona
Bellona
Army_of_One_2004
Bellona
Level 39
God Stats
3W - 8L
1,272 SR
Queue Stats
58W - 87L
1,264 Elo+
Party 1
Da Ji
Da Ji
Nicky Womps
Da Ji
Level 101
God Stats
15W - 16L
1,500 SR
Queue Stats
121W - 120L
1,439 Elo+
Party 3
Neith
Neith
PraiseWRLD
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,250 Elo+
Party 1
Nike
Nike
Seitaw
Nike
Level 27
God Stats
15W - 21L
1,239 SR
Queue Stats
37W - 71L
1,250 Elo+
Party 1
Sol
Sol
jlally3
Sol
Level 34
God Stats
27W - 26L
1,468 SR
Queue Stats
40W - 46L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,154
440
2,289
9,327
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Solar Hydrus
Izanami
11
5 / 6 / 1
7,612
544
7,843
10,264
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
TRN Father
Gilgamesh
10
0 / 5 / 0
6,188
442
3,233
11,762
5,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 4 / 4
6,702
479
3,729
12,264
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
TRN avyn
Persephone
10
0 / 5 / 1
6,561
469
1,569
8,565
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,739
624
8,403
10,040
7,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 2 / 2
8,232
588
8,716
10,464
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
5 / 3 / 2
7,336
524
9,165
8,806
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Seitaw
Nike
12
2 / 2 / 5
7,190
514
5,509
9,875
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
12
1 / 2 / 2
7,194
514
3,740
7,112
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
22
22
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
2
1
0.75
W
9
2
2
5
W
Neith
5
3
2
2
W
Nike
Seitaw
Nike
2
2
5
2.25
L
Izanami
Solar Hydrus
Izanami
5
6
1
0.92
L
Gilgamesh
TRN Father
Gilgamesh
0
5
0
0
L
1
4
4
0.75
L
Persephone
TRN avyn
Persephone
0
5
1
0.1
W
Sol
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
35,533
52,182
Taken
46,297
20,031
Mitigated
20,200
12,615
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,403
2,880
0
3,287
10,040
7,651
1,229
217
9,823
0
49,226
L
2,289
563
0
3,433
9,327
2,518
0
1,285
7,925
0
17,879
W
8,716
2,390
0
1,398
10,464
3,812
270
1,330
9,134
0
43,490
W
Neith
9,165
5,100
0
859
8,806
2,373
0
1,346
7,460
0
35,788
W
Nike
Seitaw
Nike
5,509
1,703
307
2,260
9,875
4,208
508
1,988
7,887
0
30,101
L
Izanami
Solar Hydrus
Izanami
7,843
5,610
0
1,343
10,264
2,494
150
356
9,868
0
29,070
L
Gilgamesh
TRN Father
Gilgamesh
3,233
863
0
1,320
11,762
5,950
0
0
11,762
0
35,597
L
3,729
790
386
3,399
12,264
7,272
56
0
12,264
19,999
0
L
Persephone
TRN avyn
Persephone
1,569
212
0
2,734
8,565
1,797
492
1,715
6,619
31,116
0
W
Sol
3,740
298
42
2,349
7,112
2,156
815
417
6,695
44,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
38,691
236
Minions Killed
335
0
Camps Cleared
0
1,157,856
Distance Traveled
1,290,839
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,739
624
119
9
0
269,286
2
L
Loki
6,154
440
39
3
0
251,753
1
W
Da Ji
8,232
588
62
4
0
272,633
1
W
Neith
7,336
524
48
3
0
229,718
0
W
Nike
7,190
514
37
3
0
258,248
0
L
Izanami
7,612
544
52
4
0
245,299
4
L
Gilgamesh
6,188
442
70
5
0
205,735
1
L
Ymir
6,702
479
24
2
0
228,596
2
L
Persephone
6,561
469
51
4
0
226,473
0
W
Sol
7,194
514
69
5
0
260,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role