Player Matchup

Sylvanus
Sylvanus
CasualButts
Sylvanus
Level 23
God Stats
3W - 2L
1,543 SR
Queue Stats
47W - 45L
1,564 Elo+
Party 1
Thor
Thor
DaBurlga
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DirtyDanru
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,642 SR
Queue Stats
52W - 44L
1,599 Elo+
Party 1
Jing Wei
Jing Wei
Zekopack
Jing Wei
Level 18
God Stats
4W - 5L
1,521 SR
Queue Stats
60W - 27L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
thekillabeez
Amaterasu
Level 3
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 1
Team Averages
Level 34
1,579 SR
1,592 Elo+

VS

Team Averages
Level 106
1,437 SR
1,543 Elo+
Chang'e
Chang'e
Brittanyxboo
Chang'e
Level 125
God Stats
1W - 0L
1,498 SR
Queue Stats
38W - 33L
1,513 Elo+
Party 2
Hera
Hera
Daddynoooooo403
Hera
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Izanami
Izanami
Soul Reaper366
Izanami
Level 129
God Stats
2W - 3L
1,532 SR
Queue Stats
40W - 30L
1,552 Elo+
Party 2
Kumbhakarna
Kumbhakarna
a pice of grass
Kumbhakarna
Level 157
God Stats
3W - 1L
1,385 SR
Queue Stats
43W - 41L
1,552 Elo+
Party 2
Odin
Odin
uhappymf
Odin
Level 89
God Stats
3W - 2L
1,269 SR
Queue Stats
116W - 86L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CasualButts
Sylvanus
14
0 / 2 / 4
8,214
685
5,429
15,065
13,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
14
3 / 4 / 1
8,313
693
5,264
9,628
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
DirtyDanru
Ah Muzen Cab
16
2 / 5 / 1
8,686
724
18,528
12,114
4,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Zekopack
Jing Wei
15
1 / 2 / 1
8,145
679
5,859
8,077
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
thekillabeez
Amaterasu
13
0 / 6 / 3
7,431
619
3,809
9,738
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brittanyxboo
Chang'e
16
5 / 4 / 9
9,521
793
9,604
11,108
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 4
9,305
775
13,276
6,173
2,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 5
10,548
879
11,261
11,505
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
a pice of grass
Kumbhakarna
15
2 / 2 / 9
9,037
753
5,495
21,354
16,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
16
0 / 0 / 6
8,794
733
5,135
9,841
7,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
19
19
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Brittanyxboo
Chang'e
5
4
9
2.38
L
Sylvanus
CasualButts
Sylvanus
0
2
4
1
L
Thor
3
4
1
0.88
W
3
0
4
5
L
Ah Muzen Cab
DirtyDanru
Ah Muzen Cab
2
5
1
0.5
W
9
0
5
11.5
L
Jing Wei
Zekopack
Jing Wei
1
2
1
0.75
W
Kumbhakarna
a pice of grass
Kumbhakarna
2
2
9
3.25
L
Amaterasu
thekillabeez
Amaterasu
0
6
3
0.25
W
Odin
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
44,771
54,622
Taken
59,981
30,095
Mitigated
34,114
13,507
Healing
21,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Brittanyxboo
Chang'e
9,604
1,077
3,976
3,936
11,108
3,357
1,509
1,010
9,767
25,017
0
L
Sylvanus
CasualButts
Sylvanus
5,429
576
2,799
5,002
15,065
13,965
0
9,129
5,796
15,036
0
L
Thor
5,264
896
0
778
9,628
4,111
0
4,971
4,469
0
11,636
W
13,276
3,473
0
2,466
6,173
2,264
1,448
1,004
5,063
44,841
0
L
Ah Muzen Cab
DirtyDanru
Ah Muzen Cab
18,528
4,085
0
2,145
12,114
4,224
0
4,248
7,760
0
59,958
W
11,261
5,945
0
2,511
11,505
4,033
2,596
375
11,009
0
53,585
L
Jing Wei
Zekopack
Jing Wei
5,859
3,694
0
1,438
8,077
2,787
0
4,141
3,876
0
39,993
W
Kumbhakarna
a pice of grass
Kumbhakarna
5,495
489
435
4,335
21,354
16,631
107
1,716
19,326
10,778
0
L
Amaterasu
thekillabeez
Amaterasu
3,809
1,870
0
1,345
9,738
5,008
0
5,071
4,346
0
6,301
W
Odin
5,135
1,309
282
3,492
9,841
7,829
1,427
1,324
8,387
0
24,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,789
Gold Earned
47,205
184
Minions Killed
248
0
Camps Cleared
0
1,033,396
Distance Traveled
1,207,253
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,521
793
28
2
0
212,404
0
L
Sylvanus
8,214
685
17
1
0
190,396
0
L
Thor
8,313
693
11
1
0
202,613
2
W
Hera
9,305
775
64
5
0
219,417
0
L
Ah Muzen Cab
8,686
724
76
6
0
221,519
1
W
Izanami
10,548
879
84
7
0
255,547
1
L
Jing Wei
8,145
679
74
6
0
210,552
0
W
Kumbhakarna
9,037
753
21
2
0
281,066
3
L
Amaterasu
7,431
619
6
1
0
208,316
0
W
Odin
8,794
733
51
4
0
238,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role