Player Matchup

Izanami
Izanami
Beyond_X3R0
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
CerbersDaGreat
Bacchus
Level 87
God Stats
5W - 6L
1,496 SR
Queue Stats
26W - 34L
1,374 Elo+
Party 2
Thor
Thor
DevinSpamsL2-
Thor
Level 5
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Pele
Pele
FinalRonin-
Pele
Level 57
God Stats
12W - 11L
1,500 SR
Queue Stats
117W - 105L
1,500 Elo+
Party 2
Olorun
Olorun
JustCallMeMex
Olorun
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,500 Elo+
Party 2
Team Averages
Level 46
1,442 SR
1,475 Elo+

VS

Team Averages
Level 72
1,695 SR
1,513 Elo+
Jing Wei
Jing Wei
AestheticBish
Jing Wei
Level 82
God Stats
2W - 0L
1,717 SR
Queue Stats
168W - 186L
1,395 Elo+
Solo
Sylvanus
Sylvanus
DeadDragonG0d
Sylvanus
Level 143
God Stats
15W - 7L
1,795 SR
Queue Stats
193W - 182L
1,519 Elo+
Party 1
Anubis
Anubis
Liyanid
Anubis
Level 29
God Stats
21W - 20L
1,562 SR
Queue Stats
64W - 61L
1,527 Elo+
Party 1
Chang'e
Chang'e
MickeySet84
Chang'e
Level 22
God Stats
11W - 5L
1,743 SR
Queue Stats
55W - 36L
1,571 Elo+
Party 1
Loki
Loki
MrSpookyTV
Loki
Level 86
God Stats
221W - 170L
1,659 SR
Queue Stats
244W - 208L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beyond_X3R0
Izanami
9
2 / 6 / 1
5,884
453
5,146
8,160
2,204
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 2
5,879
452
2,517
10,049
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 7 / 2
5,559
428
5,152
7,740
2,200
Breastplate

Breastplate

+20
Physical Protection

9
3 / 4 / 4
6,288
484
5,584
9,603
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 2
6,273
483
5,599
8,157
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AestheticBish
Jing Wei
12
2 / 2 / 4
7,338
564
4,776
6,614
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
DeadDragonG0d
Sylvanus
11
3 / 3 / 8
6,888
530
7,883
14,944
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Liyanid
Anubis
9
0 / 2 / 5
6,170
475
2,152
5,879
2,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
MickeySet84
Chang'e
13
5 / 0 / 4
7,637
587
5,145
7,196
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
13 / 1 / 4
9,049
696
11,376
9,069
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
23
23
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AestheticBish
Jing Wei
2
2
4
2
L
Izanami
Beyond_X3R0
Izanami
2
6
1
0.42
L
1
3
2
0.67
W
Sylvanus
DeadDragonG0d
Sylvanus
3
3
8
2.33
L
1
7
2
0.29
L
3
4
4
1.25
L
1
3
2
0.67
W
Anubis
Liyanid
Anubis
0
2
5
1.25
W
Chang'e
MickeySet84
Chang'e
5
0
4
7
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,998
Damage
31,332
43,709
Taken
43,702
16,360
Mitigated
16,932
8,863
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AestheticBish
Jing Wei
4,776
2,797
0
1,621
6,614
2,085
765
1,431
5,183
0
35,651
L
Izanami
Beyond_X3R0
Izanami
5,146
3,912
0
263
8,160
2,204
1,034
2,606
5,554
0
22,916
L
2,517
564
329
2,541
10,049
7,446
0
3,253
6,796
18,984
0
W
Sylvanus
DeadDragonG0d
Sylvanus
7,883
1,934
1,354
6,025
14,944
7,070
228
3,240
11,704
27,055
7,841
L
5,152
1,063
0
79
7,740
2,200
0
2,326
5,414
0
13,023
L
5,584
1,213
0
2,400
9,603
2,207
0
1,974
7,629
0
21,369
L
5,599
2,876
67
3,184
8,157
2,303
236
4,251
3,906
38,651
0
W
Anubis
Liyanid
Anubis
2,152
80
0
1,636
5,879
2,354
0
1,319
4,560
19,114
0
W
Chang'e
MickeySet84
Chang'e
5,145
797
1,472
5,158
7,196
2,301
689
1,763
5,433
40,936
0
W
11,376
4,548
0
5,501
9,069
3,122
142
363
8,706
0
70,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
37,082
190
Minions Killed
359
0
Camps Cleared
0
1,237,646
Distance Traveled
1,353,014
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,338
564
76
6
0
282,933
2
L
Izanami
5,884
453
39
3
0
202,473
0
L
Bacchus
5,879
452
30
2
0
264,096
3
W
Sylvanus
6,888
530
48
4
0
243,933
2
L
Thor
5,559
428
26
2
0
268,832
0
L
Pele
6,288
484
25
2
0
266,306
0
L
Olorun
6,273
483
70
5
0
235,939
9
W
Anubis
6,170
475
36
3
0
227,598
0
W
Chang'e
7,637
587
84
6
0
273,347
3
W
Loki
9,049
696
115
9
0
325,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role