Player Matchup

Shiva
Shiva
DiabeticDave
Shiva
Level 149
God Stats
1W - 0L
1,272 SR
Queue Stats
12W - 8L
2,000 Elo+
Party 2
Scylla
Scylla
Jakebs20
Scylla
Level 123
God Stats
1W - 0L
1,762 SR
Queue Stats
28W - 24L
1,692 Elo+
Party 2
Loki
Loki
LokiEnjoyer
Loki
Level 14
God Stats
13W - 3L
1,821 SR
Queue Stats
13W - 3L
1,770 Elo+
Party 2
Freya
Freya
SpikHours
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
2,000 Elo+
Party 2
Horus
Horus
wamsood
Horus
Level 108
God Stats
3W - 0L
1,866 SR
Queue Stats
6W - 3L
1,852 Elo+
Party 2
Team Averages
Level 84
1,644 SR
1,863 Elo+

VS

Team Averages
Level 109
1,656 SR
1,470 Elo+
Ymir
Ymir
GrabMeDaddy
Ymir
Level 118
God Stats
18W - 7L
1,734 SR
Queue Stats
666W - 631L
1,525 Elo+
Party 1
Atlas
Atlas
MangySeaCow
Atlas
Level 159
God Stats
9W - 15L
1,503 SR
Queue Stats
445W - 435L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
ThiccestSenpai
Danzaburou
Level 82
God Stats
0W - 1L
1,666 SR
Queue Stats
18W - 11L
1,502 Elo+
Party 1
Poseidon
Poseidon
Tman255
Poseidon
Level 46
God Stats
1W - 1L
1,621 SR
Queue Stats
62W - 66L
1,237 Elo+
Solo
Hades
Hades
cristian1030
Hades
Level 141
God Stats
4W - 3L
1,758 SR
Queue Stats
171W - 161L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,999
529
7,164
11,737
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Jakebs20
Scylla
17
5 / 3 / 6
10,606
624
10,125
6,490
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 0 / 6
11,092
652
17,178
12,775
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
SpikHours
Freya
18
4 / 0 / 2
10,309
606
7,163
8,748
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
wamsood
Horus
15
4 / 3 / 8
9,700
571
6,739
14,539
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,266
486
4,539
14,445
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 5
7,566
445
6,400
14,869
11,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ThiccestSenpai
Danzaburou
12
1 / 6 / 3
7,608
448
5,105
11,659
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Tman255
Poseidon
10
1 / 4 / 0
7,115
419
2,074
5,897
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 9 / 1
9,286
546
9,699
16,991
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
7
7
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
3
3
1
1.17
W
Scylla
Jakebs20
Scylla
5
3
6
2.67
W
11
0
6
14
L
0
3
5
0.83
W
Freya
SpikHours
Freya
4
0
2
5
L
Danzaburou
ThiccestSenpai
Danzaburou
1
6
3
0.42
L
Poseidon
Tman255
Poseidon
1
4
0
0.25
L
2
9
1
0.28
W
Horus
wamsood
Horus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,369
Damage
27,817
54,289
Taken
63,861
32,222
Mitigated
35,681
21,205
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,164
941
1,247
2,909
11,737
11,615
107
6,247
5,490
0
31,273
L
4,539
361
0
2,019
14,445
11,330
0
4,210
10,114
22,640
0
W
Scylla
Jakebs20
Scylla
10,125
805
0
1,112
6,490
2,401
548
2,464
4,026
78,779
0
W
17,178
6,012
0
4,491
12,775
4,842
305
5,914
6,525
0
91,197
L
6,400
1,465
0
3,523
14,869
11,556
0
4,322
10,462
39,936
0
W
Freya
SpikHours
Freya
7,163
2,195
0
6,127
8,748
3,141
902
434
8,314
79,449
0
L
Danzaburou
ThiccestSenpai
Danzaburou
5,105
1,884
0
2,077
11,659
3,611
0
5,556
6,062
0
38,904
L
Poseidon
Tman255
Poseidon
2,074
497
0
1,054
5,897
1,469
0
2,158
3,739
35,619
0
L
9,699
1,084
141
5,240
16,991
7,715
0
1,438
15,121
60,250
0
W
Horus
wamsood
Horus
6,739
2,670
1,206
4,113
14,539
10,223
413
7,819
6,720
0
52,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
39,841
527
Minions Killed
392
0
Camps Cleared
0
1,772,517
Distance Traveled
1,485,625
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,999
529
42
2
0
347,196
3
L
Ymir
8,266
486
42
2
0
336,233
0
W
Scylla
10,606
624
146
9
0
330,521
4
W
Loki
11,092
652
127
7
0
415,853
0
L
Atlas
7,566
445
75
4
0
340,647
1
W
Freya
10,309
606
127
7
0
339,609
8
L
Danzaburou
7,608
448
68
4
0
316,912
8
L
Poseidon
7,115
419
76
4
0
202,498
4
L
Hades
9,286
546
131
8
0
289,335
1
W
Horus
9,700
571
85
5
0
339,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role