Player Matchup

Ao Kuang
Ao Kuang
Gold IV
Aakasan
Ao Kuang
Gold IV
Level 109
God Stats
2W - 2L
1,535 SR
Queue Stats
447W - 433L
1,308 MMR
Solo
Cabrakan
Cabrakan
Gold V
Aaokii
Cabrakan
Gold V
Level 145
God Stats
36W - 39L
1,135 SR
Queue Stats
704W - 710L
1,331 MMR
Solo
Artio
Artio
Silver II
M4T14s_1003
Artio
Silver II
Level 128
God Stats
2W - 3L
1,428 SR
Queue Stats
80W - 75L
1,289 MMR
Solo
Danzaburou
Danzaburou
Gold V
NakidSnake111
Danzaburou
Gold V
Level 146
God Stats
10W - 4L
1,743 SR
Queue Stats
194W - 195L
1,407 MMR
Solo
Merlin
Merlin
Silver I
swaggerink1991
Merlin
Silver I
Level 146
God Stats
7W - 10L
1,746 SR
Queue Stats
154W - 162L
1,455 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,517 SR
1,358 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,522 SR
1,358 MMR
Ra
Ra
Gold V
BigBillyBumSkudd
Ra
Gold V
Level 155
God Stats
48W - 56L
1,533 SR
Queue Stats
86W - 102L
1,272 MMR
Solo
Sobek
Sobek
Bronze III
I3atman97
Sobek
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,501 MMR
Party 1
Pele
Pele
Silver I
Kiridiana
Pele
Silver I
Level 158
God Stats
10W - 7L
1,392 SR
Queue Stats
211W - 231L
1,192 MMR
Solo
Guan Yu
Guan Yu
Gold V
SMITER MO
Guan Yu
Gold V
Level 142
God Stats
15W - 18L
1,419 SR
Queue Stats
556W - 578L
1,415 MMR
Solo
Izanami
Izanami
Bronze V
big-niel
Izanami
Bronze V
Level 156
God Stats
1W - 1L
1,767 SR
Queue Stats
11W - 10L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aakasan
Ao Kuang
18
8 / 2 / 3
10,972
610
11,319
12,860
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Aaokii
Cabrakan
15
2 / 2 / 6
10,143
564
7,423
10,666
9,722
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 0 / 10
8,340
463
4,923
16,600
17,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
NakidSnake111
Danzaburou
19
6 / 1 / 4
11,947
664
11,003
12,907
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 2 / 2
10,658
592
6,034
6,434
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaArachneThe MorriganGilgamesh

VS

Bans
PersephoneNu WaCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,177
510
8,228
9,411
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
I3atman97
Sobek
10
2 / 4 / 4
7,643
425
7,141
17,705
18,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
12
2 / 4 / 2
8,009
445
5,661
13,961
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
SMITER MO
Guan Yu
5
0 / 2 / 0
5,604
311
663
2,056
901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
big-niel
Izanami
14
0 / 6 / 1
8,518
473
7,856
12,088
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
7
7
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aakasan
Ao Kuang
8
2
3
4.75
W
Cabrakan
Aaokii
Cabrakan
2
2
6
2.5
L
3
5
2
0.8
L
Sobek
I3atman97
Sobek
2
4
4
1
L
Pele
2
4
2
0.75
W
0
0
10
5
W
Danzaburou
NakidSnake111
Danzaburou
6
1
4
8
L
Guan Yu
SMITER MO
Guan Yu
0
2
0
0
L
Izanami
big-niel
Izanami
0
6
1
0.08
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
29,549
59,467
Taken
55,221
39,360
Mitigated
30,647
29,517
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aakasan
Ao Kuang
11,319
2,054
0
7,970
12,860
4,945
0
2,714
10,052
81,251
0
W
Cabrakan
Aaokii
Cabrakan
7,423
762
0
4,353
10,666
9,722
210
4,354
6,127
50,805
0
L
8,228
212
479
1,484
9,411
3,556
0
7,670
1,741
60,336
0
L
Sobek
I3atman97
Sobek
7,141
1,399
0
4,206
17,705
18,397
0
10,849
6,856
19,535
0
L
Pele
5,661
1,359
0
3,661
13,961
5,108
0
6,782
7,179
0
53,887
W
4,923
651
1,386
7,603
16,600
17,892
201
5,473
10,825
16,767
0
W
Danzaburou
NakidSnake111
Danzaburou
11,003
6,257
0
7,282
12,907
4,359
2,221
1,835
11,050
0
103,934
L
Guan Yu
SMITER MO
Guan Yu
663
290
0
226
2,056
901
0
1,184
872
607
4,678
L
Izanami
big-niel
Izanami
7,856
5,790
0
2,797
12,088
2,685
926
3,214
8,874
0
68,683
W
6,034
363
0
923
6,434
2,442
1,340
2,291
4,085
83,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
38,951
549
Minions Killed
396
0
Camps Cleared
0
1,849,929
Distance Traveled
1,385,819
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,972
610
117
7
0
410,409
2
W
Cabrakan
10,143
564
117
7
0
338,746
4
L
Ra
9,177
510
133
7
0
337,680
0
L
Sobek
7,643
425
19
1
0
326,466
3
L
Pele
8,009
445
88
5
0
343,951
0
W
Artio
8,340
463
18
1
0
405,316
5
W
Danzaburou
11,947
664
150
8
0
349,496
3
L
Guan Yu
5,604
311
12
1
0
98,883
0
L
Izanami
8,518
473
144
8
0
278,839
4
W
Merlin
10,658
592
147
8
0
345,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role