Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BrashGod
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,461 Elo+
Solo
Hercules
Hercules
CapsuleSnail
Hercules
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 159L
1,419 Elo+
Party 3
Cabrakan
Cabrakan
Derkinson
Cabrakan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,511 Elo+
Solo
Kukulkan
Kukulkan
nyON1
Kukulkan
Level 69
God Stats
2W - 4L
1,574 SR
Queue Stats
68W - 65L
1,525 Elo+
Party 3
Team Averages
Level 91
1,515 SR
1,484 Elo+

VS

Team Averages
Level 74
1,524 SR
1,487 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ChiefAndru
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,717 Elo+
Party 1
Da Ji
Da Ji
Frannyman1123
Da Ji
Level 61
God Stats
6W - 7L
1,491 SR
Queue Stats
150W - 148L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
GrooveLobster
Hou Yi
Level 66
God Stats
3W - 2L
1,618 SR
Queue Stats
177W - 193L
1,402 Elo+
Solo
Achilles
Achilles
Weirdo758
Achilles
Level 50
God Stats
2W - 1L
1,510 SR
Queue Stats
170W - 196L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
2 / 5 / 2
9,770
543
5,767
11,465
5,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
BrashGod
Izanami
14
3 / 6 / 0
8,613
479
12,694
13,632
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
CapsuleSnail
Hercules
16
3 / 1 / 2
9,625
535
8,074
12,170
12,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Derkinson
Cabrakan
12
0 / 4 / 3
7,910
439
7,701
15,055
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
nyON1
Kukulkan
15
1 / 4 / 3
9,150
508
4,335
7,280
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 1 / 4
11,855
659
9,637
8,918
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
ChiefAndru
Mercury
17
1 / 3 / 1
10,065
559
4,329
12,243
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 3
9,798
544
9,031
12,470
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 6
9,495
528
12,530
14,357
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Weirdo758
Achilles
14
3 / 1 / 7
9,158
509
7,838
17,881
18,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
20
20
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
2
0.6
W
Tiamat
 
Tiamat
6
1
4
8
L
Izanami
BrashGod
Izanami
3
6
0
0.5
L
Hercules
CapsuleSnail
Hercules
3
1
2
4
W
Mercury
ChiefAndru
Mercury
1
3
1
0.5
L
Cabrakan
Derkinson
Cabrakan
0
4
3
0.38
W
6
2
3
3.75
W
4
2
6
3.5
W
Achilles
Weirdo758
Achilles
3
1
7
6.5
L
Kukulkan
nyON1
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
43,365
59,602
Taken
65,869
41,135
Mitigated
40,768
11,799
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,767
1,926
0
2,614
11,465
5,138
0
2,302
9,083
67,466
11,594
W
Tiamat
 
Tiamat
9,637
627
0
3,394
8,918
8,274
0
3,393
5,525
98,768
0
L
Izanami
BrashGod
Izanami
12,694
8,634
0
3,027
13,632
3,429
0
479
13,153
0
72,081
L
Hercules
CapsuleSnail
Hercules
8,074
2,209
0
3,322
12,170
12,995
41
3,043
9,127
0
53,627
W
Mercury
ChiefAndru
Mercury
4,329
2,444
0
3,732
12,243
4,738
2,387
293
11,950
0
67,549
L
Cabrakan
Derkinson
Cabrakan
7,701
1,706
0
2,586
15,055
16,919
0
2,289
12,766
22,489
1,279
W
9,031
2,776
0
931
12,470
5,265
0
3,140
9,330
0
63,319
W
12,530
6,733
0
4,843
14,357
3,538
207
3,017
11,340
0
69,780
W
Achilles
Weirdo758
Achilles
7,838
2,628
0
2,996
17,881
18,953
281
5,798
12,083
0
21,663
L
Kukulkan
nyON1
Kukulkan
4,335
225
0
250
7,280
2,654
0
1,506
5,774
57,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
50,371
560
Minions Killed
567
0
Camps Cleared
0
1,681,627
Distance Traveled
1,878,686
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,770
543
156
9
0
356,608
5
W
Tiamat
11,855
659
192
11
0
376,932
5
L
Izanami
8,613
479
116
6
0
311,117
4
L
Hercules
9,625
535
114
6
0
341,236
3
W
Mercury
10,065
559
140
8
0
346,338
2
L
Cabrakan
7,910
439
41
2
0
327,444
3
W
Da Ji
9,798
544
89
5
0
441,474
3
W
Hou Yi
9,495
528
118
7
0
314,171
1
W
Achilles
9,158
509
28
2
0
399,771
1
L
Kukulkan
9,150
508
133
7
0
345,222
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role