Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fragla
Merlin
Level 146
God Stats
3W - 2L
1,233 SR
Queue Stats
53W - 47L
1,461 Elo+
Party 1
Ganesha
Ganesha
Siljehonne
Ganesha
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 14L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
Slowsome
Danzaburou
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,445 Elo+
Party 1
Team Averages
Level 142
1,447 SR
1,464 Elo+

VS

Team Averages
Level 103
1,453 SR
1,444 Elo+
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BlueWlfy
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Fx_soo_
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Solo
Ullr
Ullr
Spyrell
Ullr
Level 66
God Stats
4W - 2L
1,072 SR
Queue Stats
118W - 118L
1,455 Elo+
Solo
Shiva
Shiva
player5674784
Shiva
Level 160
God Stats
24W - 16L
1,695 SR
Queue Stats
706W - 554L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
9 / 0 / 6
9,423
857
11,833
2,272
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
 
Shiva
15
5 / 1 / 12
8,591
781
10,121
9,187
9,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Fragla
Merlin
16
5 / 2 / 10
8,904
809
7,120
5,114
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Siljehonne
Ganesha
14
0 / 4 / 14
8,135
740
4,566
8,557
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Slowsome
Danzaburou
16
2 / 2 / 8
9,018
820
7,665
8,384
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 3 / 1
7,500
682
3,927
9,716
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Serqet
BlueWlfy
Serqet
14
3 / 2 / 3
7,588
690
4,018
6,328
2,961
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Fx_soo_
Nu Wa
13
0 / 9 / 2
7,126
648
3,189
11,066
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Spyrell
Ullr
15
0 / 4 / 3
8,014
729
4,335
8,555
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
2 / 3 / 7
8,215
747
9,722
14,559
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
21
Kills
9
9
Deaths
21
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
0
6
12
W
Shiva
 
Shiva
5
1
12
11
L
Achilles
 
Achilles
4
3
1
1.5
L
Serqet
BlueWlfy
Serqet
3
2
3
2.25
W
Merlin
Fragla
Merlin
5
2
10
5
L
Nu Wa
Fx_soo_
Nu Wa
0
9
2
0.11
W
Ganesha
Siljehonne
Ganesha
0
4
14
1.75
W
Danzaburou
Slowsome
Danzaburou
2
2
8
3
L
Ullr
Spyrell
Ullr
0
4
3
0.38
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,305
Damage
25,191
33,514
Taken
50,224
25,008
Mitigated
34,221
5,436
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,833
48
0
203
2,272
805
246
1,160
1,006
27,906
0
W
Shiva
 
Shiva
10,121
1,158
162
722
9,187
9,756
0
546
7,987
0
21,088
L
Achilles
 
Achilles
3,927
497
0
2,511
9,716
8,423
0
4,896
4,637
0
11,354
L
Serqet
BlueWlfy
Serqet
4,018
571
0
0
6,328
2,961
0
2,654
3,499
0
13,125
W
Merlin
Fragla
Merlin
7,120
247
0
905
5,114
1,739
195
453
4,607
34,523
0
L
Nu Wa
Fx_soo_
Nu Wa
3,189
467
0
278
11,066
3,127
704
7,496
3,520
16,117
0
W
Ganesha
Siljehonne
Ganesha
4,566
246
369
1,324
8,557
8,787
403
535
7,530
12,710
0
W
Danzaburou
Slowsome
Danzaburou
7,665
2,272
0
1,751
8,384
3,921
3,103
151
8,085
0
35,563
L
Ullr
Spyrell
Ullr
4,335
1,507
0
541
8,555
3,903
1,351
1,366
7,114
0
32,420
L
9,722
1,048
472
2,338
14,559
15,807
0
6,418
7,935
0
23,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
38,443
216
Minions Killed
167
0
Camps Cleared
0
1,134,537
Distance Traveled
1,029,260
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,423
857
52
5
0
187,587
0
W
Shiva
8,591
781
27
2
0
276,628
2
L
Achilles
7,500
682
18
2
0
224,066
2
L
Serqet
7,588
690
19
2
0
211,429
1
W
Merlin
8,904
809
61
6
0
217,207
1
L
Nu Wa
7,126
648
33
3
0
174,663
1
W
Ganesha
8,135
740
2
0
0
228,838
0
W
Danzaburou
9,018
820
74
7
0
224,277
3
L
Ullr
8,014
729
68
6
0
201,330
0
L
Shiva
8,215
747
29
3
0
217,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role