Player Matchup

Bakasura
Bakasura
GoMuRa121
Bakasura
Level 47
God Stats
9W - 2L
1,799 SR
Queue Stats
73W - 67L
1,454 Elo+
Solo
Anhur
Anhur
IamKaisen
Anhur
Level 89
God Stats
2W - 0L
1,684 SR
Queue Stats
88W - 111L
1,457 Elo+
Party 2
Ares
Ares
Jqger
Ares
Level 48
God Stats
2W - 2L
1,293 SR
Queue Stats
29W - 33L
1,122 Elo+
Solo
Merlin
Merlin
futpedrinho13
Merlin
Level 64
God Stats
12W - 7L
1,873 SR
Queue Stats
102W - 104L
1,445 Elo+
Solo
Mercury
Mercury
xImNotWeebx
Mercury
Level 25
God Stats
2W - 0L
1,684 SR
Queue Stats
9W - 9L
1,380 Elo+
Party 2
Team Averages
Level 55
1,667 SR
1,372 Elo+

VS

Team Averages
Level 81
1,432 SR
1,423 Elo+
Loki
Loki
DonnyBurgerLTE
Loki
Level 24
God Stats
0W - 3L
1,256 SR
Queue Stats
173W - 218L
1,398 Elo+
Party 3
Danzaburou
Danzaburou
Escanor087
Danzaburou
Level 79
God Stats
0W - 1L
1,482 SR
Queue Stats
121W - 146L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Kumbacha_Sama
Baron Samedi
Level 128
God Stats
12W - 7L
1,578 SR
Queue Stats
301W - 316L
1,455 Elo+
Party 1
Sobek
Sobek
LeeShangXD
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 214L
1,398 Elo+
Party 3
Nike
Nike
Naldo_0305
Nike
Level 86
God Stats
0W - 2L
1,345 SR
Queue Stats
255W - 276L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GoMuRa121
Bakasura
20
4 / 3 / 4
13,059
594
12,405
16,485
7,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
IamKaisen
Anhur
20
15 / 5 / 8
14,676
667
21,989
21,759
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Jqger
Ares
18
4 / 5 / 19
12,994
591
18,188
22,287
25,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 8 / 7
13,427
610
19,111
13,906
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xImNotWeebx
Mercury
17
2 / 11 / 9
11,287
513
4,865
18,796
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 8
11,039
502
8,744
17,138
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Escanor087
Danzaburou
16
8 / 10 / 9
11,253
512
13,404
18,161
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kumbacha_Sama
Baron Samedi
19
12 / 7 / 7
12,439
565
21,314
17,822
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
16
3 / 7 / 13
10,790
490
11,597
27,777
34,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 2 / 2
11,325
515
10,223
18,751
13,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
70
33
Kills
31
32
Deaths
33
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
L
Danzaburou
Escanor087
Danzaburou
8
10
9
1.25
W
Bakasura
GoMuRa121
Bakasura
4
3
4
2
W
Anhur
IamKaisen
Anhur
15
5
8
3.8
W
Ares
Jqger
Ares
4
5
19
2.7
L
Baron Samedi
Kumbacha_Sama
Baron Samedi
12
7
7
2.21
L
Sobek
3
7
13
1.36
L
2
2
2
1.5
W
8
8
7
1.44
W
Mercury
xImNotWeebx
Mercury
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,558
Damage
65,282
93,233
Taken
99,649
53,779
Mitigated
66,744
21,180
Healing
22,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,744
1,887
0
4,457
17,138
5,449
56
7,173
9,679
0
53,960
L
Danzaburou
Escanor087
Danzaburou
13,404
4,757
0
2,107
18,161
5,900
2,886
4,693
13,398
0
64,759
W
Bakasura
GoMuRa121
Bakasura
12,405
7,851
0
6,134
16,485
7,614
5,215
4,105
12,380
0
68,702
W
Anhur
IamKaisen
Anhur
21,989
11,149
0
9,019
21,759
8,743
4,644
7,415
14,344
0
100,260
W
Ares
Jqger
Ares
18,188
1,350
0
3,419
22,287
25,189
278
10,982
11,305
48,912
0
L
Baron Samedi
Kumbacha_Sama
Baron Samedi
21,314
3,010
1,229
3,040
17,822
7,352
583
6,212
11,175
82,956
0
L
Sobek
11,597
1,883
519
7,393
27,777
34,748
442
13,556
14,011
35,472
0
L
10,223
1,285
0
3,676
18,751
13,295
308
5,665
12,168
10,040
73,344
W
19,111
917
620
1,878
13,906
5,428
1,178
6,045
7,861
88,996
0
W
Mercury
xImNotWeebx
Mercury
4,865
2,750
0
110
18,796
6,805
1,167
6,310
12,486
0
61,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,443
Gold Earned
56,846
530
Minions Killed
524
0
Camps Cleared
0
2,128,125
Distance Traveled
1,801,531
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,039
502
81
4
0
413,350
0
L
Danzaburou
11,253
512
99
5
0
321,552
1
W
Bakasura
13,059
594
162
7
0
488,095
5
W
Anhur
14,676
667
125
6
0
401,420
1
W
Ares
12,994
591
45
2
0
427,862
13
L
Baron Samedi
12,439
565
132
6
0
338,324
1
L
Sobek
10,790
490
43
2
0
368,330
4
L
Nike
11,325
515
169
8
0
359,975
11
W
Merlin
13,427
610
116
5
0
361,504
1
W
Mercury
11,287
513
82
4
0
449,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role