Player Matchup

Danzaburou
Danzaburou
HitRock12
Danzaburou
Level 31
God Stats
11W - 12L
1,446 SR
Queue Stats
39W - 52L
1,364 Elo+
Party 3
Zhong Kui
Zhong Kui
ScorpionTag2057
Zhong Kui
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 96L
1,619 Elo+
Party 1
Nemesis
Nemesis
captdrop
Nemesis
Level 28
God Stats
1W - 3L
1,204 SR
Queue Stats
16W - 22L
1,411 Elo+
Party 1
Anubis
Anubis
jeuse
Anubis
Level 80
God Stats
8W - 2L
1,718 SR
Queue Stats
203W - 188L
1,412 Elo+
Party 1
Shiva
Shiva
revivor-man
Shiva
Level 47
God Stats
6W - 8L
1,475 SR
Queue Stats
61W - 79L
1,391 Elo+
Party 3
Team Averages
Level 58
1,469 SR
1,439 Elo+

VS

Team Averages
Level 41
1,522 SR
1,558 Elo+
Scylla
Scylla
CptJackSparroww
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,720 Elo+
Party 2
Mulan
Mulan
LacyPorpoise450
Mulan
Level 42
God Stats
37W - 22L
1,458 SR
Queue Stats
278W - 228L
1,482 Elo+
Party 2
Atlas
Atlas
LilT9
Atlas
Level 18
God Stats
15W - 6L
1,665 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Shiriyue
Heimdallr
Level 78
God Stats
62W - 60L
1,485 SR
Queue Stats
62W - 64L
1,407 Elo+
Solo
Hun Batz
Hun Batz
UndulateNormal1
Hun Batz
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 132L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HitRock12
Danzaburou
6
2 / 0 / 0
3,980
796
2,033
2,402
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
ScorpionTag2057
Zhong Kui
6
0 / 1 / 0
3,497
699
1,735
2,646
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
captdrop
Nemesis
5
0 / 0 / 0
3,361
672
1,250
2,165
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
jeuse
Anubis
5
0 / 0 / 2
3,394
679
1,188
2,513
821
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 2 / 0
4,000
800
1,637
3,976
1,245
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,467
693
1,395
1,719
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 1 / 0
3,982
796
2,014
3,166
1,000
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
LilT9
Atlas
4
0 / 1 / 0
2,902
580
1,620
3,813
1,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Shiriyue
Heimdallr
2
0 / 1 / 0
2,624
525
149
958
109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
7
1 / 0 / 0
3,923
785
1,141
3,774
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Danzaburou
HitRock12
Danzaburou
2
0
0
2
L
2
1
0
2
L
Atlas
LilT9
Atlas
0
1
0
0
W
Zhong Kui
ScorpionTag2057
Zhong Kui
0
1
0
0
L
Heimdallr
Shiriyue
Heimdallr
0
1
0
0
L
Hun Batz
1
0
0
1
W
Nemesis
captdrop
Nemesis
0
0
0
0
W
Anubis
jeuse
Anubis
0
0
2
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,843
Damage
6,319
13,702
Taken
13,430
5,052
Mitigated
3,446
4,829
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,395
191
0
934
1,719
327
0
249
1,470
12,044
0
W
Danzaburou
HitRock12
Danzaburou
2,033
648
81
1,821
2,402
617
1,636
877
1,525
0
14,546
L
2,014
253
0
1,242
3,166
1,000
0
0
3,166
0
13,449
L
Atlas
LilT9
Atlas
1,620
752
0
507
3,813
1,026
0
877
2,936
4,992
0
W
Zhong Kui
ScorpionTag2057
Zhong Kui
1,735
122
0
612
2,646
1,691
472
1,165
1,481
12,413
0
L
Heimdallr
Shiriyue
Heimdallr
149
0
0
135
958
109
0
311
647
0
2,444
L
Hun Batz
1,141
399
0
2,434
3,774
984
0
1,486
2,288
0
16,943
W
Nemesis
captdrop
Nemesis
1,250
454
0
496
2,165
678
0
230
1,935
0
13,177
W
Anubis
jeuse
Anubis
1,188
254
0
1,209
2,513
821
680
743
1,770
12,509
0
W
1,637
423
0
610
3,976
1,245
0
0
3,976
0
15,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,232
Gold Earned
16,898
147
Minions Killed
108
0
Camps Cleared
0
498,049
Distance Traveled
420,419
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,467
693
20
4
0
94,806
1
W
Danzaburou
3,980
796
37
7
0
70,625
1
L
Mulan
3,982
796
30
6
0
90,843
0
L
Atlas
2,902
580
4
1
0
94,488
0
W
Zhong Kui
3,497
699
30
6
0
99,429
2
L
Heimdallr
2,624
525
7
1
0
23,722
0
L
Hun Batz
3,923
785
47
9
0
116,560
0
W
Nemesis
3,361
672
27
5
0
126,191
0
W
Anubis
3,394
679
17
3
0
80,590
1
W
Shiva
4,000
800
36
7
0
121,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role