Player Matchup

Bacchus
Bacchus
FrizzDizz
Bacchus
Level 59
God Stats
61W - 56L
1,505 SR
Queue Stats
124W - 116L
1,489 Elo+
Solo
Achilles
Achilles
ZMNSH
Achilles
Level 31
God Stats
1W - 2L
1,237 SR
Queue Stats
2W - 7L
1,317 Elo+
Party 1
Chronos
Chronos
mriceman11778
Chronos
Level 62
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 11L
1,317 Elo+
Party 1
Team Averages
Level 51
1,414 SR
1,374 Elo+

VS

Team Averages
Level 95
1,527 SR
1,412 Elo+
Kuzenbo
Kuzenbo
Liquid_Sorrow96
Kuzenbo
Level 87
God Stats
2W - 1L
1,636 SR
Queue Stats
69W - 107L
1,378 Elo+
Party 2
Skadi
Skadi
RobMartian89
Skadi
Level 72
God Stats
1W - 1L
1,548 SR
Queue Stats
82W - 129L
1,350 Elo+
Party 2
Nemesis
Nemesis
thyelite
Nemesis
Level 127
God Stats
16W - 22L
1,398 SR
Queue Stats
405W - 434L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrizzDizz
Bacchus
11
2 / 2 / 10
7,291
729
7,983
9,265
7,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
ZMNSH
Achilles
12
5 / 2 / 4
7,864
786
7,115
9,348
5,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
12
5 / 2 / 6
8,086
809
8,598
8,839
2,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,295
730
6,334
11,865
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 4 / 2
7,142
714
6,577
7,533
2,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
thyelite
Nemesis
12
3 / 4 / 3
7,960
796
8,847
11,055
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FrizzDizz
Bacchus
2
2
10
3.5
L
1
4
4
0.75
L
2
4
2
0.75
W
Achilles
ZMNSH
Achilles
5
2
4
3.5
W
Chronos
5
2
6
4
L
Nemesis
thyelite
Nemesis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
21,758
27,452
Taken
30,453
15,371
Mitigated
21,697
7,189
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FrizzDizz
Bacchus
7,983
656
363
2,191
9,265
7,359
0
2,819
6,446
18,181
0
L
6,334
2,023
368
2,940
11,865
13,792
21
6,328
5,537
17,906
0
L
6,577
2,520
185
186
7,533
2,857
0
4,693
2,840
0
17,673
W
Achilles
ZMNSH
Achilles
7,115
1,396
0
1,642
9,348
5,442
0
2,121
7,227
0
19,612
W
Chronos
8,598
3,097
0
2,993
8,839
2,570
0
1,952
6,887
32,408
0
L
Nemesis
thyelite
Nemesis
8,847
3,745
248
1,151
11,055
5,048
0
5,845
5,210
0
28,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,241
Gold Earned
22,397
103
Minions Killed
103
6
Camps Cleared
4
570,882
Distance Traveled
585,695
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,291
729
18
2
3
208,100
3
L
Kuzenbo
7,295
730
23
2
0
203,392
5
L
Skadi
7,142
714
26
3
1
176,069
2
W
Achilles
7,864
786
18
2
0
189,167
1
W
Chronos
8,086
809
67
7
3
173,615
3
L
Nemesis
7,960
796
54
5
3
206,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role