Player Matchup

Olorun
Olorun
 
Olorun
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
TRU5000
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
cullen6805
Ymir
Level 18
God Stats
4W - 3L
1,766 SR
Queue Stats
54W - 74L
1,377 Elo+
Party 2
Team Averages
Level 27
1,589 SR
1,459 Elo+

VS

Team Averages
Level 86
1,605 SR
1,401 Elo+
Ymir
Ymir
NightPuncher78
Ymir
Level 29
God Stats
15W - 15L
1,441 SR
Queue Stats
179W - 223L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
RisenPheonix77
Jormungandr
Level 117
God Stats
6W - 5L
1,909 SR
Queue Stats
370W - 419L
1,402 Elo+
Party 1
Artemis
Artemis
x1LLxT4KExUx0UT
Artemis
Level 112
God Stats
7W - 8L
1,464 SR
Queue Stats
341W - 401L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 5 / 0
6,740
562
3,713
9,628
3,100
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
TRU5000
Nemesis
9
0 / 6 / 0
6,537
545
2,496
10,105
3,608
11
0 / 4 / 0
7,261
605
3,677
14,826
13,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 14
8,394
700
5,759
8,394
6,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
RisenPheonix77
Jormungandr
13
9 / 0 / 6
9,436
786
8,267
6,800
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 9
9,632
803
14,932
6,640
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
0
0
W
0
0
14
7
W
Jormungandr
RisenPheonix77
Jormungandr
9
0
6
12
L
Nemesis
TRU5000
Nemesis
0
6
0
0
L
0
4
0
0
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,886
Damage
28,958
34,559
Taken
21,834
20,280
Mitigated
12,294
3,262
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,713
1,432
936
1,308
9,628
3,100
0
3,785
5,843
26,056
0
W
5,759
388
381
1,570
8,394
6,100
0
3,070
3,844
18,452
0
W
Jormungandr
RisenPheonix77
Jormungandr
8,267
1,590
0
309
6,800
3,380
0
1,817
4,983
27,790
0
L
Nemesis
TRU5000
Nemesis
2,496
846
0
310
10,105
3,608
0
4,514
5,591
0
9,628
L
3,677
524
0
708
14,826
13,572
0
6,024
8,802
17,706
0
W
14,932
7,450
0
2,196
6,640
2,814
1,927
3,286
3,354
0
40,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,538
Gold Earned
27,462
80
Minions Killed
126
5
Camps Cleared
5
540,853
Distance Traveled
627,355
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,740
562
42
4
4
187,270
5
W
Ymir
8,394
700
20
2
0
221,432
2
W
Jormungandr
9,436
786
45
4
2
205,600
3
L
Nemesis
6,537
545
19
2
0
178,361
0
L
Ymir
7,261
605
19
2
1
175,222
2
W
Artemis
9,632
803
61
5
3
200,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role