Player Matchup

Vamana
Vamana
LittySchmitty
Vamana
Level 48
God Stats
14W - 16L
1,561 SR
Queue Stats
98W - 108L
1,485 Elo+
Party 1
He Bo
He Bo
PandaBearAsh
He Bo
Level 107
God Stats
1W - 3L
1,736 SR
Queue Stats
180W - 199L
1,460 Elo+
Party 1
Medusa
Medusa
RyxeOnTop
Medusa
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
70W - 97L
1,159 Elo+
Party 4
Ares
Ares
TheManBat01
Ares
Level 87
God Stats
3W - 2L
1,628 SR
Queue Stats
112W - 114L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
Vash123
Cliodhna
Level 107
God Stats
1W - 0L
1,771 SR
Queue Stats
6W - 7L
1,159 Elo+
Party 4
Team Averages
Level 76
1,639 SR
1,359 Elo+

VS

Team Averages
Level 32
1,534 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
ElDeadMan
Kumbhakarna
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 2
Nu Wa
Nu Wa
FNDictator
Nu Wa
Level 44
God Stats
1W - 1L
1,670 SR
Queue Stats
187W - 168L
1,552 Elo+
Party 2
Charybdis
Charybdis
GioDarddy
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,410 Elo+
Party 3
Serqet
Serqet
JustaMelody
Serqet
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 90L
1,538 Elo+
Party 3
Achilles
Achilles
PeenPuncha
Achilles
Level 38
God Stats
4W - 8L
1,500 SR
Queue Stats
131W - 117L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
10,548
620
12,495
15,101
14,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 0 / 9
9,694
570
9,355
6,777
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
RyxeOnTop
Medusa
13
4 / 3 / 11
8,794
517
11,218
9,680
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 2 / 12
9,749
573
6,526
13,157
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Vash123
Cliodhna
17
15 / 2 / 14
11,467
675
15,368
12,002
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElDeadMan
Kumbhakarna
10
1 / 6 / 3
6,995
411
4,165
20,958
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
14
3 / 6 / 1
8,605
506
7,696
13,542
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
GioDarddy
Charybdis
10
0 / 8 / 2
6,401
377
4,033
9,847
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
13
1 / 11 / 0
7,511
442
3,451
14,255
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
PeenPuncha
Achilles
10
2 / 6 / 0
6,857
403
6,801
15,197
13,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
36
Kills
7
9
Deaths
37
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ElDeadMan
Kumbhakarna
1
6
3
0.42
L
Nu Wa
3
6
1
0.58
L
Charybdis
GioDarddy
Charybdis
0
8
2
0.13
L
Serqet
1
11
0
0.09
W
8
2
7
5.75
W
4
0
9
8.5
L
Achilles
PeenPuncha
Achilles
2
6
0
0.33
W
Medusa
RyxeOnTop
Medusa
4
3
11
3.17
W
5
2
12
5.5
W
Cliodhna
Vash123
Cliodhna
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,962
Damage
26,146
56,717
Taken
73,799
40,326
Mitigated
32,693
14,467
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ElDeadMan
Kumbhakarna
4,165
807
0
3,975
20,958
9,143
0
4,904
16,054
19,114
0
L
Nu Wa
7,696
2,199
14
1,258
13,542
3,494
175
4,571
8,971
50,849
0
L
Charybdis
GioDarddy
Charybdis
4,033
2,235
260
538
9,847
1,683
0
3,008
6,839
0
23,056
L
Serqet
3,451
769
0
250
14,255
4,680
0
1,756
12,499
0
49,748
W
12,495
8,116
0
5,314
15,101
14,621
1,147
1,354
13,556
0
62,385
W
9,355
1,065
0
304
6,777
2,209
431
2,073
4,556
73,021
0
L
Achilles
PeenPuncha
Achilles
6,801
2,943
0
2,411
15,197
13,693
0
934
14,263
0
33,807
W
Medusa
RyxeOnTop
Medusa
11,218
5,215
0
2,234
9,680
3,535
937
3,878
5,707
0
41,791
W
6,526
518
169
1,701
13,157
14,667
753
2,250
9,587
21,671
6,394
W
Cliodhna
Vash123
Cliodhna
15,368
1,150
0
4,745
12,002
5,294
29
1,810
9,598
0
80,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
36,369
453
Minions Killed
309
0
Camps Cleared
0
1,665,298
Distance Traveled
1,358,043
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,995
411
27
2
0
279,758
3
L
Nu Wa
8,605
506
101
6
0
280,422
4
L
Charybdis
6,401
377
46
3
0
257,004
5
L
Serqet
7,511
442
85
5
0
316,228
0
W
Vamana
10,548
620
126
7
0
294,189
6
W
He Bo
9,694
570
114
7
0
349,017
2
L
Achilles
6,857
403
50
3
0
224,631
2
W
Medusa
8,794
517
58
3
0
319,396
1
W
Ares
9,749
573
45
3
0
283,501
4
W
Cliodhna
11,467
675
110
6
0
419,195
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role