Player Matchup

Shiva
Shiva
ElFlaKo200
Shiva
Level 157
God Stats
4W - 5L
1,833 SR
Queue Stats
246W - 245L
1,619 Elo+
Party 1
Loki
Loki
FearRonan
Loki
Level 160
God Stats
9W - 11L
1,710 SR
Queue Stats
718W - 690L
1,643 Elo+
Party 2
Anhur
Anhur
Fr0hawk730
Anhur
Level 127
God Stats
2W - 7L
1,560 SR
Queue Stats
337W - 322L
1,634 Elo+
Solo
Thoth
Thoth
lSathanl
Thoth
Level 127
God Stats
3W - 4L
1,382 SR
Queue Stats
241W - 227L
1,639 Elo+
Party 1
Cabrakan
Cabrakan
shadow man19
Cabrakan
Level 160
God Stats
8W - 5L
1,572 SR
Queue Stats
691W - 687L
1,591 Elo+
Party 2
Team Averages
Level 146
1,611 SR
1,625 Elo+

VS

Team Averages
Level 146
1,546 SR
1,687 Elo+
Thor
Thor
Megiclion
Thor
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
212W - 203L
1,689 Elo+
Party 3
Persephone
Persephone
S3LF
Persephone
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,821 Elo+
Solo
Shiva
Shiva
Trumpolicious
Shiva
Level 124
God Stats
21W - 38L
1,511 SR
Queue Stats
348W - 341L
1,606 Elo+
Solo
Artio
Artio
Why Gamertags
Artio
Level 143
God Stats
26W - 10L
1,718 SR
Queue Stats
158W - 130L
1,628 Elo+
Solo
Charybdis
Charybdis
iDeadShots
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 169L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
5 / 1 / 4
9,486
499
8,148
18,422
13,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
17
4 / 3 / 2
9,867
519
8,457
14,642
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
15
2 / 5 / 3
9,513
501
11,481
15,164
3,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
lSathanl
Thoth
15
0 / 6 / 6
9,174
483
10,614
10,806
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
shadow man19
Cabrakan
15
2 / 5 / 3
9,450
497
11,378
16,288
22,277
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
9 / 2 / 4
11,383
599
13,755
16,624
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Persephone
S3LF
Persephone
18
4 / 2 / 6
11,411
601
13,467
12,980
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
1 / 2 / 3
10,251
540
5,224
10,703
9,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 8
10,002
526
10,255
24,066
23,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
iDeadShots
Charybdis
17
2 / 1 / 4
10,192
536
12,282
11,970
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
13
Kills
20
20
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Shiva
5
1
4
7
L
Loki
4
3
2
1.67
L
Anhur
2
5
3
0.7
W
Thor
9
2
4
5.5
W
Persephone
S3LF
Persephone
4
2
6
3.5
W
1
2
3
1.25
W
4
6
8
1.33
W
Charybdis
iDeadShots
Charybdis
2
1
4
4
L
Thoth
lSathanl
Thoth
0
6
6
0.5
L
Cabrakan
shadow man19
Cabrakan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,078
Damage
54,983
75,322
Taken
76,343
46,016
Mitigated
46,846
22,266
Healing
25,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
8,148
1,247
1,332
5,387
18,422
13,583
0
6,762
11,660
0
30,564
L
Loki
8,457
1,867
0
5,869
14,642
4,332
0
2,684
11,958
0
76,549
L
Anhur
11,481
4,699
0
3,822
15,164
3,255
0
4,240
10,924
0
72,337
W
Thor
13,755
4,081
0
6,856
16,624
6,326
0
3,541
13,083
0
77,908
W
Persephone
S3LF
Persephone
13,467
713
122
3,291
12,980
4,047
0
6,215
6,763
85,139
0
W
5,224
711
197
3,002
10,703
9,450
533
6,185
4,518
0
65,171
W
10,255
1,097
984
6,548
24,066
23,819
0
5,074
18,992
32,501
3,999
W
Charybdis
iDeadShots
Charybdis
12,282
4,276
0
4,724
11,970
3,204
1,258
977
10,993
0
87,323
L
Thoth
lSathanl
Thoth
10,614
316
0
1,375
10,806
2,569
0
4,251
6,555
67,777
0
L
Cabrakan
shadow man19
Cabrakan
11,378
1,525
0
4,481
16,288
22,277
0
4,069
12,219
60,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,490
Gold Earned
53,239
539
Minions Killed
607
0
Camps Cleared
0
1,771,221
Distance Traveled
1,883,239
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,486
499
44
2
0
410,342
6
L
Loki
9,867
519
133
7
0
387,584
8
L
Anhur
9,513
501
124
7
0
342,101
3
W
Thor
11,383
599
130
7
0
390,491
5
W
Persephone
11,411
601
139
7
0
377,487
5
W
Shiva
10,251
540
153
8
0
389,359
4
W
Artio
10,002
526
41
2
0
385,489
4
W
Charybdis
10,192
536
144
8
0
340,413
3
L
Thoth
9,174
483
128
7
0
337,318
6
L
Cabrakan
9,450
497
110
6
0
293,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role