Player Matchup

Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AcesAngels
Ymir
Level 8
God Stats
4W - 1L
1,662 SR
Queue Stats
8W - 4L
1,681 Elo+
Party 2
Anhur
Anhur
Aeiurz
Anhur
Level 156
God Stats
3W - 0L
1,640 SR
Queue Stats
30W - 12L
1,767 Elo+
Party 2
Team Averages
Level 106
1,600 SR
1,649 Elo+

VS

Team Averages
Level 67
1,351 SR
1,446 Elo+
Artemis
Artemis
Nateloveskobra
Artemis
Level 11
God Stats
0W - 1L
1,361 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 1
Hercules
Hercules
VinizorYT
Hercules
Level 87
God Stats
0W - 1L
1,135 SR
Queue Stats
4W - 8L
1,361 Elo+
Party 1
Agni
Agni
XxCobraKillerxXF
Agni
Level 104
God Stats
4W - 4L
1,556 SR
Queue Stats
38W - 21L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 6 / 10
10,545
811
7,643
14,232
14,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 11
9,835
757
5,981
11,739
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Aeiurz
Anhur
16
10 / 2 / 7
11,138
857
18,556
14,270
5,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 4
8,248
634
4,521
9,588
1,975
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
VinizorYT
Hercules
13
5 / 4 / 5
9,047
696
11,636
16,486
18,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
4 / 7 / 6
8,730
672
12,986
10,084
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
11
11
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
6
10
1.83
W
2
3
11
2.5
W
Anhur
Aeiurz
Anhur
10
2
7
6.75
L
2
7
4
0.57
L
Hercules
VinizorYT
Hercules
5
4
5
1.88
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
29,143
40,241
Taken
36,158
32,947
Mitigated
22,571
11,489
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,643
335
548
4,305
14,232
14,909
770
4,184
9,593
26,480
0
W
5,981
1,404
444
2,057
11,739
12,450
0
3,647
7,752
26,451
0
W
Anhur
Aeiurz
Anhur
18,556
10,061
0
4,135
14,270
5,588
916
4,545
9,420
0
50,430
L
4,521
1,870
0
0
9,588
1,975
0
2,706
6,882
0
8,018
L
Hercules
VinizorYT
Hercules
11,636
3,711
0
5,514
16,486
18,466
0
8,102
8,384
0
31,080
L
12,986
508
0
480
10,084
2,130
0
3,156
6,928
26,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
26,025
142
Minions Killed
90
7
Camps Cleared
2
661,015
Distance Traveled
567,180
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,545
811
40
3
2
213,333
1
W
Ymir
9,835
757
46
4
1
221,804
1
W
Anhur
11,138
857
56
4
4
225,878
2
L
Artemis
8,248
634
9
1
0
152,755
2
L
Hercules
9,047
696
47
4
0
203,280
4
L
Agni
8,730
672
34
3
2
211,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role