Player Matchup

Sol
Sol
TTVTripNipMcGee
Sol
Level 44
God Stats
4W - 6L
1,843 SR
Queue Stats
61W - 86L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
TheJotnar
Cliodhna
Level 68
God Stats
30W - 27L
1,577 SR
Queue Stats
169W - 194L
1,338 Elo+
Party 1
Odin
Odin
avick98
Odin
Level 8
God Stats
0W - 11L
1,500 SR
Queue Stats
99W - 121L
1,597 Elo+
Party 1
Ymir
Ymir
xTater5x
Ymir
Level 8
God Stats
5W - 16L
1,356 SR
Queue Stats
439W - 483L
1,264 Elo+
Party 1
Artemis
Artemis
zombie adect 14
Artemis
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
83W - 94L
1,162 Elo+
Party 1
Team Averages
Level 47
1,555 SR
1,372 Elo+

VS

Team Averages
Level 53
1,541 SR
1,495 Elo+
Vamana
Vamana
 
Vamana
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lonkinius
Loki
Level 104
God Stats
2W - 1L
1,720 SR
Queue Stats
32W - 45L
1,504 Elo+
Party 3
Ullr
Ullr
Tu_Lokito_2720
Ullr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
1,472 Elo+
Party 2
Anubis
Anubis
VolkButCooler
Anubis
Level 6
God Stats
1W - 2L
1,487 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,848
462
10,304
13,447
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
TheJotnar
Cliodhna
16
9 / 5 / 2
10,625
625
10,590
13,316
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
avick98
Odin
14
0 / 2 / 2
8,414
495
5,290
11,507
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
10
0 / 7 / 2
6,609
389
3,422
15,237
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 6 / 4
7,739
455
8,243
10,492
2,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
1 / 1 / 4
10,519
619
10,875
13,911
15,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
 
Cerberus
15
3 / 1 / 7
9,537
561
6,827
17,225
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
13 / 3 / 3
10,748
632
10,858
11,894
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 5
9,217
542
8,316
11,240
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 2 / 6
11,105
653
12,102
10,752
4,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
12
Kills
29
29
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
4
3
W
Cerberus
 
Cerberus
3
1
7
6.5
W
Loki
13
3
3
4.83
L
1
9
2
0.22
L
Cliodhna
TheJotnar
Cliodhna
9
5
2
2
W
4
5
5
1.3
W
8
2
6
5.5
L
Odin
avick98
Odin
0
2
2
0.5
L
Ymir
0
7
2
0.14
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,849
Damage
48,978
63,999
Taken
65,022
30,977
Mitigated
44,051
9,731
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,875
7,029
0
5,290
13,911
15,377
397
2,208
11,214
3,485
73,490
W
Cerberus
 
Cerberus
6,827
344
118
4,012
17,225
16,134
816
2,408
14,817
32,178
7,070
W
Loki
10,858
3,221
0
3,512
11,894
4,396
0
1,780
10,074
0
65,239
L
10,304
2,518
0
1,890
13,447
2,983
0
7,290
6,157
49,917
0
L
Cliodhna
TheJotnar
Cliodhna
10,590
1,634
0
2,306
13,316
4,700
0
2,142
11,174
0
55,645
W
8,316
4,073
0
1,217
11,240
3,631
3,725
2,242
8,998
0
53,297
W
12,102
1,577
0
5,411
10,752
4,513
1,109
6,583
4,169
68,183
0
L
Odin
avick98
Odin
5,290
983
0
2,647
11,507
9,929
0
478
11,029
11,280
36,072
L
Ymir
3,422
1,319
0
939
15,237
11,027
278
5,079
10,158
14,733
0
L
8,243
3,719
0
1,949
10,492
2,338
0
3,956
6,536
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
51,126
360
Minions Killed
557
0
Camps Cleared
0
1,589,311
Distance Traveled
1,616,784
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,519
619
147
9
0
331,976
3
W
Cerberus
9,537
561
88
5
0
330,111
1
W
Loki
10,748
632
98
6
0
389,590
4
L
Sol
7,848
462
78
5
0
305,592
4
L
Cliodhna
10,625
625
75
4
0
357,060
5
W
Ullr
9,217
542
86
5
0
278,298
0
W
Anubis
11,105
653
138
8
0
286,809
4
L
Odin
8,414
495
113
7
0
348,865
5
L
Ymir
6,609
389
16
1
0
286,822
0
L
Artemis
7,739
455
78
5
0
290,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role