Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CoolAir_O
Poseidon
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 180L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Diovolus
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,755 SR
Queue Stats
9W - 21L
1,294 Elo+
Solo
Fenrir
Fenrir
Mousk420
Fenrir
Level 78
God Stats
0W - 2L
1,285 SR
Queue Stats
94W - 91L
1,474 Elo+
Solo
Medusa
Medusa
SlippyTOADS
Medusa
Level 138
God Stats
7W - 7L
1,491 SR
Queue Stats
144W - 182L
1,425 Elo+
Party 1
Team Averages
Level 108
1,506 SR
1,426 Elo+

VS

Team Averages
Level 89
1,502 SR
1,408 Elo+
Sobek
Sobek
Almighty Toxek
Sobek
Level 95
God Stats
3W - 0L
1,704 SR
Queue Stats
139W - 169L
1,433 Elo+
Solo
Odin
Odin
DasMONZ
Odin
Level 86
God Stats
17W - 6L
1,626 SR
Queue Stats
267W - 296L
1,462 Elo+
Solo
Bacchus
Bacchus
Lîberator
Bacchus
Level 118
God Stats
2W - 2L
1,071 SR
Queue Stats
61W - 55L
1,411 Elo+
Solo
Cliodhna
Cliodhna
OneCoolGatto
Cliodhna
Level 64
God Stats
2W - 2L
1,330 SR
Queue Stats
130W - 153L
1,383 Elo+
Solo
Cthulhu
Cthulhu
PipeHenao99
Cthulhu
Level 81
God Stats
1W - 0L
1,777 SR
Queue Stats
52W - 76L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 5 / 13
12,785
852
14,332
20,092
21,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
CoolAir_O
Poseidon
19
6 / 5 / 15
11,437
762
17,176
11,273
4,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Diovolus
Morgan Le Fay
18
4 / 6 / 15
11,519
768
20,013
12,869
5,286
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Mousk420
Fenrir
15
2 / 9 / 11
10,217
681
8,823
15,663
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
17
4 / 7 / 15
11,262
751
11,457
13,422
5,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 18
11,559
771
6,819
22,136
25,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
DasMONZ
Odin
18
7 / 5 / 18
11,297
753
12,028
15,652
12,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Lîberator
Bacchus
18
5 / 6 / 21
11,222
748
12,171
16,016
26,961
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
OneCoolGatto
Cliodhna
19
9 / 6 / 14
12,267
818
17,596
15,174
5,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
PipeHenao99
Cthulhu
20
6 / 5 / 18
12,504
834
12,577
18,629
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
121
27
Kills
32
32
Deaths
27
69
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
11
5
13
3.5
W
5
5
18
2.8
L
Poseidon
CoolAir_O
Poseidon
6
5
15
2.7
W
Odin
DasMONZ
Odin
7
5
18
3.2
L
Morgan Le Fay
Diovolus
Morgan Le Fay
4
6
15
1.92
W
Bacchus
Lîberator
Bacchus
5
6
21
2.58
L
Fenrir
Mousk420
Fenrir
2
9
11
0.83
W
Cliodhna
OneCoolGatto
Cliodhna
9
6
14
2.67
W
Cthulhu
PipeHenao99
Cthulhu
6
5
18
3
L
Medusa
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,801
Damage
61,191
73,319
Taken
87,607
45,934
Mitigated
91,013
19,958
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,332
2,798
2,046
4,239
20,092
21,706
602
6,710
12,888
0
28,405
W
6,819
173
2,236
5,223
22,136
25,932
415
10,815
11,082
16,780
0
L
Poseidon
CoolAir_O
Poseidon
17,176
1,724
1,344
1,503
11,273
4,180
1,494
5,608
5,469
28,950
0
W
Odin
DasMONZ
Odin
12,028
1,363
4,162
2,843
15,652
12,499
1,974
9,211
6,412
0
25,481
L
Morgan Le Fay
Diovolus
Morgan Le Fay
20,013
2,153
1,524
1,589
12,869
5,286
1,005
6,663
6,081
29,593
0
W
Bacchus
Lîberator
Bacchus
12,171
797
998
1,435
16,016
26,961
352
4,541
11,380
24,151
0
L
Fenrir
Mousk420
Fenrir
8,823
1,958
2,038
2,664
15,663
9,491
211
6,063
9,311
0
14,274
W
Cliodhna
OneCoolGatto
Cliodhna
17,596
1,004
1,165
3,723
15,174
5,903
2,144
6,192
8,944
0
36,541
W
Cthulhu
PipeHenao99
Cthulhu
12,577
357
4,283
5,338
18,629
19,718
744
6,430
12,018
31,296
0
L
Medusa
11,457
3,887
1,679
1,332
13,422
5,271
2,528
5,390
8,003
0
29,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,220
Gold Earned
58,849
145
Minions Killed
149
0
Camps Cleared
0
1,332,511
Distance Traveled
1,362,975
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,785
852
24
2
0
303,654
0
W
Sobek
11,559
771
17
1
0
268,674
0
L
Poseidon
11,437
762
42
3
0
263,713
0
W
Odin
11,297
753
21
1
0
286,680
0
L
Morgan Le Fay
11,519
768
22
1
0
267,437
0
W
Bacchus
11,222
748
24
2
0
263,631
0
L
Fenrir
10,217
681
14
1
0
230,795
0
W
Cliodhna
12,267
818
36
2
0
256,827
0
W
Cthulhu
12,504
834
51
3
0
287,163
2
L
Medusa
11,262
751
43
3
0
266,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role