Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Backside_Brawler
Freya
Level 154
God Stats
6W - 9L
1,355 SR
Queue Stats
118W - 115L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
Maevnussut
Gilgamesh
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 110L
1,499 Elo+
Solo
Jing Wei
Jing Wei
fruitybasilboii
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
lvlr grilvllvl
Kali
Level 88
God Stats
18W - 20L
1,348 SR
Queue Stats
76W - 110L
1,324 Elo+
Solo
Team Averages
Level 92
1,441 SR
1,433 Elo+

VS

Team Averages
Level 70
1,407 SR
1,346 Elo+
Nox
Nox
 
Nox
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LORRRRR_OwO
Ullr
Level 57
God Stats
2W - 7L
1,398 SR
Queue Stats
124W - 138L
1,435 Elo+
Party 1
Ares
Ares
Luna2DeMoona
Ares
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,237 Elo+
Solo
Chaac
Chaac
Rodrgoo-
Chaac
Level 59
God Stats
2W - 1L
1,361 SR
Queue Stats
141W - 183L
1,319 Elo+
Party 1
Nemesis
Nemesis
TheYellowCat
Nemesis
Level 21
God Stats
18W - 44L
1,274 SR
Queue Stats
25W - 61L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 2 / 2
7,959
724
9,841
7,114
4,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 1 / 2
7,801
709
7,688
8,361
3,079
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Maevnussut
Gilgamesh
14
1 / 1 / 2
7,513
683
6,286
10,721
8,007
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
10
0 / 0 / 0
6,264
569
948
1,063
301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 0
6,796
618
3,331
8,915
3,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 2 / 3
7,448
677
7,588
7,028
2,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 1
7,470
679
4,367
5,874
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 1
7,622
693
5,791
8,754
6,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Rodrgoo-
Chaac
15
0 / 1 / 3
7,886
717
4,923
11,066
7,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
TheYellowCat
Nemesis
13
0 / 0 / 2
6,986
635
2,774
5,303
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
6
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
2
1.5
W
Nox
 
Nox
1
2
3
1.25
L
1
1
2
2
W
2
0
1
2.5
W
3
1
1
3.5
L
Gilgamesh
Maevnussut
Gilgamesh
1
1
2
2
W
Chaac
Rodrgoo-
Chaac
0
1
3
1.5
W
Nemesis
TheYellowCat
Nemesis
0
0
2
1
L
Jing Wei
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
25,443
36,174
Taken
38,025
18,900
Mitigated
20,850
3,217
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,841
367
0
0
7,114
4,249
0
2,407
4,701
30,980
0
W
Nox
 
Nox
7,588
641
0
1,279
7,028
2,549
470
2,407
4,621
24,440
0
L
7,688
1,893
0
1,988
8,361
3,079
0
3,773
4,450
30,129
0
W
4,367
1,547
0
1,950
5,874
1,985
157
3,276
2,598
0
22,066
W
5,791
328
0
620
8,754
6,638
0
4,050
4,704
9,813
0
L
Gilgamesh
Maevnussut
Gilgamesh
6,286
1,202
10
395
10,721
8,007
0
4,745
5,736
0
21,223
W
Chaac
Rodrgoo-
Chaac
4,923
1,248
409
4,682
11,066
7,830
0
4,303
6,763
0
33,557
W
Nemesis
TheYellowCat
Nemesis
2,774
72
0
1,884
5,303
1,848
0
3,493
1,810
0
12,218
L
Jing Wei
948
404
0
94
1,063
301
0
684
379
0
1,982
L
3,331
1,146
254
476
8,915
3,264
0
1,386
7,529
0
16,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
37,412
169
Minions Killed
184
0
Camps Cleared
0
984,786
Distance Traveled
1,048,889
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,959
724
50
5
0
231,458
4
W
Nox
7,448
677
34
3
0
208,832
1
L
Freya
7,801
709
54
5
0
199,803
1
W
Ullr
7,470
679
49
4
0
218,856
0
W
Ares
7,622
693
7
1
0
201,476
1
L
Gilgamesh
7,513
683
40
4
0
254,779
0
W
Chaac
7,886
717
63
6
0
218,506
0
W
Nemesis
6,986
635
31
3
0
201,219
3
L
Jing Wei
6,264
569
3
0
0
69,695
1
L
Kali
6,796
618
22
2
0
229,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role