Player Matchup

Gilgamesh
Gilgamesh
FutaLuvr5
Gilgamesh
Level 79
God Stats
2W - 1L
1,513 SR
Queue Stats
152W - 213L
1,409 Elo+
Party 1
Set
Set
jaykedoll
Set
Level 49
God Stats
5W - 7L
1,119 SR
Queue Stats
77W - 95L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
realwizardhours
Kukulkan
Level 91
God Stats
2W - 2L
1,282 SR
Queue Stats
83W - 117L
1,397 Elo+
Party 1
Team Averages
Level 73
1,305 SR
1,403 Elo+

VS

Team Averages
Level 48
1,454 SR
1,339 Elo+
Bacchus
Bacchus
Chuugg
Bacchus
Level 74
God Stats
3W - 2L
1,510 SR
Queue Stats
7W - 9L
1,344 Elo+
Party 2
Cupid
Cupid
CupidMainz
Cupid
Level 2
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 2
Baron Samedi
Baron Samedi
MackAttackz
Baron Samedi
Level 68
God Stats
4W - 3L
1,598 SR
Queue Stats
12W - 11L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FutaLuvr5
Gilgamesh
11
2 / 1 / 11
7,267
727
3,907
7,454
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
10 / 1 / 5
8,789
879
8,414
7,032
5,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
4 / 1 / 11
8,276
828
7,018
3,948
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chuugg
Bacchus
11
3 / 4 / 0
7,884
788
6,354
9,208
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
10
0 / 6 / 2
6,276
628
1,744
7,680
2,295
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
MackAttackz
Baron Samedi
10
0 / 6 / 3
6,614
661
4,915
7,197
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chuugg
Bacchus
3
4
0
0.75
L
Cupid
0
6
2
0.17
W
Gilgamesh
FutaLuvr5
Gilgamesh
2
1
11
7.5
L
Baron Samedi
MackAttackz
Baron Samedi
0
6
3
0.25
W
10
1
5
12.5
W
Kukulkan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
13,013
18,434
Taken
24,085
12,995
Mitigated
16,770
1,684
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chuugg
Bacchus
6,354
360
116
1,464
9,208
11,954
0
3,703
5,505
12,777
0
L
Cupid
1,744
641
397
738
7,680
2,295
0
2,528
5,152
0
11,582
W
Gilgamesh
FutaLuvr5
Gilgamesh
3,907
848
0
315
7,454
5,626
254
4,679
2,775
0
9,961
L
Baron Samedi
MackAttackz
Baron Samedi
4,915
265
536
756
7,197
2,521
0
1,218
5,979
23,321
0
W
8,414
3,200
0
1,369
7,032
5,770
0
3,733
3,299
0
26,366
W
Kukulkan
7,018
162
0
0
3,948
1,599
406
3,253
695
28,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
20,774
116
Minions Killed
91
6
Camps Cleared
2
598,006
Distance Traveled
540,595
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,884
788
15
2
0
197,683
3
L
Cupid
6,276
628
38
4
0
171,491
2
W
Gilgamesh
7,267
727
10
1
2
193,042
1
L
Baron Samedi
6,614
661
38
4
2
171,421
4
W
Set
8,789
879
44
4
2
208,918
1
W
Kukulkan
8,276
828
62
6
2
196,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role