Player Matchup

Terra
Terra
Bronnu
Terra
Level 66
God Stats
115W - 168L
1,403 SR
Queue Stats
127W - 187L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
JotaveBFR
Nu Wa
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 130L
1,367 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 76
God Stats
324W - 433L
1,473 SR
Queue Stats
330W - 454L
1,412 Elo+
Party 1
Arachne
Arachne
RibaXone
Arachne
Level 29
God Stats
17W - 42L
1,398 SR
Queue Stats
25W - 71L
1,288 Elo+
Party 1
Medusa
Medusa
VitorCN03
Medusa
Level 55
God Stats
27W - 34L
1,449 SR
Queue Stats
324W - 428L
1,429 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,374 Elo+

VS

Team Averages
Level 115
1,440 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ЭнрикеИванов
Baron Samedi
Level 78
God Stats
1W - 1L
1,198 SR
Queue Stats
17W - 13L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
8
1 / 2 / 0
5,357
487
1,242
7,092
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
JotaveBFR
Nu Wa
10
0 / 1 / 1
5,553
505
3,758
5,086
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
7
0 / 4 / 0
4,527
412
3,406
6,697
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
RibaXone
Arachne
8
0 / 3 / 1
4,893
445
1,340
8,144
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
VitorCN03
Medusa
10
1 / 3 / 0
5,524
502
2,178
5,953
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 1
7,415
674
4,304
8,572
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
 
Shiva
12
4 / 1 / 4
7,259
660
9,834
10,276
5,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
 
Thanatos
12
6 / 1 / 0
6,758
614
2,678
6,544
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
 
Odin
1
0 / 0 / 0
3,679
334
0
432
136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
6,177
562
4,568
5,163
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
13
13
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
1
1.25
W
Shiva
 
Shiva
4
1
4
6
W
Thanatos
 
Thanatos
6
1
0
6
W
Odin
 
Odin
0
0
0
0
L
Terra
Bronnu
Terra
1
2
0
0.5
L
Nu Wa
JotaveBFR
Nu Wa
0
1
1
0.5
L
Skadi
0
4
0
0
L
Arachne
RibaXone
Arachne
0
3
1
0.17
L
Medusa
VitorCN03
Medusa
1
3
0
0.33
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,924
Damage
21,384
32,972
Taken
30,987
10,737
Mitigated
12,389
6,452
Healing
19,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,304
1,716
0
5,585
8,572
1,887
191
564
8,008
52,833
0
W
Shiva
 
Shiva
9,834
1,536
106
4,105
10,276
5,871
140
1,111
9,165
0
43,771
W
Thanatos
 
Thanatos
2,678
1,085
0
7,572
6,544
2,719
158
753
5,791
0
34,552
W
Odin
 
Odin
0
0
0
0
432
136
0
432
0
0
0
L
Terra
Bronnu
Terra
1,242
134
5
967
7,092
3,662
175
1,747
5,321
17,497
0
L
Nu Wa
JotaveBFR
Nu Wa
3,758
612
0
1,220
5,086
1,536
0
3,381
1,471
32,346
0
L
Skadi
3,406
1,766
0
66
6,697
2,067
0
0
6,697
0
16,306
L
Arachne
RibaXone
Arachne
1,340
813
0
2,373
8,144
1,995
0
562
7,513
0
15,766
L
Medusa
VitorCN03
Medusa
2,178
772
0
1,821
5,953
1,477
865
2,855
3,098
0
30,712
W
4,568
393
0
2,381
5,163
1,776
476
2,140
3,023
38,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
31,288
214
Minions Killed
337
0
Camps Cleared
0
952,970
Distance Traveled
815,361
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,415
674
110
10
0
183,493
2
W
Shiva
7,259
660
94
9
0
218,167
3
W
Thanatos
6,758
614
75
7
0
218,667
2
W
Odin
3,679
334
0
0
0
1,022
0
L
Terra
5,357
487
26
2
0
205,134
1
L
Nu Wa
5,553
505
59
5
0
197,130
5
L
Skadi
4,527
412
27
2
0
184,661
1
L
Arachne
4,893
445
41
4
0
188,718
0
L
Medusa
5,524
502
61
6
0
177,327
0
W
Baron Samedi
6,177
562
58
5
0
194,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role