Player Matchup

Cthulhu
Cthulhu
AAskater317
Cthulhu
Level 24
God Stats
5W - 14L
1,357 SR
Queue Stats
10W - 32L
1,188 Elo+
Party 2
Bellona
Bellona
HoneyBadger6500
Bellona
Level 51
God Stats
3W - 5L
1,428 SR
Queue Stats
148W - 188L
1,298 Elo+
Solo
Discordia
Discordia
Souleateater671
Discordia
Level 98
God Stats
20W - 21L
1,584 SR
Queue Stats
211W - 257L
1,443 Elo+
Party 2
Team Averages
Level 58
1,456 SR
1,310 Elo+

VS

Team Averages
Level 73
1,346 SR
1,298 Elo+
Nu Wa
Nu Wa
MementoMoriMike
Nu Wa
Level 87
God Stats
55W - 86L
1,434 SR
Queue Stats
196W - 265L
1,294 Elo+
Solo
Kuzenbo
Kuzenbo
itslongballyall
Kuzenbo
Level 128
God Stats
5W - 4L
1,260 SR
Queue Stats
49W - 63L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
quazie-king
Gilgamesh
Level 5
God Stats
4W - 5L
1,343 SR
Queue Stats
13W - 25L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AAskater317
Cthulhu
12
2 / 7 / 10
10,198
680
5,732
16,912
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 7 / 3
10,612
707
11,789
17,030
11,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Souleateater671
Discordia
15
7 / 7 / 5
11,353
757
13,055
11,387
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 10
12,122
808
13,483
10,115
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 3 / 13
12,285
819
11,616
17,779
23,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
quazie-king
Gilgamesh
15
4 / 7 / 13
10,675
712
13,829
18,745
10,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
14
Kills
21
21
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AAskater317
Cthulhu
2
7
10
1
L
5
7
3
0.93
W
9
4
10
3.5
L
Discordia
Souleateater671
Discordia
7
7
5
1.36
W
8
3
13
4.83
W
Gilgamesh
quazie-king
Gilgamesh
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
38,928
45,329
Taken
46,639
31,265
Mitigated
37,255
5,605
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AAskater317
Cthulhu
5,732
827
119
963
16,912
16,628
0
9,469
7,443
16,070
0
L
11,789
4,818
0
2,520
17,030
11,007
763
8,782
8,248
0
35,987
W
13,483
3,787
737
869
10,115
3,196
1,297
4,500
5,615
56,453
0
L
Discordia
Souleateater671
Discordia
13,055
824
43
1,960
11,387
3,630
0
7,189
4,198
58,585
0
W
11,616
3,523
465
1,362
17,779
23,414
505
6,207
11,572
27,034
0
W
Gilgamesh
quazie-king
Gilgamesh
13,829
4,964
249
1,462
18,745
10,645
402
8,601
10,144
25
29,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
35,082
166
Minions Killed
127
5
Camps Cleared
3
671,538
Distance Traveled
808,198
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,198
680
14
1
0
202,418
0
L
Bellona
10,612
707
66
4
2
223,675
1
W
Nu Wa
12,122
808
83
6
1
245,545
0
L
Discordia
11,353
757
86
6
3
245,445
0
W
Kuzenbo
12,285
819
28
2
1
285,922
0
W
Gilgamesh
10,675
712
16
1
1
276,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role