Player Matchup

Shiva
Shiva
Fergfry
Shiva
Level 87
God Stats
2W - 4L
1,132 SR
Queue Stats
141W - 149L
1,618 Elo+
Solo
Medusa
Medusa
Papa Stalone
Medusa
Level 127
God Stats
3W - 1L
1,280 SR
Queue Stats
151W - 108L
1,635 Elo+
Party 1
Nox
Nox
RagingWarriorr
Nox
Level 149
God Stats
7W - 10L
1,500 SR
Queue Stats
164W - 128L
1,616 Elo+
Party 1
Team Averages
Level 121
1,304 SR
1,623 Elo+

VS

Team Averages
Level 94
1,568 SR
1,649 Elo+
Ares
Ares
ALAUDI1
Ares
Level 67
God Stats
2W - 1L
1,589 SR
Queue Stats
96W - 80L
1,712 Elo+
Party 2
Hercules
Hercules
ALEKZRM20
Hercules
Level 109
God Stats
7W - 10L
1,474 SR
Queue Stats
375W - 250L
1,661 Elo+
Party 2
Sol
Sol
Necrofilico69
Sol
Level 106
God Stats
28W - 14L
1,640 SR
Queue Stats
476W - 385L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fergfry
Shiva
15
2 / 4 / 6
10,844
638
14,143
20,670
22,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
18
6 / 0 / 4
12,149
715
22,024
7,198
2,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 7
10,860
639
10,757
8,390
4,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ALAUDI1
Ares
14
0 / 4 / 5
10,164
598
8,259
19,409
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ALEKZRM20
Hercules
16
4 / 3 / 1
10,259
603
9,923
23,780
24,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 3
9,687
570
9,082
10,375
3,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
ALAUDI1
Ares
0
4
5
0.63
L
Hercules
ALEKZRM20
Hercules
4
3
1
1.5
W
Shiva
Fergfry
Shiva
2
4
6
1.25
L
1
3
3
0.83
W
Medusa
6
0
4
8
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
27,264
36,258
Taken
53,564
30,574
Mitigated
42,222
9,999
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ALAUDI1
Ares
8,259
35
0
3,608
19,409
14,332
0
3,637
15,772
18,396
0
L
Hercules
ALEKZRM20
Hercules
9,923
2,678
0
11,906
23,780
24,641
0
5,820
17,960
0
28,660
W
Shiva
Fergfry
Shiva
14,143
2,395
726
4,290
20,670
22,846
131
9,781
10,889
3,216
33,134
L
9,082
2,303
677
1,423
10,375
3,249
0
2,600
7,775
47,217
0
W
Medusa
22,024
10,286
0
2,029
7,198
2,854
1,470
2,456
4,742
0
76,810
W
10,757
814
79
2,875
8,390
4,874
759
5,699
2,691
35,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
30,110
202
Minions Killed
148
8
Camps Cleared
5
910,625
Distance Traveled
921,267
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,164
598
25
1
0
304,896
3
L
Hercules
10,259
603
37
2
3
342,888
4
W
Shiva
10,844
638
40
2
1
313,808
2
L
Sol
9,687
570
86
5
2
273,483
3
W
Medusa
12,149
715
109
6
3
299,488
3
W
Nox
10,860
639
53
3
4
297,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role