Player Matchup

Khepri
Khepri
Rhyós
Khepri
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
VolkanDynamo
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
trúth
Anhur
Level 160
God Stats
2W - 0L
1,731 SR
Queue Stats
7W - 4L
1,660 Elo+
Party 1
Team Averages
Level 158
1,577 SR
1,553 Elo+

VS

Team Averages
Level 93
1,492 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChrisYTPRO
Hou Yi
Level 67
God Stats
4W - 3L
1,476 SR
Queue Stats
76W - 104L
1,414 Elo+
Party 2
Atlas
Atlas
ZeusElGamer01
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Rhyós
Khepri
12
1 / 2 / 10
7,237
724
4,166
5,959
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 2 / 7
8,194
819
6,285
12,643
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
trúth
Anhur
13
7 / 1 / 5
8,637
864
11,732
8,747
4,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 1 / 0
8,012
801
10,561
3,760
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ChrisYTPRO
Hou Yi
9
0 / 7 / 3
6,133
613
5,725
9,082
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 4
6,927
693
5,173
12,957
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
5
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
1
0
5
L
Hou Yi
ChrisYTPRO
Hou Yi
0
7
3
0.21
W
Khepri
Rhyós
Khepri
1
2
10
3
W
5
2
7
4.25
L
0
5
4
0.4
W
Anhur
trúth
Anhur
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
21,459
27,349
Taken
25,799
20,996
Mitigated
12,677
7,947
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,561
1,672
0
434
3,760
1,104
0
2,420
1,340
29,829
0
L
Hou Yi
ChrisYTPRO
Hou Yi
5,725
1,958
0
504
9,082
2,530
360
3,906
5,035
0
13,706
W
Khepri
Rhyós
Khepri
4,166
453
0
1,528
5,959
4,815
0
4,038
1,921
18,443
0
W
6,285
276
185
4,047
12,643
12,180
0
5,711
6,932
16,771
0
L
5,173
2,404
0
1,624
12,957
9,043
0
4,063
8,835
11,260
0
W
Anhur
trúth
Anhur
11,732
6,668
0
2,187
8,747
4,001
0
6,097
2,650
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
21,072
106
Minions Killed
93
6
Camps Cleared
1
552,178
Distance Traveled
542,306
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,012
801
63
6
1
192,280
1
L
Hou Yi
6,133
613
21
2
0
167,631
2
W
Khepri
7,237
724
28
3
1
184,271
1
W
Sobek
8,194
819
18
2
0
199,253
4
L
Atlas
6,927
693
9
1
0
182,395
3
W
Anhur
8,637
864
60
6
5
168,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role