Player Matchup

Hun Batz
Hun Batz
E1Mayor
Hun Batz
Level 160
God Stats
1W - 0L
1,735 SR
Queue Stats
40W - 31L
1,608 Elo+
Party 2
Chang'e
Chang'e
Hnaz26
Chang'e
Level 160
God Stats
2W - 0L
1,887 SR
Queue Stats
122W - 81L
1,692 Elo+
Party 2
Sobek
Sobek
Khunam
Sobek
Level 148
God Stats
6W - 3L
1,462 SR
Queue Stats
361W - 318L
1,645 Elo+
Party 2
Merlin
Merlin
MarkiorX
Merlin
Level 160
God Stats
6W - 2L
1,324 SR
Queue Stats
297W - 245L
1,589 Elo+
Party 2
Achilles
Achilles
MrSlayerX
Achilles
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
33W - 17L
1,863 Elo+
Party 2
Team Averages
Level 131
1,623 SR
1,679 Elo+

VS

Team Averages
Level 71
1,590 SR
1,528 Elo+
Guan Yu
Guan Yu
A Lazy Cougar
Guan Yu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 192L
1,644 Elo+
Party 1
Fenrir
Fenrir
A Lazy Deer
Fenrir
Level 146
God Stats
0W - 4L
1,637 SR
Queue Stats
60W - 55L
1,630 Elo+
Party 1
Charybdis
Charybdis
KingGeminis
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,180 Elo+
Solo
Ah Puch
Ah Puch
Mayte Baby20
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
esjoghsfojndoi
Kumbhakarna
Level 29
God Stats
1W - 1L
1,814 SR
Queue Stats
40W - 24L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
E1Mayor
Hun Batz
18
6 / 2 / 22
12,054
804
18,842
19,439
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Hnaz26
Chang'e
19
11 / 3 / 16
12,088
806
16,519
13,356
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Khunam
Sobek
17
1 / 5 / 22
10,191
679
11,931
20,698
27,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
MarkiorX
Merlin
19
9 / 2 / 17
11,907
794
22,780
11,365
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
MrSlayerX
Achilles
18
8 / 3 / 19
11,446
763
14,263
26,714
31,004
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
0 / 5 / 12
9,203
614
6,675
21,243
26,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
7 / 8 / 5
10,905
727
11,124
17,650
17,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
KingGeminis
Charybdis
13
1 / 11 / 3
8,360
557
5,684
17,114
7,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Mayte Baby20
Ah Puch
17
2 / 7 / 5
10,121
675
25,023
14,054
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
esjoghsfojndoi
Kumbhakarna
18
4 / 4 / 9
10,937
729
12,425
20,196
22,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
48
35
Kills
14
15
Deaths
35
96
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
5
12
1.2
L
Fenrir
7
8
5
1.19
W
Hun Batz
E1Mayor
Hun Batz
6
2
22
8.5
W
Chang'e
Hnaz26
Chang'e
11
3
16
6.33
W
Sobek
Khunam
Sobek
1
5
22
2.4
L
Charybdis
KingGeminis
Charybdis
1
11
3
0.23
W
Merlin
MarkiorX
Merlin
9
2
17
8.75
L
Ah Puch
Mayte Baby20
Ah Puch
2
7
5
0.64
W
Achilles
MrSlayerX
Achilles
8
3
19
5.83
L
Kumbhakarna
esjoghsfojndoi
Kumbhakarna
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,335
Damage
60,931
91,572
Taken
90,257
86,417
Mitigated
79,742
37,302
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,675
391
7,480
8,175
21,243
26,135
0
11,576
9,667
1,345
10,064
L
Fenrir
11,124
2,206
0
976
17,650
17,304
0
10,452
7,198
0
18,849
W
Hun Batz
E1Mayor
Hun Batz
18,842
3,216
2,642
3,695
19,439
16,988
1,636
9,108
10,331
0
32,081
W
Chang'e
Hnaz26
Chang'e
16,519
898
8,739
4,518
13,356
5,487
1,319
6,467
6,733
31,773
0
W
Sobek
Khunam
Sobek
11,931
618
1,362
3,901
20,698
27,845
409
10,116
10,582
18,543
0
L
Charybdis
KingGeminis
Charybdis
5,684
2,652
0
517
17,114
7,321
0
10,132
6,982
0
11,942
W
Merlin
MarkiorX
Merlin
22,780
613
1,395
2,393
11,365
5,093
1,774
5,299
6,066
50,326
0
L
Ah Puch
Mayte Baby20
Ah Puch
25,023
211
1,444
1,660
14,054
6,248
0
6,345
7,709
57,695
0
W
Achilles
MrSlayerX
Achilles
14,263
1,358
992
7,665
26,714
31,004
637
6,868
19,846
0
21,289
L
Kumbhakarna
esjoghsfojndoi
Kumbhakarna
12,425
900
918
3,034
20,196
22,734
0
12,725
7,471
18,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,686
Gold Earned
49,526
147
Minions Killed
126
0
Camps Cleared
0
1,437,361
Distance Traveled
1,311,804
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,203
614
5
0
0
297,049
0
L
Fenrir
10,905
727
14
1
0
253,094
0
W
Hun Batz
12,054
804
25
2
0
311,610
0
W
Chang'e
12,088
806
53
4
0
289,560
3
W
Sobek
10,191
679
11
1
0
273,392
1
L
Charybdis
8,360
557
20
1
0
219,931
0
W
Merlin
11,907
794
48
3
0
277,612
4
L
Ah Puch
10,121
675
73
5
0
239,925
0
W
Achilles
11,446
763
10
1
0
285,187
1
L
Kumbhakarna
10,937
729
14
1
0
301,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role